Gold Capped: Earning gold for absolute beginners

Aaron wrote in the other day to say:
Unless you started the game with rich friends, this is something that everyone has to go through. People getting into earning gold from scratch often don't have any clue where to start, and they often have a bunch of incorrect ideas about what they need to get going.Despite having played WoW for years I'm a complete gold-making newbie and my characters are all dirt-poor because of it. I decided it was time to start playing the gold-making meta game so I've been reading through issues of your Gold Capped column, and while I've really enjoyed what I've read I'm afraid I'm still at a loss as to where to get started. Obviously I don't have a lot of upfront capital to jump-start my endeavor, either. I was wondering if you've ever written or would consider writing an article for complete, absolute beginners such as myself.
Is farming worthwhile?
First things first: Farming is an awesome way to make money. I know, about half of my regular readers just stopped reading and are in the process of drafting comments about how I've always told people not to bother with it -- but let me explain. Farming is simple, risk-free income. You spend time farming, and you get valuables that you can sell or use. Cataclysm has been (so far) the best expansion for farmers yet.
There are two keys I want you to bear in mind, though:
- If you're farming as a source for your other profession, don't calculate your costs as if the farmed goods were free. They cost what you could have sold them for.
- Assuming you set up your crafting professions properly, there should come a time when you'll make more money per hour off the profit margins of crafting items made from bought mats. This crossover point is where everything else I've written in this column will start to make more sense.
Assuming you have another profession and you're going to use the mats you farm to make items that you can sell, pick the source gathering profession. Mining feeds blacksmithing, engineering, and jewelcrafting. Herbalism feeds inscription and alchemy.
Also, be aware that the Cataclysm level farmers can be hard competitors, and you might find a better return on your time farming Outland or Northrend. Outland herbs, in particular, are quite valuable. You'll almost never have competition for the nodes, and the ink they mill into is used for some 30% of the glyphs in the game. Any time a stack of Outland herbs is cheaper than the Cataclysm herbs needed to make an equivalent amount of Blackfallow Ink to trade in for Ethereal Ink, glyph makers will buy the Outland herbs instead.
Scaling your production
The point of all the above farming is to get enough money that you can afford to set up some profitable auction house-only business, which scales better. Once you've gotten to the point that you can buy raw materials, process them, craft profitable goods, and reinvest that profit into buying more raw materials, your gold per hour should start increasing to much higher levels than you can get when you limit yourself to items you've farmed yourself. Part of this process may involve changing or finishing leveling professions.
Start off with what you have, though. I've written guides to how to profit with every single crafting profession in the game in Cataclysm, and each of those guides will list the major markets you will see most profit being generated in. Contrary to popular belief, most servers don't have every single market 100% satisfied already. The most popular markets will likely be saturated with competition, but if you watch from Tuesday to Tuesday, you'll likely find times every single week when you'd be able to sell goods profitably.
There are also probably a bunch of niche markets that you can make good money in as the only seller. For a period of about 6 months in Wrath of the Lich King, I was the only person prospecting Outland ore and selling the results to leveling jewelcrafters. I made the most weekly profits when I set my margins to about 30%, and I had no serious competition. Sure, I got undercut once in a while, but I never had enough competition that I needed to lower my profits. Nothing lasts forever, though, and eventually someone came in and was willing to work harder and longer for the same money, so I found another more profitable way to spend my crafting time.
Your toolbox
I can't overstate the importance of setting up a good UI. Farming has a completely different toolset I don't pretend to know (more than to direct you to Gatherer), but once you get to the point that you want to start selling goods crafted using purchased mats, you'll need more than the base UI. I'd strongly recommend at least picking up Auctionator.
Other ways to get started
If you are looking for "easy" money, there are a few other things you can do to aside from gathering that can get you a bit of income.
- Create an alt on your other faction, and move goods back and forth (with a friend), especially faction-specific pets.
- See if any recipes you can find on vendors will sell on the AH. I used to sell recipes I found in Shattrath quite regularly.
- See if the price for Dust of Disappearance on the AH is higher than the vendor, and if so, sell it there.
- Watch the price for a commodity for a little while, and see if you can snag some below market value to resell at market value. I hear this works very well for Northrend enchanting mats.
- If you can transform one type of good to another type (for example, lesser to greater Celestial Essences), see if you can make a profit by buying one, changing it, and selling the other.
