Blood Pact: Leveling a warlock from 1 to 60, page 2

It's a massive jump there, I know. Really, though, there aren't too many significant changes for warlocks for that 25-level gap. You'll pick up the Felhunter at level 30, which affliction should switch to immediately as their favored pet. Beyond that, you really only see the introduction of Banish. You do get some great defensive tools with Death Coil and Shadow Ward, but they probably won't see too much use while leveling.
Spec updates Destruction should pick up Backdraft as soon as they are able; it really is one of the most amazing talents for leveling that you will get. Tossing a point over into Shadowburn is probably a good idea too, but only because you'll be picking up Soul Leech soon and that will be your only means of proccing it for a large number of levels. This was around the time when I started needing to use Life Tap as destruction, but killing things off with Shadowburn removed that completely.
Once you pick up Burning Embers, you should switch back to using your Imp, though it really doesn't make a huge impact at this level range. At level 49, I'd favor Shadowfury over Fire and Brimstone. You don't have Chaos Bolt or Incinerate yet, and the increased crit chance for Conflag is rather meh, so might as well pick up another survivability tool.
Affliction will finally get the amazing Shadow Embrace, but unfortunately, they still have to deal with the horribly slow Shadow Bolt in order to stack it. In most situations, you won't really even get any stacks up on a target before it's dead, but the talent is still great for what it is. You will also be able to snag Soul Swap, which is a lot of fun. Until you actually hit 50, you'll really only use it to finish off a target and toss your DoTs onto a new target -- unless you want to drop Glyph of Fear for Glyph of Soul Swap once you can, which is totally valid.
The biggest talent for demonology is Hand of Gul'dan, which is fantastic both solo and in dungeons. While solo, you'll probably want to stick with using the Felguard and having him charge in first to snag initial aggro, if you plan on using HoG. This way, it should remain in the aura left behind for a little while and get the increased damage. It isn't really a great solo spell, though (at least not this early), but it does shine in group content.
Your second glyph, which comes at level 50, is a much easier choice than the first one. For destruction, going with Immolate is pretty much a given. Imp is good, but having the faster, stronger Conflag is golden, not to mention the pure update on Immolate itself, which is going to be a huge portion of your damage in groups.
Demonology is a rather unfortunate one. It doesn't really have a second prime glyph that's helpful at this level. You can choose to go with Lash of Pain or Felguard for the time being; LoP is technically better, but the Felguard has a lot of soloing utility that's fantastic and sucks to give up. The only other choice you really have is Corruption, which just isn't that good for leveling or just in general.
Affliction rather ends up in the same position as demonology. Really, you want Haunt as your next glyph, but you won't have the spell for quite a few levels still. Also similar to demonology, you can go with Corruption for now instead, or you can pick up Agony. Those are pretty much the only choices you have.
Where to go? This is around the time that quests start to break up and you have to make some choices. I would say to focus on the high-end location that is closest to where you end up. Usually this will mean going Swamp of Sorrows to Blasted Lands or Felwood to Winterspring. Tanaris to Un'goro then Silithus is a workable option as well, but I'm usually not much of a fan. Getting to Tanaris is a bit of a pain, in my opinion, especially if you don't quest in Thousand Needles.
On the Horde side, I usually go with the Winterspring route. With Felwood and Winterspring, you can easily go from low to mid 40s all the way to 58 and then hit Outland using those two zones, and they are both really close to Org, which makes hopping back to the city for training, quests, or trading far easier and faster than the other options.
For the Alliance, I more so go with Searing Gorge, Badlands, Swamp of Sorrows and then Blasted Lands.

The end of the "original" content. This last little push holds quite a lot of goodies for warlocks. You'll finally get access to both of you secondary demons within this time span, which is just awesome -- who doesn't love dropping Infernals from the sky? You will also pick up Nethermancy, which is a flat 10% increase in your intellect. Pretty good deal just for leveling up. You also end up with Curse of the Elements and Soul Fire, finally giving a good use for Soulburn other than switching around pets.
Specs There aren't too many points to spend in this gap, but there are a few things to think about. Affliction has to choose between Pandemic and Everlasting Affliction at the start, and I would easily favor the former for leveling. You'll cast your curses and banes much more frequently, and you don't have Haunt to help with the reset on Corruption -- plus most things won't live through a single cast, anyway.
For the same reasons as above, if you skipped over Decimation previously in your demonology build, you should really pick it up before getting Cremation. You won't come across too much AOE while leveling where the Hellfire damage would help, and the Immolate reset isn't too grand. You will, however, be hitting a lot of low-health targets, which makes for a lot of tasty Soul Fire casting.
On the destruction side, favor Empowered Imp over picking up Bane of Havoc. I honestly can't think of any time that I used BoH while leveling until I hit Northrend because there simply isn't much of a opportunity to do so. Empowered Imp actually gives something useful, albeit highly annoying while leveling, due to the short duration on the proc.
Where to go? As I had mentioned in the previous section, Silithus, Wintersprings, or Blasted Lands are really the three primary zones that will get you to 58 and open up access to Outland. Winterspring can seem a bit dry on the quests at the very start, but after the first three one-offs, you get totally bombarded by them -- and all of them are kill quests, which is why I really love the zone. Why yes sir, I would love to go farm XP in order to get more XP. Thank you!






