Patch 4.1 hotfixes for May 4

Everyone's so excited about the pending PTR for patch 4.2 that we've forgotten all about poor, neglected patch 4.1. Don't worry, Blizzard certainly hasn't -- and today, we've got another round of hotfixes posted by Zarhym (community manager) at the official Warcraft blog. In addition to the usual small fixes, there's a welcome fix to account-bound items, and for characters who have switched factions recently:
- The issue preventing some players from mailing account-bound items to other characters on the same realm and Battle.net account has been addressed. If you're still experiencing the issue, try logging on to both characters before sending the mail.
- Players who have recently switched factions should now be able to properly get quests for Children's Week.
- Call to Arms rewards should now be displayed in the dungeon finder UI while the player is in the dungeon.
Follow after the break for the full list of hotfixes.
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General
- An issue was preventing some players from properly mailing account bound items to other characters on the same realm and Battle.net account. If you are still experiencing this issue, we recommend you log into both characters before sending the mail. The characters don't need to be online at the same time for this to work.
- Children's Week quests should no longer be unavailable to players who recently transferred factions.
- Flying wisp form and flying mounts, both living and dead, can enter bodies of water smoothly.
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Classes
- Spells or talents which provide pushback protection should now be functioning correctly (i.e. Burning Soul for mages or Suppression for warlocks). This time we mean it.
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Rogues
- Shadowstep is instantly teleporting players behind their target when the target is in motion.
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Dungeons & Raids
- Call to Arms rewards will now be displayed in the Dungeon Finder UI while a player is in the dungeon so they know what rewards they will get.
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Throne of the Four Winds
- Damage from Ice Storm in phase 1 of Al'Akir is ticking twice per second, which was causing excessive damage on Heroic difficulty. To compensate, the damage per tick has been reduced for Heroic difficulty.
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Items
- Players are now able to get a random Darkmoon card inside of a Sealed Scroll Case, instead of always getting a Darkmoon Card of Destruction.
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Quests & Creatures
- The Innkeeper's Daughter can no longer be targeted for healing or harmful effects.
- Players now fail The Crucible of Carnage: The Earl of Evisceration when killed by Lord Geoffery Tulvan during the encounter. Players are able to pick up the quest after it is failed and the event starts again without issue.
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Filed under: News items, Cataclysm, Hotfixes






Reader Comments (Page 1 of 2)
dsauto May 4th 2011 11:47PM
# Spells or talents which provide pushback protection should now be functioning correctly (i.e. Burning Soul for mages or Suppression for warlocks). This time we mean it.
Magnificent...now if they can fix the AoE issue.........
Xayíde May 5th 2011 9:07AM
Suppression for Warlocks? If that refers to the ancient Affliction talent, that would be sad... On top of all that, it didn't even give you pushback protection but 3% hit. The old talent that did that was Fel Concentration.
Please correct me if I'm wrong but I didn't find anything on wowhead called Suppression for Warlocks...
chaosdefined May 5th 2011 12:29PM
I've been having a problem with my Lock on AOE as well, trying to place the target on the floor is a nightmare
shaydwyrm May 5th 2011 12:42PM
http://www.wowhead.com/spell=87330
Xayíde May 5th 2011 9:05PM
Very weird... Apparently it's a innate class bonus that doesn't show in the UI, never knew Warlocks had that.
gamerunknown May 5th 2011 12:22AM
I wonder if they'll remove the pets gained by the lucky people who had the children's week quest reset due to maintenance.
and if the innkeeper's daughter will stop interrupting flag caps.
Anne Stickney May 5th 2011 1:11AM
I reported the Innkeeper's Daughter for harassment. She's stalking me. She's there everywhere I go. Staring. Laughing.
Meighan May 5th 2011 2:47AM
You can get rid of the Innkeeper's Daughter by summoning a mini-pet. This doesn't help if other people are being followed by her.
BlazeStrangio May 5th 2011 12:38AM
Uhhh....Where the heck are my blood DK fixes?????
Abedabun May 5th 2011 5:09AM
They were in the mail, but with the recent problems with the in-game mail, they were lost. Try logging into all your characters and check again.
;)
tdf May 5th 2011 6:28AM
Still no trap launcher fix?
Sonalita May 5th 2011 8:09AM
not noticed an issue with trap launcher myself
Tri May 5th 2011 6:39AM
Will we still be randomly teleported to the SW graveyard as well? (It scares me every time!)
jabhwakins May 5th 2011 9:54AM
That's just the afterlife reaching out for your soul for all the times your character has cheated death.
Lithette May 5th 2011 9:04AM
Please fix Glyph of Intimidating Shout!
Adam May 5th 2011 9:11AM
"Call to Arms rewards will now be displayed in the Dungeon Finder UI while a player is in the dungeon so they know what rewards they will get."
I hope that we don't see people saying "Nope, that's not what I wanted from CTA"*drop*
Scomparsa May 5th 2011 10:20AM
I don't think theyre showing the rewards from in the satchel. I think it just means that the satchel will properly display on the pane.
chaosdefined May 5th 2011 12:31PM
If it does actually show the Tank/Healer what they're going to get in the Satchel before they finish the dungeon, that's a horrible idea.
Because, like stated, all the Tanks/Healers are gonna do is "No mount? /pquit."
Thundrcrackr May 5th 2011 10:20AM
"The Innkeeper's Daughter can no longer be targeted for healing or harmful effects."
Why would they change this?
Not that it really matters i guess. I've only gotten her once in over 100 uses anyway...
Drakkenfyre May 5th 2011 12:40PM
Because she can be permanent on you now if you get her. So people were buffing her, and killing her (opposing faction.)
They did a similiar thing with the Clockwork Robot a few years ago, It could be buffed, shielded, everything. Made for an interesting minigame ontop of it's robot fighting behavior. Letting people see how far they could get their robots to fight. Then they removed to the ability to buff them.