BlizzCast episode 16 is a little different from what we've come to expect from the BlizzCast. It isn't an audio podcast. It's video! A vodcast, if you will. In the first-ever video BlizzCast, Blizzard's Rob Simpson speaks with Game Director Tom Chilton, Lead Quest Designer Dave Kosak, and Lead Content Designer Cory Stockton on the content of patch 4.2, from the raid to the quests and back again.
You can watch it embedded above, over on YouTube, on the Battle.net BlizzCast site, or if you're a little more old-fashioned, you can still download it in MP3 form on Battle.net.
Damn excited! Wanting the hippogryph, and Staghelm's staff on my druid.
Content itself sounds really great. The new phasing attempts with the tree sounds pretty sick! Hope it works :D None of this 'invisible people' stuff xD
This new concept of the daily hub and getting to change the land around you feels like it is going to add another way to make your character(s) even more personal and make it feel like your actually contributing to the story.
I think Blizz may have just hit a home run with this idea, we will see when it hits live! :)
I'm hoping it doesn't turn one of those time sinks that feels too necessary to do. And daily on top of that. "Oh man, I gotta do my 25/60 dailies in the Firelands... along with everyone else... Before the end of the day." I imagine mount collectors don't want to go through Super Mega More Argent Dailies v2.0. The plus to this is it doesn't seem like we're going to have to learn how to use a vehicle for these sets of dailies.
The way I see it, there are 60 total dailies, but they rotate. I think an example wa givin that one hub had 15 possible dailies, but only 3-5 would be up a day.
I. Am. So. Excited. Never been so excited for dailies.
I love the ability they're attempting to implement to daily together. I've enjoyed how even when one might have one or two dailies leftover from a previous day in Tol Barad, that one can still hit the same little hubs with another--just, you may be killing ghosts while your friend might be collecting cannonballs.
Now...for one who isn't a HUGE fan of dailies--I attempt to mix them up to keep things interesting--but...I, for example, do my Stormwind Cooking and Fishing dailies, along with Outland Cooking and Northrend Cooking and Fishing nearly every day on my main. Beyond that I may do Tol Barad, a couple Therazane, and even hit up the Argent Tourney, as I've been wanting the Silver Covenant Hippogryph (though...with this new one? Guh. Love hippogryphs. Please make them ground mount friendly like flying carpets Blizz, pretty please. I really appreciated the beautiful run animation and idle animations you eventually gave them). So. My question here is...how many dailies maximum would be offered in this new zone, and are there any intentions to raise the dailies cap? I'm on the fence with how I'd feel about that. Any more and I'd feel obligated to do more, but sometimes when I'm on a roll it sucks to choose which ones get left out on any given day. I'm leaning towards choice and limitation.
Also. Getting to turn into a fire cat? Blizzard. I love you. And if it's druid only, I'm totally finally picking my bear back up, especially with the lowered Swipe CD. Though I secretly hope it's priest-wieldable, because almost everything has a shadowform, and a shadowfirecat would just be...guh. Almost as good as being able to combine my shadow priest and fire mage c:<
The journal of abilities sounds AMAZING, and I do so hope they might back-implement it to other content. I would have loved to know EXACTLY what Toxic Link did on Venoxis, though I must admit it was enjoyable figuring it out the hard way. Though it seems to be something one voluntarily reads, leaving those adventurous to figure it out for themselves. The loot aspect rocks, too. Being able to stand in Stormwind or Orgrimmar, see what might drop off of what you intend to fight that night, I could even bring an enchant scroll or cut gems in my bags so that if it happily dropped, I might immediately don it. At least, outside of reforging c: On that note, I'd love some sort of summonable companion, with a CD of course, that allows one to reforge remotely. I'm sure many of us have experienced winning something, or a team member winning something, only for them to bag it temporarily because hit rating, or some other important stat, would be temporarily out of desired rating.
All in all, wicked excited, very pleased, can't wait to get to it. Luckily my mage has completed Hyjal, and now I know for sure I want to bring my fresh 80s through there first. Loved the zone, and this gives more incentive to complete it second, third or even fourth times.
Everything looks awesome. My only complaint is that they seem to have been getting into the habit of taking functionality of popular addons, and acting like they invented it. For example. 'We wanted players to see the bosses loot without having to leave the game'. umm, atlasloot?
Thats very true. I don't have any issue with them doing that. But at least pay respect to the people that put the time and effort into doing it the first time. At least say ' so players don't have to leave wow to look at other sites or rely on addons'.
My whole point was that they are acting like they thought this up. And to me, that's not cool. It's a slap in the face to all of the people out there that build these things on their own time for others to use freely.
Reader Comments (Page 1 of 1)
josh_bm88 Apr 28th 2011 9:04PM
Awesome! Can't wait XD
John Apr 28th 2011 9:37PM
Damn excited! Wanting the hippogryph, and Staghelm's staff on my druid.
