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4-30-2011 @ 10:15PM
I discovered this last night in a ZG run...it was 4 other people from a guild on my realm. Which made it even more pleasant when they kicked me from the party to bring another guildie in -.-I was happy to see that 2 hours later when I checked in on them that they were still in there! ;)I was wondering why I was seeing more familiar guild tags in my runs. Problem is, I know who the crappy guilds are on my realm--so when I see one of those tags I already know the run will probably be challenging...at least with people from other servers it's a grab bag of skill.
5-01-2011 @ 3:47AM
Oh my god, we did this to someone, and now I feel all terrible!Sorry :(
5-01-2011 @ 4:23AM
@Tri, you should do..
5-01-2011 @ 6:29AM
Indeed. Having been the victim of this myself (and upon complaining, discovering that the guildie they'd kicked me to bring in was their actual GM), it is a rotten no good nasty thing to do.IIRC the vote to kick rules have actually been amended so a group with four guildies *can't* actually kick the fifth, non-guildie, person now. Or at least I read about that ... but if Miri's experience was in ZG, so obviously post-4.1, maybe they didn't institute it?
5-01-2011 @ 7:29AM
@Fletcher - They did bring that rule in and as far as I know it remains in effect - but the rule is that a group of 3+ people who queued together must receive an extra vote in order to kick someone. So if you queue as a group of 3, you need the other random guy to agree to the kick - but if you queue as a group of 4, then the "extra" vote is effectively coming from your 4th guildie and you can still be as antisocial as you like.
5-02-2011 @ 9:59AM
@Miri, since they're on your realm, if I were you I would have sent a nice polite whispers to each and everyone of them:"hey how is it going? It's been 2 hours since you kicked me, surely you've finished the dungeon, no? Why are you guys still there? Admiring the sceneries?"
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