Filed under: Gold Capped






Reader Comments (Page 3 of 4)
Bronwyn Apr 21st 2011 5:30PM
Probably a high number of people like me who like to have their bags at lvl 1. Seriously. As soon as I make an alt I mail them four bags and their heirlooms, before I even log into the toon. First mailbox I see I grab the stuff and get it on. This usually means I don't have to visit a vendor until I have to visit the home city for the first time and saves me a lot of hassle in the end.
Vaeku Apr 21st 2011 6:17PM
The drop in stacks of cloth has more to do with the cloth turn-in quests not being available anymore, not the easily-acquired bags from the capitals.
Herman Apr 21st 2011 6:21PM
netherweave was never used by the rep quests, so that doesn't account for it. neither does this hold true for all servers, on mine the cloth stacks cost way more than the bags you can mkae from them, i can get a netherweave bag for 6 gold, and i usually send 4 to all my new alts, but a netherweave cloth stack costs 20-30 gold.
Tirrimas Apr 21st 2011 5:11PM
Totally off-topic, but whenever I see Basil's byline, I think of a gentleman in a velvet smoking jacket with a pipe, sitting at a laptop, typing out these columns.
Torr Apr 21st 2011 5:18PM
Surprisingly enough, the best money making profession I have noticed for a high lvl(75+) character is actually enchanting.
Now, I know what you all are thinking, its a pain in the arse to level up, however if you can get it high enough(AT LEAST 300+) then you are capable of learning all vanilla enchants and DEing all vanilla blue/green/purple drops. What I did on my mage(my main enchanter) is browse around for the best enchants that sell for BoE items, get the recipes for them, and then go out and farm the mate for them, DEing all green and blue drops, and making frequent trips to vendors to sell everything else. On my realm, the +22 intel to weapon enchant goes for between 400-800g(the main one that I sell) and the others sell for around the same(crusader and +agility enchants are popular like you wouldn't BELIEVE). Selling those for a few weeks should net you around 20-30k gold(assuming you farm the mats for them almost constantly, however BRS still drops all the mats needed for most enchants and has TONS of trash in it, which has the best green item drop chance).
Next you will want to tackle the enchanting mats world, I suggest getting a bank alt with a GB tab or two free and ready to accept all the excess enchanting mats from strange dust to heavy shards that you pickup in your travels. Blitzing thru low lvl instances in 15-20 min or so and DEing all the greens and blues will get you massive amounts of these mats(Note, unlike above, don't start saving all the random loot from trash in low lvl places untill you start going into BRD and above, save cloth tho, sell it on the AH or make it into bandages to vendor( heavy neatherweave bandages and up, runecloth will barely break even so selling the raw cloth is better)). Once you get tired of vanilla places(and are 80+) you next can move onto outland instances, Shadow Labs, Magisters Terrace, Steamvault, Mechinar, Botanica and Arcatraz all have the highest lvl greens to DE and as a result, give more mats per DE. I do not suggest moving onto the heroic versions of those places until you are geared in ilvl346+ lvl 85 gear(and are lvl 85 of course) however they have slightly(like 5%) higher drop rates of greens. Getting a stockpile of these mats and dumping them on the AH all at once(pick a time in the middle of the week, at least 48 hours after 12am Monday to avoid the weekenders, I post auctions on Wednesday afternoon) can net you massive amounts of gold all in just a few days as your auctions are all bought up.
Enchanting is hands down my favorite way of getting gold, simply because it is just so EASY to farm the mats/enchants so many need for their twinks/alts, and that doesn't include the secondary money you can make off of selling vendor trash once you are farming BRD-UK/Nexus. Also, if you have a BS or a BS friend, make(or have your friend) make a bunch of the diff lvl rods and sell them on the AH, because quite frequently no one has any up for sale on the AH, making the ones you post highly desirable.
Waggins Apr 21st 2011 5:31PM
What would be a good amount to have to move past farming and go strictly AH to make gold?
Legs Apr 21st 2011 5:56PM
Yeah, I find it interesting to watch the ebb and flow of the DE mat market (and I'm sure the same happens in others as well). Currently illusion dust and eternal essences are crazy expensive (which is awesome for me!). Hypno in particular started out super high in Cata (of course), and then plummeted and has since rebounded again.
Every server is different I'm sure, but I figure the DE market must be a solid base to work with.
I levelled inscription for the shoulder enchants and sold the glyphs I made, but for some reason I don't feel like I want to get into the glyph market...
Legs Apr 21st 2011 6:00PM
*sigh* this ^^ was supposed to be a reply... downrate/delete please
Kaille Apr 21st 2011 6:00PM
Addons that make up my gathering UI, which I'm very happy with:
SexyMap for its gathering HUD; the only one I know of that actually shows tracking. Note that it's not very well maintained, so you'll have to go into the files, search for GatherMate, and replace each instance with GatherMate2 to make it work with the below.
