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5-04-2011 @ 11:28AM
This change might be better understood, then, as giving rogues a second PvE CC ability, rather than as a PvP vs. PvE issue. There are other classes that can CC two mobs at a time (hex/bind elemental for shammies, banish/seduce/fear for warlocks, hibernate/root for druids, trap/tranq for hunters), so they're just giving rogues some CC love.
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