All the World's a Stage: Humans and timelines in roleplay
All the world's a stage, and all the men and women merely players. In World of Warcraft, that player is you! Each week, Anne Stickney brings you All the World's a Stage with helpful hints, tips and tricks on the art of roleplay in WoW. Have questions about roleplaying, or roleplaying issues? Email me -- I'm always open to suggestions!
We've discussed character creation and placing your character in the lore of the existing Warcraft world, but we haven't discussed the nitty-gritty about timelines and character development -- the little intricacies of characters, like how old is old, where your character could have conceivably been when he was born, what your character may have seen in his lifetime based on his age.
Today we're going to start a short series on timelines and take a little leap into lore on the side, while we're at it. The human race is probably one of the easiest to roleplay for beginners because they aren't all that different from us; the life span of a human in Warcraft is pretty similar to the lifetime of humans out here in the real world. What's fun about looking at human timelines is that they don't just apply to the human race; worgen and undead can also take a glance at human timelines to figure out just where they fit in.
We've discussed character creation and placing your character in the lore of the existing Warcraft world, but we haven't discussed the nitty-gritty about timelines and character development -- the little intricacies of characters, like how old is old, where your character could have conceivably been when he was born, what your character may have seen in his lifetime based on his age.
Today we're going to start a short series on timelines and take a little leap into lore on the side, while we're at it. The human race is probably one of the easiest to roleplay for beginners because they aren't all that different from us; the life span of a human in Warcraft is pretty similar to the lifetime of humans out here in the real world. What's fun about looking at human timelines is that they don't just apply to the human race; worgen and undead can also take a glance at human timelines to figure out just where they fit in.

All suggested life spans for characters in the Warcraft universe are taken from the Warcraft RPG books -- and of course, these are only guidelines. In a magical world like Warcraft, it's possible for characters to extend their lives by countless years using various spells or rituals. With roleplay, you can stretch the limits of what is defined pretty well as long as you've got a good reason and explanation to back it up.
The RP human race reaches "adulthood" at age 15 or so -- earlier than we do out here in the real world, but we're talking Warcraft here; people grow up fast. Middle age for humans is defined as age 35; old age hits at about age 53; very, very old or "venerable" age would be about 80; and most humans don't live beyond 85-130. That last number seems like a stretch, but again, we're dealing with a magical world here.
For worgen, the same applies -- worgen players are human; they've simply been bitten and inflicted with the worgen curse. The worgen curse, however, doesn't affect life span at all, so the same rules apply. For forsaken players, this is going to be a little different; characters don't age, and they don't really have an "expected" life span. However, the age they were when they died determines how old they look in present day -- minus the rot and decay, of course.
The other reason you want an age for forsaken characters is so that you can flesh out who they were before they were forsaken. Forsaken characters may or may not retain their memories of their former lives; it's entirely up to the player. If you want to ignore your character's past life before he was raised, that's fine -- but if you want to give him memories of his former life, giving him an age when he died gives you something to work with going forward.

The timeline for Warcraft is a little ... complex, to say the very least. There are different versions of the Warcraft timeline on Wowpedia; the official timeline is the one that was originally posted on Blizzard's website, but it doesn't take into account all the novels and lore, dates and events that have occurred since the timeline was originally posted. There's also an "unofficial" timeline on Wowpedia that takes all that other lore information into consideration -- that's the one I like to use for reference purposes.
However, as far as dates are concerned, looking for exact dates in time for any Warcraft event is an exercise in sheer frustration. So don't get too wrapped up in finding precise, accurate dates, because there aren't any, really -- save one. The official and unofficial timelines both start at Year 0, which is the year that the orcs first came through the Dark Portal and invaded Azeroth, the year King Llane Wrynn was murdered and Stormwind fell. This is the year that the events in the first Warcraft game, Orcs and Humans, took place.
Every game and expansion after that took place a little farther ahead in the timeline. Warcraft 2: Tides of Darkness took place in year 6; year 8 saw Beyond the Dark Portal; year 20 was the year of Reign of Chaos and the year that the Third War took place. Year 21 was the year of The Frozen Throne and when the Scourge menace first appeared in earnest.
The current year in which Cataclysm is taking place is a fairly ambiguous 30 to 33 or somewhere in there. Has it been defined and set in stone? Nope -- but we have a general idea, based on events that occurred during each of the games, expansions and novels. The unofficial timeline lists Cataclysm as year 33; the official timeline doesn't take Cataclysm into consideration, but we can assume year 30 or so.
