Know Your Lore: The struggle for Southern Barrens

All they needed was a supply route. With the abdication of Warchief Thrall and the rise of the new Warchief, Garrosh Hellscream, suddenly the Alliance discovered what it meant to have a true orc at the helm of the Horde -- a merciless killer who held no particular love or wish for understanding and peace. Suddenly, the days of mild skirmishes were over, and the attacks in Ashenvale and Stonetalon had begun in earnest as the Horde moved from quietly settling the land and using its resources to taking it by force.
The night elves struggled to fight back, but the remote location, so far away from the human settlements of Northwatch Hold and Theramore, left only one route for the Theramore forces to take in order to get those supplies delivered. It was one that took them straight through the heart of Horde territory -- the harsh, expansive desert of The Barrens. And so the Alliance came up with a plan: A road was to be constructed. With a road, the Alliance could easily transport caravans and troops to defend those caravans and help their allies defend against the crippling attacks.
It was just a simple road.
However, the Alliance were soon to find out that in The Barrens, life was anything but easy -- a lesson the Horde had learned when they first settled on the continent of Kalimdor years before. A plan was put into place: Alliance forces from Theramore and Northwatch Hold would march on The Barrens, securing the land and clearing the way for the road to be paved from Theramore, where construction on a new highway had already begun in earnest. Meanwhile, troops from Northwatch Hold were deployed to clear the way to Stonetalon and keep the Horde busy so that supply lines could get through.

The Horde forces were led by an orc named Karga Rageroar, who had already intercepted a ship carrying worgen fleeing from the beleaguered lands of Gilneas. The worgen fought back, and as Rageroar slaughtered the worgen left and right, a few managed to escape. Rageroar ordered his men to fire on the ships, taking the scalp of a fallen worgen and wearing it as a gruesome trophy. Few of the worgen made it to land, but they did so off the shores of Northwatch and immediately began to offer what help they could to the Alliance stronghold.
Meanwhile, at Honor's Stand, the Northwatch forces found themselves struggling to hang onto the land they'd managed to take hold of, as orc and tauren forces pelted assaults on the settlement from above. What the Alliance didn't and couldn't know was that the tauren had been using trails high above The Barrens to hunt for years, and those paths were now being used with deadly efficiency by the attacking Horde troops. Not only were the Northwatch troops unable to continue into Stonetalon, where they were desperately needed, they were barely managing to hang on themselves, their own supplies dwindling desperately thin. Northwatch Hold was unable to send any relief due to Horde attacks at their doorstep, and the entire Alliance fleet, so carefully prepared and ready for anything, was a scattered mess.

Meanwhile, further south, a man had been placed in charge of clearing the way, a man who was rightfully wary of the Horde and wary of war in general. He wasn't a cruel man by any stretch of imagination; he knew that war had to be fought, but he wanted the fight to be short, precise, and with as minimal a loss of life as possible. He wasn't a cruel man, no, but his choices, no matter how merciful they may have seemed, ultimately didn't matter to the Horde -- what mattered was the blood on his hands, not his motives for spilling it. And justice would be swift and brutal. The man's name was General John Hawthorne, leader of the Forward Command.

What Hawthorne didn't realize was that the lines left open for fleeing tauren civilians led straight into the heart of quillboar territory -- and that the quillboar were natural enemies of the tauren. Doubtless he assumed since the quillboar and tauren had shared The Barrens for years that the two were allies; but the escaping tauren from Taurajo found themselves captured, with even fewer numbers able to make it out.Tell me what happened at Taurajo.
"Ah yes, our assault on the Horde town of Taurajo. I struggled with the implications of the decision. Taurajo was admittedly what you might call a 'soft target,' primarily a hunters' camp. Still, it had been used to recruit, equip, and train Horde infantry for many years.
When our scouts reported that Taurajo's most dangerous units were out on the hunt, we had to act quickly."
We sacked the town?
Hawthorne wrinkles his brow. "I would prefer not to use the term 'sacked,' but yes, the attack went off flawlessly. We removed Taurajo from the equation, confiscated its arms, and destroyed its smithing facilities. The assault gave our forces considerable breathing room and knocked the enemy off balance. Nonetheless, during the assault, I instructed my men to leave a gap open in our lines..."
Why did you do that?
"Taurajo had a significant civilian population. I wanted to ensure that they could escape the fighting, and many did, finding refuge in the north. There are some, even in Alliance High Command, who argued that I let an opportunity slip away. That I should've taken hostages. But I don't see the value in those sort of terror-tactics.
Hear me out: I want this war to end someday. It won't ever stop if we butcher or imprison civilians.
I just pray that there are those on the other side who see things as I do."

