Gold Capped: Earning gold for absolute beginners

Aaron wrote in the other day to say:
Unless you started the game with rich friends, this is something that everyone has to go through. People getting into earning gold from scratch often don't have any clue where to start, and they often have a bunch of incorrect ideas about what they need to get going.Despite having played WoW for years I'm a complete gold-making newbie and my characters are all dirt-poor because of it. I decided it was time to start playing the gold-making meta game so I've been reading through issues of your Gold Capped column, and while I've really enjoyed what I've read I'm afraid I'm still at a loss as to where to get started. Obviously I don't have a lot of upfront capital to jump-start my endeavor, either. I was wondering if you've ever written or would consider writing an article for complete, absolute beginners such as myself.
Is farming worthwhile?
First things first: Farming is an awesome way to make money. I know, about half of my regular readers just stopped reading and are in the process of drafting comments about how I've always told people not to bother with it -- but let me explain. Farming is simple, risk-free income. You spend time farming, and you get valuables that you can sell or use. Cataclysm has been (so far) the best expansion for farmers yet.
There are two keys I want you to bear in mind, though:
- If you're farming as a source for your other profession, don't calculate your costs as if the farmed goods were free. They cost what you could have sold them for.
- Assuming you set up your crafting professions properly, there should come a time when you'll make more money per hour off the profit margins of crafting items made from bought mats. This crossover point is where everything else I've written in this column will start to make more sense.
Assuming you have another profession and you're going to use the mats you farm to make items that you can sell, pick the source gathering profession. Mining feeds blacksmithing, engineering, and jewelcrafting. Herbalism feeds inscription and alchemy.
Also, be aware that the Cataclysm level farmers can be hard competitors, and you might find a better return on your time farming Outland or Northrend. Outland herbs, in particular, are quite valuable. You'll almost never have competition for the nodes, and the ink they mill into is used for some 30% of the glyphs in the game. Any time a stack of Outland herbs is cheaper than the Cataclysm herbs needed to make an equivalent amount of Blackfallow Ink to trade in for Ethereal Ink, glyph makers will buy the Outland herbs instead.
Scaling your production
The point of all the above farming is to get enough money that you can afford to set up some profitable auction house-only business, which scales better. Once you've gotten to the point that you can buy raw materials, process them, craft profitable goods, and reinvest that profit into buying more raw materials, your gold per hour should start increasing to much higher levels than you can get when you limit yourself to items you've farmed yourself. Part of this process may involve changing or finishing leveling professions.
Start off with what you have, though. I've written guides to how to profit with every single crafting profession in the game in Cataclysm, and each of those guides will list the major markets you will see most profit being generated in. Contrary to popular belief, most servers don't have every single market 100% satisfied already. The most popular markets will likely be saturated with competition, but if you watch from Tuesday to Tuesday, you'll likely find times every single week when you'd be able to sell goods profitably.
There are also probably a bunch of niche markets that you can make good money in as the only seller. For a period of about 6 months in Wrath of the Lich King, I was the only person prospecting Outland ore and selling the results to leveling jewelcrafters. I made the most weekly profits when I set my margins to about 30%, and I had no serious competition. Sure, I got undercut once in a while, but I never had enough competition that I needed to lower my profits. Nothing lasts forever, though, and eventually someone came in and was willing to work harder and longer for the same money, so I found another more profitable way to spend my crafting time.
Your toolbox
I can't overstate the importance of setting up a good UI. Farming has a completely different toolset I don't pretend to know (more than to direct you to Gatherer), but once you get to the point that you want to start selling goods crafted using purchased mats, you'll need more than the base UI. I'd strongly recommend at least picking up Auctionator.
Other ways to get started
If you are looking for "easy" money, there are a few other things you can do to aside from gathering that can get you a bit of income.
- Create an alt on your other faction, and move goods back and forth (with a friend), especially faction-specific pets.
- See if any recipes you can find on vendors will sell on the AH. I used to sell recipes I found in Shattrath quite regularly.
- See if the price for Dust of Disappearance on the AH is higher than the vendor, and if so, sell it there.
- Watch the price for a commodity for a little while, and see if you can snag some below market value to resell at market value. I hear this works very well for Northrend enchanting mats.
- If you can transform one type of good to another type (for example, lesser to greater Celestial Essences), see if you can make a profit by buying one, changing it, and selling the other.