Content itself sounds really great. The new phasing attempts with the tree sounds pretty sick! Hope it works :D None of this 'invisible people' stuff xD
Buffles Apr 28th 2011 10:14PM
/agree
This new concept of the daily hub and getting to change the land around you feels like it is going to add another way to make your character(s) even more personal and make it feel like your actually contributing to the story.
I think Blizz may have just hit a home run with this idea, we will see when it hits live! :)
Buffles Apr 28th 2011 10:04PM
"As of now over 60 daily quests"
Wow, I'm really intrigued now... looks like daily quests may actually end up being fun for once!
razion Apr 28th 2011 10:31PM
I'm hoping it doesn't turn one of those time sinks that feels too necessary to do. And daily on top of that. "Oh man, I gotta do my 25/60 dailies in the Firelands... along with everyone else... Before the end of the day." I imagine mount collectors don't want to go through Super Mega More Argent Dailies v2.0. The plus to this is it doesn't seem like we're going to have to learn how to use a vehicle for these sets of dailies.
Necromann Apr 29th 2011 6:43AM
The way I see it, there are 60 total dailies, but they rotate. I think an example wa givin that one hub had 15 possible dailies, but only 3-5 would be up a day.
Shannon H. Apr 28th 2011 10:45PM
yes please!
Stray Apr 29th 2011 4:07AM
I. Am. So. Excited. Never been so excited for dailies.
I love the ability they're attempting to implement to daily together. I've enjoyed how even when one might have one or two dailies leftover from a previous day in Tol Barad, that one can still hit the same little hubs with another--just, you may be killing ghosts while your friend might be collecting cannonballs.
Now...for one who isn't a HUGE fan of dailies--I attempt to mix them up to keep things interesting--but...I, for example, do my Stormwind Cooking and Fishing dailies, along with Outland Cooking and Northrend Cooking and Fishing nearly every day on my main. Beyond that I may do Tol Barad, a couple Therazane, and even hit up the Argent Tourney, as I've been wanting the Silver Covenant Hippogryph (though...with this new one? Guh. Love hippogryphs. Please make them ground mount friendly like flying carpets Blizz, pretty please. I really appreciated the beautiful run animation and idle animations you eventually gave them). So. My question here is...how many dailies maximum would be offered in this new zone, and are there any intentions to raise the dailies cap? I'm on the fence with how I'd feel about that. Any more and I'd feel obligated to do more, but sometimes when I'm on a roll it sucks to choose which ones get left out on any given day. I'm leaning towards choice and limitation.
Also. Getting to turn into a fire cat? Blizzard. I love you. And if it's druid only, I'm totally finally picking my bear back up, especially with the lowered Swipe CD. Though I secretly hope it's priest-wieldable, because almost everything has a shadowform, and a shadowfirecat would just be...guh. Almost as good as being able to combine my shadow priest and fire mage c:<
The journal of abilities sounds AMAZING, and I do so hope they might back-implement it to other content. I would have loved to know EXACTLY what Toxic Link did on Venoxis, though I must admit it was enjoyable figuring it out the hard way. Though it seems to be something one voluntarily reads, leaving those adventurous to figure it out for themselves. The loot aspect rocks, too. Being able to stand in Stormwind or Orgrimmar, see what might drop off of what you intend to fight that night, I could even bring an enchant scroll or cut gems in my bags so that if it happily dropped, I might immediately don it. At least, outside of reforging c: On that note, I'd love some sort of summonable companion, with a CD of course, that allows one to reforge remotely. I'm sure many of us have experienced winning something, or a team member winning something, only for them to bag it temporarily because hit rating, or some other important stat, would be temporarily out of desired rating.
All in all, wicked excited, very pleased, can't wait to get to it. Luckily my mage has completed Hyjal, and now I know for sure I want to bring my fresh 80s through there first. Loved the zone, and this gives more incentive to complete it second, third or even fourth times.
Charlie Apr 29th 2011 1:05PM
Everything looks awesome. My only complaint is that they seem to have been getting into the habit of taking functionality of popular addons, and acting like they invented it.
For example. 'We wanted players to see the bosses loot without having to leave the game'. umm, atlasloot?
Drakkenfyre Apr 29th 2011 3:14PM
Addons have been rolled into the game since the start.
Your multiple action bars? An addon.
Your buff timers? An addon.
Things like the clock on the minimap, free bag space number, scrolling combat text, focus frame, power auras, all started as addons.
They freely admit they roll addons in when they find one that is very useful.
Charlie Apr 29th 2011 3:53PM
Thats very true. I don't have any issue with them doing that. But at least pay respect to the people that put the time and effort into doing it the first time. At least say ' so players don't have to leave wow to look at other sites or rely on addons'.
My whole point was that they are acting like they thought this up. And to me, that's not cool. It's a slap in the face to all of the people out there that build these things on their own time for others to use freely.
That's all.