General Hawthorne was arguably the most decent man the Alliance had working the front lines. But the Horde didn't see the motives behind the man; they merely saw the killer responsible for the deaths at Taurajo, and they wanted vengeance. A strike force was sent out to intercept Hawthorne on his way back to Fort Triumph, and Hawthorne was quickly eliminated. His body was recovered, but the spirit he tried to instill in his troops, the wish for mercy and peace, for a quick end to the war, evaporated.
What he left behind was a group of tired, bitter soldiers, angry at the Horde for their continued attempts to undermine what was supposed to be a simple mission. The Alliance troops were desperate for supplies, simply trying their best to help their allies. And those Alliance troops would stop at nothing to defend their right to keep the fragile foothold they'd placed in The Barrens. The death of their General only stoked the fires of anger and hatred higher -- ironically, the last thing General Hawthorne would have wanted.

But when one thinks about it, what General Hawthorne represented was one of the last bastions of decency and sanity that existed out there in The Barrens -- a way of thinking that was eerily similar to Thrall's vision of a peaceful union between Alliance and Horde. Much like what is happening in the rest of Azeroth, General Hawthorne's death almost seems to represent a cruel reminder that that vision has evaporated, replaced with the cold savagery of Hellscream's reign.
The interesting part about the Southern Barrens lies in the story told, however. Players who play through one side of the situation without looking at the other come out of it convinced that justice was met, one way or another. But players who take the time to level a character through both sides of the story are left with the ultimately unsatisfying impression that in the end, nobody was right. Neither side was completely justified in taking the actions that they took.