GatherMate2 and GatherMate2_Data for a database of every existing resource node
Routes to create optimized circuits
The result is a HUD over the screen that shows you a path to follow to hit every node in the zone of your chosen type(s), icons for what spawns there for things outside of tracking range, a large circle showing how far that range is, and little node-sized empty circles which may have tracked nodes in them for things inside that range.
All of these can be found on curse.
Vaeku Apr 21st 2011 6:12PM
I've been farming a lot since I've started fresh on a new server. What I've noticed though is on my new server people have a nasty habit of undercutting EVERYTHING. I know it happens on every realm, but it's annoying consistent, and worst of all they actually undercut to below the vendor price.
If I notice that, and if it's a substantial enough difference, I'll buy up whatever is below the vendor price.
Joakim Apr 21st 2011 6:16PM
I'm not sure if this is a viable road for everyone, but on my server I've found that dusts and essences are a real moneymaker. So, if you have a weekend off without children parents, or friends, or bosses or partners craving sex (or house cleaning), level one toon to mid 60's on friday with enchanting as prof, and level another toon on saturday with tailoring or blacksmithing as profs; preferably tailoring, since you have a free farming slot for, say, mining or herbs. Check the average price for either ore or bars, or herbs. Kill bad guys, get their cloth, pick flowers, level up :)
Basic advice, I'm sure,for this column - but we all need to be reminded of the basics sometimes, right :) ?
IF dust and essence prices are good, don't sell the cloth on the AH. Craft items - greens, don't bother with the rare recipies (spelling?). Send the items to your enchanter alt, disenchant, dust the AH.
As the Consortium say: "Profit!" (They do say "time equals ... " before, but then again - they don't DE stuff, do they? :) )
Try it. If the venture fails, well ... that's capitalism. Or possibly Bilgewater Business Models, Inc (Now With Free Toothbrysh!).
Shade Apr 21st 2011 6:23PM
To Basil: This might be an intrusive question, but I was wondering if you have a background in economics, and if so, how extensive it is?
A lot of times when I'm chatting about the AH, my in-game friends give me the chatbox equivalent of a blank stare and I realize I've been getting into concepts I learned from my college courses. On a site like WoW Insider, I understand the importance of accessibility, but I was wondering if you ever do any more advanced analyses?
To the commenters in general: How many people would actually be interested in a more complex analysis of a particular market or hypothetical situation?
Duts Apr 21st 2011 6:23PM
I'm not sure if by "absolute beginner" we're talking about a level 1 character or a higher toon with no gold. My recommendations for each of the above situations would be (things that I've done and/or recommended)
1. If you have high level toons but no gold - go solo the highest levels instances you can. For a few weeks in WotLK I would go through ManaTombs, Crypts and ShadowLabs on my DK. Sell everything, DE if possible (yourself or a guildie with a tip). It's fast, mobs are tightly packed if you get the right instances. As a clothie, maybe you can recruit a guildie to run with you if necessary.
2. Low level toons - I started my goblinism actually farming large eggs of the Owlkins in the Hinterlands. Later I read a about a neat little area on the coast of Westfall - north of the murlocs and tried it out on the DK. 40 minutes of farming crabs that almost instantly respawned (not sure if they've changed that or not) led me to recommend it to a guildie just starting who needed starter gold. He did it for two nights, sold all the meat on the AH and had a few hundred gold to start playing in the AH with.
I also recall back to when I started looking to play on the AH, at that time I limited myself to greens under 5g which I would DE and then resell the mats. How much gold is needed to start the AH? Very little as many of the low level toons looking to buy are alts of higher toons with gold to spare, just don't put all your eggs into one basket, slow and steady, diversify into other markets as soon as you can. Enlist your guildies to help in areas you don't have (I still get guildies to make rods and gear for me since I don't have a maxed BS or LW)
Lipstick Apr 22nd 2011 5:15PM
Adding to this -- Small Eggs! Small Eggs have always been ridiculously expensive money makers on the AH on every server I've ever played on. A stack of 20 can go from anywhere from 10-20g a stack. Probably even more so during xmas time --- but they are a solid money maker all year long, more than likely because the herb baked egg recipe for cooking helps bridge a must needed gap in cooking when leveling.
