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5-10-2011 @ 7:30AM
I was skeptical of these changes too, but I tried it to see the results. There is nearly no difference in threat generation, the exception being the pull, or having a high DPS player attacking a secondary target instead of the focus-target. These problems are very easily solved by having your DPS pay attention to threat and focus-targets--which they should be doing anyway, if they're worth their salt. The benefit you can gain from reforging hit and expertise to mastery is amazing. I wouldn't want to go back.
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