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4-20-2011 @ 2:57PM
WOW was a huge part of my life...I made many friends navigated through some of the toughest times of my life successfully because I was able to escape to Azeroth and Outland, if but for a while. able
4-20-2011 @ 3:22PM
Perhaps there should be a flag that a player can toggle. Something to the effect of "I consent to be critiqued". Flagged people can group together. Non-flagged people can be grouped together. But the two cannot mix.At the end of the dungeon a small check box list would show up for each person. It should be short and have no room for open/unrestricted comments. A tank's critique might be: rate 1 to 5 for "Can hold Aggro", "Respectful Attitude", "Damage Taken". A dps critique might be "Damage Done", "Controls Aggro", and "Respectful attitude". Something to that effect. These numbers can also generate some sort of dungeon rating.So the second piece would be to try and group people together with similar dungeon ratings. Also, your own rating should affect the weight your input shifts other persons rating. Ratings from fellow guild members should have a low impact (no "men's" club effect). Similar to an arena rating, the higher your own index, then more your feedback weighs in to the other persons total. Then the system should lend towards self regulation. If you want to be grouped with better people, you must perform better in other people's eyes. For example: if you consistently rate low in holds aggro you would be paired with dps who have been rated lower for "damage done". Theoretically, it could give people closer matches in gear level, closer matches in skill level, and closer matches in attitude. again, I took inspiration from Blizzard's own arena rating.Just a thought. Feedback system are subject to abuse, but that does not mean they are not useful. If business analysts can work through "bad apple" feedback forms, then it must be possible to weigh the scores somehow.Just a thought
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