Instead, what we get is death -- endless, brutal, nonsensical death on both sides, and each is left with the impression that they are right, and the other side is wrong. It's a glimpse into the world of war -- a world where people lose themselves in the bitter throes of battle and death and forget about things like common sense and mercy, in the name of the greater "good." It's an odd stance for something as simple as a video game to take -- and it's a beautifully constructed, if ultimately depressing, piece of storytelling.
The Southern Barrens is only one part of Kalimdor, but it highlights events, tensions and thoughts that are being echoed over the whole of Azeroth. The tensions between Alliance and Horde are higher now than ever before, perhaps higher than they've ever been. Hellscream will stop at nothing to secure land and supplies for his new Horde, and the Alliance will valiantly fight to protect their land and their people, until the bitter end. And that, ultimately, is what the Southern Barrens leaves one with, in the end -- a bitter taste, from the moment players step on the fields of blood until they leave, having done nothing to solve the situation but to move on and leave the fields of battle behind.
For more information on related subjects, please look at these other Know Your Lore entries:
- The sorrow of Southern Barrens -- Horde side
- Baine, son of Cairne, chief of the Bloodhoof tauren
- Honor, Krom'gar. Never forsake it.
- Jaina Proudmoore
- King Varian Wrynn
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.
Filed under: Lore, Know your Lore
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Reader Comments (Page 6 of 7)
Mebh May 2nd 2011 5:07AM
Agree completely, Hurbster. I just didn't comment on it because this article is about the Barrens.
Also, two wrongs don't make a right, but that's a whole new subject of discussion ;-)
Slater May 2nd 2011 12:00PM
Mebh... you mean... exactly like what the Orcs did to the Quillboar when they moved into the greater Barrens/Durotar area? Because that's kind of... exactly what the Orcs did to the Quillboar.
Mebh May 2nd 2011 12:44PM
Once again... two wrongs don't make a right. What's more, Taurajo wasn't an orc camp.
Mebh May 2nd 2011 12:50PM
Ok, once again because apparently I didn't make my point above clearly: I don't see good intentions when someone is attacking a peaceful village in its own territory.
Not anywhere, not by the Humans in Camp Taurajo nor anywhere else - and there are plenty of examples of similar actions in WoW lore. No need to point out every single instance under the header of "oh, and these people did the same thing" - "yeah, those did too!" - this article is about a specific issue and I commented on the specific issue.
Forgive me for staying on topic (the topic of the article I commented on) ;-)
Moridin May 2nd 2011 4:50AM
Orcs were actually a nomadic peaceful people before mannaroth gave them his blood and manipulated the orcs along with the shadow council into war with azeroth.
Some of you are so lost on lore and open your mouth like idiots.
Fletcher May 2nd 2011 6:06AM
Nomadic? Some of them. Garadar in Nagrand features some quite permanent dwellings, indicative of sedentary hunter-gatherers at the least, and possibly full-fledged agriculture.
Peaceful? No. Prior to Kil'jaeden pranking Ner'zhul and helping out Gul'dan, the orcs had one major and long-running enemy ... the ogres. They were locked in conflict with the ogres and the gronn since time immemorial ... they're Draenor's tauren, really (compare the taurens' mutually genocidal vendetta with the centaurs). In which case I suppose the Arakkoa are Draenor's trolls
jealouspirate May 2nd 2011 7:35AM
Mannoroth exploited the natural aggression that Orcs possessed. They weren't going around taking over the planet, but they still fought all the time against Ogres and other Orc clans. Grom happily chugged the demon blood in order to kill more stuff, he wasn't peaceful. Gul'dan always was a power-hungry monster, the Burning Legion just gave him what he needed.
Let's also not forget that perhaps the most bloodthirsty, war-hungry Orc around these days, our Warchief Hellscream, has never been exposed to the Burning Legion's corruption or the demon blood.
Eldoron May 2nd 2011 7:36AM
"Initially, they lived as shamanic clans on the lush world of Draenor. They ABANDONED THEIR PEACEFUL CULTURE when Kil’jaeden, a demon lord of the Burning Legion, corrupted the orcs and used them in his vengeful plot against the draenei, who were exiles from Kil’jaeden’s homeworld."
From the official site, us.battle.net/wow
Slater May 2nd 2011 12:08PM
Well, let's not forget that the Orcs DID lead their extermination campaign against the Draenei before ever even drinking the demon blood. Only one major battle against the Draenei involved demon blood Orcs, and that was Shattrath.
The fact of the matter, is that the Orcs were quite corruptable with words, and if you're a truly peaceful society, words will never be enough. Some inner rage, some blood lust HAD to be exploited to give them that aggression against their largely peaceful neighbors.
Oh, and look at that, the Orcs actually found out they enjoyed killing Draenei and reveled in the slaughter, and don't forget the outright murder of the Draenei outside Oshu'gun to show off the new Warlocks. The Orcs just went crazy about splattering blood all over their sacred place. Peaceful nomads indeed.
Eldoron May 2nd 2011 12:44PM
Words will never be enough? Uhm.... Germany? nuff said.
BTW on Wowpedia you can read that they were already under the Blood Curse when they first attacked any draenei. Nvm.
Moridin May 2nd 2011 6:27AM
True they were at war with ogres but that doesn't make them war like, that just means they have the ability to defend themselves.