Filed under: Gold Capped






Reader Comments (Page 2 of 4)
Hrothgar Apr 21st 2011 5:34PM
@Swifteye,
Ok, um, sure. If I stand with one foot on a banana peel, one foot in a grave, while waving a stuffed bunny around my head and eating a dry roasted peanut, I will have a better chance of farting into a tornado.
Of course if I want to send any herbs or ore to my alliance bank alt, I will need to enlist the help of a friend and pay the extra 15% neutral AH cut.
kamodius Apr 21st 2011 6:42PM
@Hrothgar
You can dismiss Swifteye, but he/she's onto something there.
Tauren druids can pick an herb in .5 sec as opposed to everyone else's 2.0 seconds. So there's 1.5 seconds. Add another 1.5 seconds for you to get back on your mount, and I'm 3 seconds ahead of you. After one herb.
Keep your master DK flying speed, we'll still flat outrun you.
Swifteye's point was exceedingly valid. Tauren druids are worth the time spent levelling just for herb farming alone.
Saeadame Apr 21st 2011 6:49PM
Eh, I levelled up a Tauren Druid specifically to be a herbalism mule. They're ridiculously overpowered at farming herbs (you get a lot of hate whispers even if you're pretty polite while farming), and levelling really doesn't take that long. If all your toons are Horde (like mine) you don't need to do any neutral AH shenanigans either.
I expect a Death Knight would be the best to level as a farming mule Alliance side, but Horde side you're better off spending the extra day or two levelling a Tauren Druid up, it's definitely worth your while.
Plus, I just like Druids... otherwise why would I have two on the same server =P?
Emophia Apr 22nd 2011 12:31AM
Farming cata herbalism and mining i havent aggrod a single mob.
Saeadame Apr 22nd 2011 1:57AM
@Emophia - you must not farm Whiptail in Uldum then, a lot of those crocs sit right on top of the nodes.
woxingma Apr 21st 2011 3:32PM
Do servers where mats cost less than the price of things you make from them exist? I think I need a new server. :-(
flasks, glyphs, gems, you name it all are bottomed out on out server, while herbs and ore are sky high.
Apparently our low-pop server is full of sellers and not enough buyers :-D
srodrigueziii Apr 21st 2011 3:44PM
This process will reverse as more people max out their crafting professions.
Swifteye Apr 21st 2011 5:30PM
No to mention once more guilds actually get their "Mix Master" and "Better Leveling Through Chemistry" achievements done and don't feel the need to churn out more flasks than they actually need, heh.
Legs Apr 21st 2011 3:51PM
I make a very good living dealing in just reselling underpriced twink gear and DEing. I use auctioneer and enchantrix so it goes pretty quickly and I can watch shows while DEing cause enchantrix makes it a one click per item action (instead of having to click on the actual item).
If I had to start from scratch, I would definitely make an herb and ore farmer to get a purse to start working the AH with. I would probably move over to AH only once I had ~100g, which would let me get a decent chunk of gear to buy and sell, as well as to get started on enchanting mats. Levelling enchanting can be expensive, but you can stop at 475 and you'll still be able to DE everything...
Phandeth Apr 21st 2011 4:14PM
This is exactly how I first started making money. I had a couple hundred gold across my account, and I'd buy greens that I could DE and sell for profit. In Wotlk, you could sell BC enchanting mats for more than the equivalent Wotlk mats.
Now... I'm just a lazy glyph mule. Then again, nothing beats logging on, clicking "open all" on my mailbox, and going afk. Coming back and spending the 5 mins to click "post" 500 times
Legs Apr 21st 2011 6:00PM
Yeah, I find it interesting to watch the ebb and flow of the DE mat market (and I'm sure the same happens in others as well). Currently illusion dust and eternal essences are crazy expensive (which is awesome for me!). Hypno in particular started out super high in Cata (of course), and then plummeted and has since rebounded again.
Every server is different I'm sure, but I figure the DE market must be a solid base to work with.
I levelled inscription for the shoulder enchants and sold the glyphs I made, but for some reason I don't feel like I want to get into the glyph market...
dk Apr 21st 2011 3:53PM
I agree: there is a difference between starting for gold while leveling vs being 85.
I'm a big fan of recipes ... and pets. So many of the pets to be found on the AH have been merely bought from vendors and sold to either those to lazy to go or don't know where the vendors are.
I did that all through my early leveling and even in Netherstorm when I got to Outland. Being a Druid, I popped through Moonglade now and then; there is an enchant recipe there that is only sold there. 15 seconds away in Felwood is the only vendor for bear recipes (two of 'em).
