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5-02-2011 @ 1:41PM
I have been testing the AA build quite a bit since the patch. While it's use in a 25 man setting may be questionable as it is essentially a "Win More" spec, I have found it's use in 10 man content to be a great boon. I am not greatly geared and I haven't spent too much time reforging and gemming to take advantage of AA, but I can usually pull upwards of 6.7k DPS on ALL raiding bosses. On trick fights, I will pull upwards of 9k dps. While I understand that I am not on the bleeding edge of WoW progression, nor are the vast majority of players, these dps gains (while still healing), have been great in advancing content.For those you that assert that my healing must suffer to be spending so much time DPSing, I agree with you. Where I once was first on the heal meters (like that matters), I am now 3-5% behind our paladin healer. It is a trade off I will have to live with. In short: AA can smooth out and maintain tank/melee healing in a raid setting while at the same time matching or exceeding tank dps.
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