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5-03-2011 @ 6:57AM
Indeed the new targeting system in 4.1 feels like a significant nerf to hunter AoE due to the fact that having to select a target (which by the way may be already dead before you fire next shot) make hunters miss one or possibly more Multishots per AoE session. I think the option Blizzard adopted is worse than any automatic targeting for hunter PvE content due to the fact that hunter cc involved(freezing trap mostly) is 1% of the action (0% on boss encounters) and DPS is 99% of the action. Unfortunately the later is dismissed to support the 1st. Considering the hunter's presence in PvP I would dare to say that even considering the issue overall, it is still a poor decision. I do sincerily hope that in patch 4.2 they will implement a smart autotargeting system. something which upon death of current target selects closest target to the dead mob(not closest in front of the hunter) with priority on mobs with same name/type, uncced, in range of the hunter, and having autoshot stopped until next attack. If such a system still raises problems(PVP wise or for other reason), i think at least Multishot should aquire a target automatically if the previous one died.
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