Almost every starter zone has a creature which drops them. If you're a blood elf I highly recommend killing the hawkstriders -- pair this with skinning (See my other comment further down) and get some initial capital on a new server! If you've rolled alliance, and you're a night elf -- kill every owl that you see. They can't be skinned /sad face -- but they drop the eggs quite a bit! By the time I leave the starter area if I have killed every bird I saw I usually have at least 2 stacks (that's without farming, just killing them while questing).
I use this gold to get me some start up gold.
Also -- if you are rolling on a fresh server, but have other max level characters on a different server, remember you can roll a DK on any server so long as you have one level 55 character.
Just completing the starter zone on my DK usually yields between 20-40g. It's not a lot, but it's usually more than enough to get started with.
Duts Apr 22nd 2011 6:27PM
Agree with you too! Another note, you can always level a DK to 58, mail the gold off to your lowbie, delete the DK and reroll another. You'll have somewhere in the neighborhood of 100g for around an hours work if that is more your style...it sure isn't mine.
A side note, I do the "patterns, recipe and pets" circuit around using my mage fairly regularly. Just sold the Recipe: Barbaric Leggings for LW, a level 170 pattern costing me 8g and sold for 280g+ ... I ran back out and grabbed another last night :-)
And the tailoring patterns for 3 Tuxedo pieces - buy for less than 2g and sold for around 50-75g each...repeatedly.
Harvoc Apr 21st 2011 6:59PM
I checked out previous Gold Capped articles and I can find not one that details money making with engineering in Cataclysm. The most recent one is from WotLk.
Basil Berntsen Apr 22nd 2011 9:43AM
Erm... I'll get that fixed. It's gonna be short though...
PJ Apr 21st 2011 9:55PM
It don't cost a dime if the choice is between farming or not logging in.
Altruism Apr 22nd 2011 3:09AM
Thank you so much for this article!!!!!! I am very similar to the person who mailed you about this topic. I've tried using gold making techniques from your other articles but sometimes the concepts went right over my head. This is JUST what I needed
Epo Apr 22nd 2011 5:28AM
I don't know why, but lately I am more interested in the WoW moneymaking meta-game than in the actual game itself. I don't see the point of raiding (whoa better items! now I need even BETTER items!), and I feel it's a waste of time. My guildmates usually point out that my AH-ing is just as pointless, given the time that I invest in it.
During Wrath of the Lich king, I made most of my money with JC and Alchemy, transmuting epic gems first, cutting and selling those on the AH. I could make about 1k-2k in a day doing so, and by WotLK standards I thought that was pretty good. Later in the expansion I made a Resto Shaman (now became my main), and already have all professions semi-maxed out, I thought I should try Inscription not really seeing the true potential of it, money-wise. I leveled it while leveling Herbalism at the same time, selling everything I made. When I got it maxed, I seriously got into the glyph market using the most advanced addons. I play on a relatively new, underpopulated server so the competition is not really tough.
In the current Cataclysm environment, I face the competition of about 4 people who are as serious about the Glyph business as I am. Daily cancelling+reposting of my Glyphs gives me a daily income of about 4000 gold, and 1000g on a miserable day. Please do note that this is a fairly laid-back process. I cancel everything I'm undercut on, I post everything again. Doing so gives me a market dominance of about 85% of the Glyphs. The other 15% are occupied by people who are selling under my treshold, who are making a "profit" that I scoff at, and the Glyphs that I have run out of stock of. If I invest time to buy-out cheap glyphs for reselling, and making new Glyphs that I currently am out of stock of, my daily 20min routine is extended to about 45mins, while watching a movie or something. I don't think any gathering profession can net 4000g for 1h of active (!) farming.
I think the reasons for my success are two-fold:
* Buy herbs when prices are low, and buy MANY. Buy a ridiculous amount of herbs (120 stacks, for example), so your competition is forced to buy the expensive ones. About one month ago, Cataclysm herb prices were still to high on my server to be used instead of the Old World herbs (Blackfallow trading). Now the prices for Cata herbs has dropped below the other herbs, so I can safely buy those, swap for Inks I need, and sell the Inferno Ink on AH.
* Determine your correct profit treshold. I would say that making a Glyph costs me about 12g, everything considered. Some Glyphs sell for 399g, some sell for 49g, but my material cost is the same for all. My original treshold was 49g for one Glyph. Sure, I could sell for 25g as well, still having a 13g profit. But those "low profit" Glyphs would destroy my Ink stock, Ink I would rather use for a Glyph that has 113g profit. Recently, prices for Glyphs have dropped to a point where I'm missing too much opportunity to keep it on 49g, and current treshold is 32g. To win on a market, you have to adapt to your competitors.
I hope someone reads this wall of text. And likes it.