Eldoron May 2nd 2011 7:31AM
http://img696.imageshack.us/img696/4769/wowfactions.png
Amaxe May 2nd 2011 12:53PM
@Eldoron
But they weren't under the effects when they first attacked if you read Rise of the Horde. The Blood came afterwards.
Amaxe May 2nd 2011 12:54PM
Ugh, responded to wrong comment of yours.
Karl May 2nd 2011 7:54AM
There is actually a Horde quest that kills Hawthorne ?
I got the impression that he was too dovish for some of the more radical alliance elements and that they had him assassinated - both his aide and the diplomat had more use for him dead as a martyr than alive and a voice of moderation. The aide in particular wastes no time in exhorting the troops to slaughter "this filth like the General would have wanted"
And this also article is also missing the Bael'Modan questline which arguably could have an heftier impact on the Barrens conflict. With the dwarf general out for vengeance and succeeding Hawthorne in command this conflict will get harsher. At the same time the loss of the Bael'Modan fortress will hurt the Alliance far more than the loss of an recently established goblin mine will hurt the horde. Hellscream has no love for goblins and the mine product seems only important to the goblins (It looks to be the same stuff that is mined in their starter zone).
Darkseid May 2nd 2011 8:42AM
its great to see the 'both sides of the story' thing told in the know your lore columns.
Question is, why Blizzard isn't as keen to display both sides in game. I mean horde players KNOW Garrosh is insane. Whatever his motives, fact is the dude will kill first and ask questions later. Horde players KNOW that Sylvanas is cut throat and decieving. Whatever her motives, she will kill first and ask questions later...if...it serves her personal goals. Heck, even Vol'jin, as honorable as he is, is still a troll, and a rogue who will admittedly kill you at your weakest moment.
But what about the Alliance.
Only those doing the goblin starting area EVER hear about the sinister actions Wyrnn took against Thrall. Only those who have read the Know Your Lore column here, likely know why the defias exist, why we have a new Deadmines and why Stormwind even still stands today. And know one can explain why the Alliance 'seems' to have such a clear unchallenged leadership. I mean REALLY, you have hundred year old elves and dwarves that date back to being one of the first creations of the Titans, all bowing to the leadership of....a Human. Really???
I just wish that IN GAME...not in books, not in know your lore columns, etc.....IN GAME...we got to see that the Alliance is no more 'good' than the Horde. That they really shouldn't be any more stable leadership wise, and that they do some crap that makes people sick to their stomach too.
But for some reason, even if you play both sides in game, read the quest, follow the reasoning for each side's actions IN GAME, your still left with the feeling that Blizz wants there to be a 'good guy, bad guy' thing in game. While at the same time trying to show you its not that simple.
So far they haven't pulled it off. There still is way too much 'the Horde is evil, the Alliance is good'. At least in game there is. Thank goodness we have Know Your Lore to keep people straight on the real story.
tomar May 2nd 2011 9:22AM
Off the top of my head, I thought Blizzard did a good job with Greymane demonstrating that he acted with good intentions but is still flawed, in some views deeply flawed.
As for why "humans are running the show" it can be attributed to the old fantasy presumption that Humans have an interesting mix of aggression and constraint which is demonstrated a lot in Wyrnn. The Night Elves appear like they have dangerous skeletons in their closet which preoccupy them. The Dwarves and Gnome have some serious internal strife to deal with. Although the Human appeared to be fractured, the reality the one remaining kingdom, Stormwind, is very strong and very united where the other Human kingdoms don't matter. It shouldn't be surprising that Stormwind calls the shots for the Alliance because Stormwind is the most focused and united of the bunch.
vocenoctum May 2nd 2011 12:19PM
I think a lot of it is simply that the horde has always been a "dynamic new force" in WoW, vs the Alliance being the "typical fantasy realms". I don't know what the orphan wanted from horde players, but for Alliance he wanted to see (and you get some story of) Magni, the return of Malfurion, and then some pointless chopper ride. (cool enough, but pointless)
It would be nice if there were more high-level questlines in the game, for those that were already 80 when the Shattering occured, to go about explaining why this was this or that was that. But even what IS explained is mostly through low level stuff.
Moridin May 2nd 2011 8:53AM
Thank you elderon. Mobile app responses make it hard for me to cite sources. :)
Kojin May 2nd 2011 9:21AM
I must admit, having played through both sides of the questline and playing through a lot of pre-60 Horde content... I feel like the Horde are really the villains now. Garrosh's generals are horribly vicious, bombing innocents in Stonetalon, destroying a refugee ship in the waters next to the Barrens, killing their own generals... and don't even get me started on Silvanas and the Forsaken.
The Alliance have done, what, destroy Taurajo? And even then, they allowed holes in their line to let civilians get out. It wasn't perfect, but would Garrosh have done the same?
I feel like the Horde is less the underdog 'new Horde' and more the destructive 'old Horde' these days. I'm almost exclusively Horde, and I feel like the Alliance are the good guys and the Horde the bad guys now.
I wouldn't be surprised if the Tauren and the Trolls left Garrosh's Horde, but for game mechanic reasons Blizz can't do that.