So what does this mean for your character? How old is your character? Pick an age. Now let's look at the timelines in relation to human characters:
If your character is ...
15 or younger Count backward 15 years in the timeline. Your character was born some time between year 15 to 18 in the existing Warcraft timeline. Year 18 was the year that the orc Thrall released the orcs from the internment camps in Lordaeron, after the end of the Second War. Stormwind was still in the process of being rebuilt, and the Defias hadn't quite formed yet.
Your character could have been born either in Lordaeron or in Stormwind's outlying kingdoms; the Old Horde was no longer a real threat. However, if your character was born in Lordaeron, he had to deal with the emergence of the Scourge before he hit 15 years of age. There are several options your character could have taken -- maybe he fled down south to Stormwind. Maybe he left with Jaina Proudmoore to Kalimdor and finished growing up in Theramore. Maybe he fled with the Silver Hand and was raised by the paladins of the order, eventually joining the Argent Dawn -- or he went the other route and was raised with the Scarlet Crusade.
Your character has experienced everything in the tail end of Warcraft III, and on top of that, he grew up during World of Warcraft, hitting maturity just when Deathwing decided to burst out of Deepholm and shatter the world. So he heard about Outland, he heard about the Northrend war, but he never really experienced it. He knew of the existence of the Lich King, but he never got to fight him hand to hand; he was too young to do so.
If your character was born in Stormwind, chances are he wasn't raised there; when Stormwind fell, everyone fled with Anduin Lothar to Lordaeron. But Lordaeron wasn't the only kingdom up north. At the time, there were seven human nations; Stormwind (also called the Kingdom of Azeroth) and Lordaeron were only two of them. There were also Dalaran, Gilneas, Kul Tiras, Alterac and Arathor (also known as Stromgarde).
Each of these kingdoms came together in year 5 of the timeline; a 30-year-old character would have been roughly 5 or 6 when the nations united to form the first Alliance of Lordaeron and fight back against the orcs in the Second War. Each kingdom had its own struggles through this war, and after the end of the Second War, the following had occurred:
- Alterac was in a state of martial law just after the Second War, following the betrayal of its leader, Lord Perenolde. Many of the citizens of Alterac eventually banded together to form the Syndicate.
- Dalaran was still intact after the Second War; however, about 20 years later, during the events of the Third War, Dalaran would fall. In an effort to protect it, the mages surrounded the city with the happy glowing bubble we saw during the days of vanilla. Eventually, Dalaran was upraised and moved to Northrend, where it exists today.
- Gilneas withdrew from the Alliance of Lordaeron just after the Second War, in general disgusted with the rest of the human population. Soon after, the Greymane Wall was constructed, and nobody in Gilneas was allowed to leave -- and nobody from outside was allowed to enter. While some Gilneans were fine with this, others were not, and the city was embroiled in a rebellion where the two groups clashed horribly. Most Gilnean citizens later became worgen; some may have escaped the worgen curse, however, and simply left Gilneas when the wall fell during the Cataclysm.
- Kul Tiras remained a staunch supporter of the Alliance after the Second War, but when the Third War began in year 20, Jaina Proudmoore took many of the Kul Tiras fleets and some of its citizens with her, founding the city of Theramore. Humans who traveled with Kul Tiras may have fought in the Third War against the Burning Legion, with night elf and Horde allies at the Battle for Hyjal.
- Stromgarde/Arathor Citizens of Stromgarde suffered during the Second War at the hands of the Old Horde, and they withdrew from the Alliance of Lordaeron at the end of the war because Lordaeron and the Alliance chose to keep the orcs alive in internment camps, rather than executing them outright. Stromgarde continued to struggle, the Third War saw the Scourge armies raze the lands surrounding Stromgarde, and shortly after the end of the Third War, Stromgarde's leader, Thoras Trollbane, was assassinated. The kingdom crumpled under the attacks of Boulderfist ogres and the Syndicate. Today, the remnants of Stromgarde's citizens have founded Refuge Point, where they continue to struggle to take back their homeland and restore it to its former glory.
30 years on up If your character is older than 30, it's simply a matter of going back further in the timeline. Human characters older than 30, however, were present for everything in the existing Warcraft games -- everything from Orcs and Humans all the way up to Cataclysm. If your character is in his mid-40s to 50s, it's likely that he actually fought in the First War. He has lived through the most tumultuous times that the world of Azeroth has to offer -- and what he remembers may change depending on what region he grew up in.
