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5-01-2011 @ 2:10AM
"In the early days of Wrath and dating all the way back to vanilla, individual realms were full-fledged communities where everyone knew each other, or at the very least knew of each other."I didn't play during vanilla and I'm not an EQ vet or anything. I started playing in late BC, on a low pop server. I'm certainly no super star, but I'm not a scrub. I research my class, I know the fights. I'm a quiet type of guy, and I don't rofl and lol in trade chat. So I may be missing something but I think you are looking back with rose colored glasses. What I remember is standing in Dalaran begging for an invite, sometimes for over an hour before logging out in frustration. If I did get a group, sometimes I'd fly all the way out to the instance, only to get dropped so they could invite a guildy. If we did start the instance and the tank dropped or the healer DC'ed, everyone stood around waiting for 20 min while someone hearthed back to Dalaran and spammed chat for a replacement. If no one personally knows a tank or dps or whatever who happens to be online and willing at this moment, the group falls apart and I log out in frustration.That's for current content. How about leveling an alt... wanna run BFD or ZF? Spam /1 for days. On day three, finally get a group consisting of 2 dps and a tank, and spam /1 and /g for an hour until I log out in frustration. So I suppose I could "monitor the less than savory types like ninjas via the realm forums and simple reputation", but it would feel a little pointless since the whole process of finding a group was so cumbersome to begin with. Would I rather run with a baddie or not run at all?Or, I could just click a button and wait 0 - 30 min and automagically get a group of 3 dps, a healer and a tank. It may not be the ideal group, but more often than not, we can get the job done eventually, even if it is a little annoying. LFD is a quantum leap IMO.
5-02-2011 @ 12:08AM
None of your comments really address the quote you provided (or the article as a whole). OF COURSE the dungeon finder made it easier to find a group. In fact, if you read the very next sentence:"The dungeon finder was a brilliant, innovative change designed to allow players to group without the hassle of sitting in a major city and typing in the looking for group channel endlessly, but it had the odd side effect of taking the realm camaraderie away."
5-02-2011 @ 9:08AM
My point was not to refute that quote outright. Sorry if my comment seemed ranty or argumentative (it was late). I agree with the article and I accept that a magical system of winks and secret handshakes existed for some. My point is that it was so unhelpful to me, that it may as well not existed. So what if people may have "known of me"? How could they not when I spend 6 hours per week spamming their chat pane? In my experience, pre-LFD WoW was not a well oiled, player-run machine like say Eve Online, as that quote suggests. To even say that it was a "system" at all is an overstatement.
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