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4-24-2011 @ 10:57PM
You really should be pushing 3 crackles in first phase, as its an overall pretty easy phase, and will probably get 2 in third, leaving only 3 in the final phase (he only crackles 8 times remember, not 8). AM the transition, and save your bubbles and other serious defenses for crackle.The first phase isn't danger free as, especially in 10 man where you don't have a third tank usually (yay for hero-bears) and will have threat issues, so mobs can break free and smack around some of your dps. Plus with pushing 3 crackles you will be transitioning with the 3rd crackle, requiring timely heals that your HL probably won't cover, especially with a good chance someone will miss the first interrupt.The beginning of the third phase is a good time to regain mana, burning divine plea and pot of conc (take turns with your fellow healers) along with hymns and mana tide. IF you stack well and avoid the fire, it will be an easy third phase.
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