For more information on the various areas of the human kingdoms and their history, Wowpedia serves as an excellent resource. You may also want to check out the various Warcraft novels -- there's a good Know Your Lore resource guide that lists the Warcraft novels in chronological order. Speaking of Know Your Lore, the column itself has addressed many of the various areas of human history, expanding on how exactly the human race has progressed and the various factions and kingdoms have fared.
Lore may seem intimidating, but getting a look at the timelines and even reading the stories and novels that have been written in Warcraft can give you a much clearer look at how a human growing up in Azeroth feels, having grown up with all this history. You may be a human being in real life, but humans in Azeroth, while physically similar, have a very different outlook on life and what's important. It's a little tedious, but it can also be a lot of fun looking at the story behind Warcraft -- and those stories can often give your characters something new to look at in terms of roleplaying. Sometimes looking at the past lore is all you need as a catalyst to launch new stories of your own.
Filed under: All the World's a Stage (Roleplaying)






Reader Comments (Page 1 of 1)
mdumoulin.home May 1st 2011 6:06PM
i love the human opening & ending cinematic. So epic.
Dr. Knox May 1st 2011 6:26PM
As someone who's currently helping run two guilds (One of them being Forsaken), I can't begin to say how many applications I review that have no sense of the Warcraft time line.
While I believe one should be proactive about understanding lore -- especially that which applies to one's character -- I can't always blame people. I'll admit it's difficult to draw a clear understanding of the various events and how they all fit together, especially given the various sources we have to use for lore. This article, however, gives a wonderfully clear understanding!
I've been reading and sending these articles to many of my members, but this one has to be a favorite of mine so far. I'll be adding this link to the "Lore Resources" board on our guild's website. Thanks for doing all of the explaining for me =)
MortalCoil May 2nd 2011 2:17PM
I still get chills watching the Nightelf ending cinematic from wc3 ^^
Bobury May 1st 2011 7:58PM
Thanks a lot for this! This will really help me when I roll a human/worgen, because those seem to be the only races I can roll successfully with a good story. With this I can make it better! Thanks! I'm sure I can incorporate this into their stories somehow...
Amaxe May 1st 2011 8:45PM
Might I suggest a timeline showing more or less where the books etc fit into the Blizz timeline?
My own attempts tended to get bogged down with how long the Third War was and what happened when from the Rise of Arthas to the death of Admiral proudmoore. The timelines I had access to indicated possibly no longer than a year, but that really doesn't feel right.
Arathanar May 1st 2011 8:50PM
One thing that I feel needs real clarification is the Gilnean timeline, especially as someone with a worgen character that moved to Gilneas as an adult shortly after the Second War, rather than being born there.
My interpretation:
The date I usually identify with for the closing of Gilneas is the regency crisis in Alterac - with the "death" of Daval Prestor, both Lordaeron and Gilneas lost interest in claiming the country, and Genn Greymane lost his last real reason for caring about the outside world. This would be around 15-20 ADPish.
Shortly after this, Greymane and Godfrey decide to erect the wall. The wall is built amidst massive civil unrest, and the Northgate Rebellion/Gilnean Civil War breaks out shortly after construction finishes.
Because Darius Crowley was free enough to send the Gilneas Brigade to Jaina Proudmoore during the Third War, this means that the Civil War went on for at least 13 years (!) before the Northgate Rebels actually laid siege to Gilneas City, nearly burned it to the ground, and were defeated. Crowley was captured, and Gilneas was troubled by around 7 years of leaderless rebellion and terrorism. At this point, Issues 1-4 of Curse of the Worgen, followed by levels 1-5 of the Worgen Starting Experience, occur.
Then there's a delay. It's unclear what this delay is. General consensus is about a year. During this year, Bloodfang Worgen under Alpha Prime control northern Gilneas and Gilneas City. Though they are working with the forsaken, the actual forces of Undercity itself do not invade the country for two reasons.
A. The wall and protective reefs still stand, making land and sea invasions implausible.
B. The Scourgewar is currently reaching a climax.
Meanwhile, Gilneans are scattered around the outskirts of Gilneas, namely in Duskhaven and Emberstone Village. Refugees from the capital itself, including Genn Greymane and Krennan Aranas, begin to work on a treatment for the worgen condition.
Levels 6-13 and Issue 5 of Curse of the Worgen occur here.
Syner May 1st 2011 9:04PM
Fascinating read! I'm excited to see the timelines for some of the other races, especially the more long-lived races like nelfs/draenei, which i've always found tricky to characterize because of the effects that longevity could have on ther personality/outlook on life.
