Skip to Content
4-30-2011 @ 10:39PM
I was thinking the same thing when I first read about this. I'm sure that most people can think of at least a few players on their realm that they'd rather not be grouped with, so making it easier to avoid them would be nice. The inverse would be true as well - if you meet some people in a dungeon run who turn out to be awesome and they're in your realm to boot, that would only make things better. ^_^I have to disagree, though, with your assumption that "[i]t would require no technical work to implement as it would basically be a filter to the existing system, it can be done in no time". In a recent blue post, one of Blizzard's people mentioned just how big the game is; the post itself demonstrates how small changes can have huge unforeseen results:http://blue.mmo-champion.com/topic/172157/41-horse-animation-change-rocking-horseI'm willing to bet that the Dungeon Finder is a pretty complex piece of programming in and of itself, and your suggestion is one that probably couldn't be implemented with just a few lines of code.Still a good idea, though, and it'd be interesting if Blizzard implemented something like that.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.