Skip to Content
4-20-2011 @ 4:28PM
Like many tanks who have commented here, I agree that the current system is not fun and in many ways rewards bad behavior. My most recent random run, on the last pull the kid ninja'd two nice drops that others could actually use. He's from another server. So he gets 20g, and two of us get p.o.'d., which probably made him happy. The reputational effect if we were all on the same server would prevent that from happening.It's amazing how often people try to blame me for their own lousy play:1. A DPS'er breaks cc, over and over again, once in a while I don't catch it fast enough. They die, or maybe we even wipe, "Aren't you flexible enough to catch that?"2. A DPS'er really hasn't figured out his own aoe and threat mechanics, popping aoe or high threat attacks before I've gathered things in. They die. It's my fault. "What's Omen?"3. A DPS'er gets killed by a randomly targeted attack because, "Other healers keep up if I'm in the fire for a few seconds. If the tank just kept the boss aggro, I'd have never died."4. Someone is repeatedly AFK, "I just waited in a 45-minute que, so you shouldn't worry about my afk's."5. Someone gogogo's and wipes us because I wasn't set or in position to gather all 5 mobs, "You stink!"All of these issues would be instantly cured if the group finder were my server only. Earlier in this thread someone mentioned how long it took to form BC groups. My general wait time during BC was 5 seconds. Because I was a good tank I just had to ask my guild. Generally when I signed on I'd get 3 to 5 friends saying, "Hey, if you're running the daily, grab me, please." If I ever needed to ask on trade chat to fill a spot, it was instantly overfilled.I also ran more 5-mans, a lot more, in BC than I will now. The cross-server grouping has really boiled off the fun factor.So I do run my daily random, with guildies most days. I play later at night than most of my guild, so I'll PUG it (usually half-PUG). The idea of running more PUG's for the "reward" being offered? Not a chance.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.