Blitzcrank May 1st 2011 11:05PM
That was a cool article, but I have a question will you continue the series with other races such as the elves, orcs, tauren or trolls?
I really like to know cause not all of us play human, forsaken or worgen here so that would be a good guideline for us to follow.
Keep up the good work!!
Anne Stickney May 2nd 2011 12:23AM
Yep - I'll be continuing the series with the other races.
Saku May 1st 2011 11:47PM
Stromgarde Prevails!
The Keepers of Stromgarde are working tirelessly to fight back the onslaught from the forsaken advancement and the constant threat to Arathi Basin by the scum of the horde.
Honor and Vengeance!
[[Sorry had to show a little guild pride. Usually swells up when one speaks of Arathor. ]]
QM May 1st 2011 11:54PM
My primary character, a human paladin, is 53 at current in-game date. I've always had a bit of trouble framing his past. I know he was around during all three wars, and for a good while before violence even erupted. This helped crystallize his more recent history. Thanks!
I have a question though. Is there any significant data on the 20 or so years before the First War?
Anne Stickney May 2nd 2011 12:25AM
Not really, no - there's no real lore for it, other than a bit about Medivh and how he grew up, and information about the Guardians of Tirisfal including his mother, Aegwynn.
Joe May 2nd 2011 10:20AM
In fact, there's very little lore at all between the War of the Ancients and the First War. I guess you have the War of the Shifting Sands and the War of the Three Hammers and a few other incidents, but there's about 9000 years of history without much happening, it seems.
Of course, this is deliberate on Blizzard's part. They like the flexibility of having Azeroth's history be just a few important incidents (with somewhat vague dates attached to them) because it allows them a lot of freedom to add new things later.
But it does make it hard for the type of roleplayers and lore nerds (like myself, in both groups) who want to know what was happening in, for example, Westfall 120 years ago.
RomanVS01 May 2nd 2011 12:53AM
Actually, it was referenced inside the book, "The Last Guardian," that humans could actually live up to about 200 years, even if they weren't a super powerful Guardian like Aegwynn. But by that age, they would become deathly frail and weak. From my understanding, only mages could live up to that long.
Marcosius May 2nd 2011 5:09AM
Okay, but as far as I know Arcane & Fel magic ages the user before their time, someone who's been dabbling with magic all their life would look like they were eighty years old in their fifties. In fact this is why I think the high elf lifespans were "short" (said to be around 370 years max), because they were constantly showered with Arcane energy, their natural lifespan would be somewhere a bit closer that of the Night Elves (est. 1000 years without immortality) without that.
But I'll let someone more knowledgeable about the lore theorycraft further.
...And return to what I said - I doubt human mages would be long lived, unless they can manipulate the flow of time - something that supposedly requires great power in the magnitude of Guardian of Tirisfal who wielded the power of 5(?) arch mages.
Fefferman May 2nd 2011 6:09AM
I rolled a Worgen at some point, just so I could play through the start zone and see what it was like. Other than that, I haven't done much with them. Certainly never intended to use them for RP purposes. But after reading this, it's changed my mind. I think I can use this as a great starting point for developing a back story for a character. Thank you for that!
Can't wait to read more articles from this series.
Suzaku May 2nd 2011 6:25AM
Big problem with the unofficial timeline is that the dates no longer synch up with Blizzard's official timeline.
Blizzard's been using the "WoW starts year 25 ADP" timeline for at least most of WoW's ongoing development, with the game currently set in 30 ADP. Their other recent lore synchs up with that as well, like the Warcraft: Shaman comic, the first book to actually include specific dates.
I'd say it's pretty safe to assume, therefore, that the unofficial timeline and the sources it was based on are officially retconned. This mainly causes issues with Thrall's age, I believe.
Ata May 2nd 2011 11:52AM
Thank you -so much- for this.
StClair May 2nd 2011 4:04PM
I had a lot of fun making my human DK someone who'd lived through and participated in the events of the previous games. A son of Lordaeron, he was squire to a knight of that realm who answered Stormwind's call for aid, and they were both part of Uther's first batch of paladins. He fought in the Second War, killed a lot of orcs and saw the rest put in camps, and thought that was, if anything, better than they deserved. He eventually settled down, started a family... and then the Plague came. He was one of those with nothing left who followed Prince Arthas to Northrend, only to be betrayed, abandoned, and raised again in the Lich King's service. And then all that business at Light's Hope happened...
Yeah, he's been through a lot.