Have fun!
Thayer Apr 21st 2011 5:10PM
Sadly the Cataclysm killed the only Horde vendor for bear recipes :(
R.I.P. Bale
Serynda Apr 21st 2011 4:00PM
(I sincerely hope this is not a double post)
New to a server? You're lowbie? Train your character in mining and either herbalism or skinning. Run around your starter zone and grab everything you can. Sell copper, flowers, and/or leather on the Auction House in stacks of 20. If you see someone selling the items for only 10 copper a piece, ignore that and look at all the prices. Choose a price.
Loot EVERYthing. Sell all the malachite, tigersye, shadowgems, cloth, green items you get. Random blue drop? Random recipe drop? Sell it high.
Get bags as you can. There are bag vendors with overpriced 8, 10, and I think 12 slot bags for sale. If you can afford the Traveler's or Journeyman's backpacks on the Auction House, grab one at a time as you're able to. They do not bind on equip, so you can send them to another character later, or resell them.
Necromann Apr 21st 2011 4:16PM
Quite often I find dust of disappearance at 12-20g on the ah. I buy some from the vender for 10g and reap some small profits.
Thunderkiss_65 Apr 22nd 2011 7:28AM
Been selling the enchanting vellum on ah since it became available from vendors. 8s to buy can generally sell it for 70-80s each. Adds up after a while.
Hrothgar Apr 21st 2011 4:50PM
Another point to farming that needs consideration is if you are going to create a farming toon of whatever class, do both mining and herbalism. I can't tell you the number of times I've seen miners fly past an herb node or vice-a-versa and I've picked it up right behind them.
More tips on farming, if your competitor is in the same faction, you can flag them with a raid symbol which makes it easier to spot them as they come zooming in to ninja that node you just spotted. I don't know why they don't remove the symbol (I would) but most of the time, it just stays there. Also, dealing with ninja's, it's better to just ignore them as best you can. If you get frustrated your flying and landing will likely suffer and lead to you not getting that important first cast going.
Also, always try to stand on top of the herbs or ore if there is an NPC guard there that you will have to fight. I also try to keep moving around just a slight bit to prevent ninja's from clicking on my node until I'm done killing the guard NPC. And of course, don't forget to create your mouse-over macros so you can ninja from opposite faction players easier.
Practice landing on mining nodes, always. Because sometimes the nodes spawn on cliffs or strange overhangs, if you are good at landing on the node, it will come as habit for you when you need it.
You can start casting your mount the moment you see the loot window. Turn on auto loot. You can get rid of the junk once your farming run is over. Remember, more nodes per hour means more gold per hour. Start with at least 40 empty slots per planned hour of farming.
When farming, you don't need Ultra Graphics, turn that shit down and increase your frame rate and reduce your lag as much as possible.
Sort your loot before sending it to your bank alt, makes it easier to post on the receiving end.
I always try one time to sell any green or blue BoE stuff that drops from NPC mobs before sending it off to be crushed. And even course stone sometimes sells better in the AH than to the vendor. Once per day, have your bank alt scan the AH using Auctioneer.
There are more things I do to max out my farming but I don't want to provide more to my competition. :)
Bronwyn Apr 21st 2011 5:29PM
I'm not sure if I understood you, but if you put a raid symbol on someone, the only one who can see it is you or someone in your party- the player you put it on has no idea it's on him, and thus can't remove it.
Hrothgar Apr 21st 2011 5:37PM
@Bronwyn,
Didn't know that. I've had raid symbols put on me by others not in my group and I just right clicked on my portrait and selected none and the skull went away.
Whatever, the mark is not for them, it's for me to be able to see them at a greater distance because it just shows up better against some backgrounds. And if they don't know they have it, even better.
Ilmyrn Apr 21st 2011 4:52PM
Honestly, I'm amazed that there's any bag market to speak of; leveling my warlock recently, I had her kitted out in the home faction rep bags by the time she was 40, and frankly, I'm not sure I'll feel any real pressure to replace them until hitting 85.
Grinding city rep is extremely easy for leveling characters, especially before Outland. It seems like it would have all but destroyed the market. Certainly it's put a dent in it; I've been farming HMgT for the orb and mount and I used to be able to sell the stacks of Netherweave I got there for a decent amount. I still sell them, but the price has dropped by more than half, and I've seen it slip below the vendor price a few times.