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4-19-2011 @ 7:59PM
"And you never will have it again. As of patch 3.0.8, back in February 2009, the Gates of Ahn'Qiraj always defaults to being open, even on new realms. The North American realm Borean Tundra was the final realm to experience this event."I think it's worth noting one of the reasons why this happened:Because you could only have one Scarab Lord per server (maybe a couple others if they were both fast and lucky) people with unused scepters took to hawk-watching new servers as they opened and began progressing. When transfers would open up, they would swoop in and essentially 'steal' the Scarab Lord title by using their scepters to bang the gong before anyone who actually started on the server had a chance. Then, in all likelihood, they would transfer back to their home server, taking their shiny new title with them and leaving the new server to rot.................Personally, I look back on the opening event itself with mixed feelings. Yes, it was epic as all hell and heaven, and yes, you really felt like you were one of thousands contributing to a single, lofty goal. That's a feeling that's very hard to replicate.However, it was also horrifically buggy (ironic) and extremely player-unfriendly. Unless you were in the top percentage of wow's playerbase, you missed out on a great feeling of conquering unique and epic content. You contributed linen. Okay.When you look at some of the world events we have now - like when holiday mobs pop up for Valentines' and the Summer Festival - and things like the Scourge invasion (the original), the zombie apocalypse, and even the elemental invasion, it's clear that Blizzard has been trying very hard to put out more event content that lower-level players can see and participate in. They all have their various problems, but none of them are anywhere near as unceasingly demanding as the AQ opening, and I imagine the headaches Blizzard got from programming that nightmare (in the technical sense) of an event contributed a great deal to their flavor and mechanics.
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