Reader Comments (Page 1 of 2)
JoshuaLive May 9th 2011 4:18PM
Goof up on Page 1?
"affliction really cannot compare to affliction"
It can't? I think you meant Destro.
CDave May 9th 2011 4:18PM
"but for the lower levels, affliction really cannot compare to affliction in terms of speed"
Boldly stated
Gilliand May 9th 2011 4:22PM
Wow Insider editor...easiest job in the world? You don't even have to edit.
vocenoctum May 9th 2011 5:21PM
Why bother when you've got a legion of junior editors awaiting you in the comments. :)
Fletcher May 9th 2011 4:23PM
Silithus is a destination even Blizzard wants you to avoid. They didn't get around to revamping it before launch, and they didn't do the moral thing and have it sink beneath the ocean forever, so they just put a portal in Cenarion Hold directing players to Blasted Lands.
Apart from that, Silithus is *entirely unchanged* from its Vanilla days ... and even then it was regarded as a drab, ugly, unfriendly grindfest. Avoid it.
Matthew May 9th 2011 4:46PM
I didn't know there's a portal there. Yes, that's as close to proof as we'll get to avoid the zone. Good pickup.
Narshe May 9th 2011 9:58PM
Thats a cute point, but in reality the portal is there to quickly get you to Outlands once you hit 58, since Silithus is actually a 55-60 zone not a 55-58 one. Also, since its on lower Kalimdor, out in the middle of nowhere, its nice of Blizzard to do this.
Griezz May 17th 2011 12:45AM
Is Silithus ugly? Yes. Annoyingly unchanged? Pretty much. However, most people will have to spend at least SOME time in the zone purely for the cooking recipe quest, since getting the Sandworm meat is a heck of a lot easier to get than all the extra Zesty Clam Meat needed for getting out that very last Cooking point OR managing to find the necessary raw fish on the AH.
Gerzug May 9th 2011 4:26PM
I really enjoyed your article as a fellow altoholic. I think your readers will find that leveling a new toon through Azeroth is so much easier then it used to be even without heirlooms or rested xp. In fact I sometimes feel that I'm leveling to fast because I like to mix up my leveling with questing, dungeons, and BG's at the 4 and 9 levels.
It just seems like I'm only able to do one quarter to one half of the quests before they turn green and I'm on to the next area. This also can cause a problem with leveling professions as it takes a bit of gathering in several areas to progress.
I too found that destruction seemed to be the best for leveling and especially in dungeons although I'll admit I've never leveled a lock as demonology.
My biggest frustration right now is that all of the slots on my original server are full of capped toons that are sitting on a grundle of heirlooms that I can't use /cry.
Hopefully Blizzard can rectify this problem in the future. Now I'm off to level another lock as demonology.
Cheers.
Sephy May 9th 2011 4:28PM
Nitpicking here, but there's a mistake on page 1: "but for the lower levels, affliction really cannot compare to affliction in terms of speed."
Great read though :)
Sephy May 9th 2011 4:29PM
Beaten to it, please ignore.
bonethrower03 May 9th 2011 4:29PM
Great little guide Tyler. I particularly love how you detailed what zones, mostly at higher levels, people should be flowing into. Finding a nice flow was always the hardest thing to do while questing, and although Cataclysm fixed all that at the lower levels, the higher levels did leave you with some choices that I thought you fleshed out very well. Thumbs up!!!
ddaz May 9th 2011 4:37PM
Excellent read. I just decided to start leveling my Warlock again, he has been stuck at 37 for over a year. I had planned on going Affliction but just might have to give Desto a try.
Matthew May 9th 2011 4:48PM
I PvP alot, and I've noticed esp at medium levels, soul link makes my demon die really fast (since it's sharing my damage but not being healed by the infrequent healer). No, I don't heal my pet.
I've started to NOT cast soul link, since I like to use my pet for cc. (Except from when I use a voidwalker).
Has anyone else noticed this?
Tyler Caraway May 10th 2011 12:56PM
Low level damage is still scaled way out there for a quite a number of specs, so a number of them can easily chew through any of your pets like candy, and, yeah, unless you are demonology, there isn't any way to heal your pet other than Health Funnel, which is so not worth it.
Since you don't even have Soul Fire anyway, it's probably best to just waste sould shards on re-summoning.
green_jerm May 9th 2011 4:48PM
affliction>voidwalker>corruption tab, corruption tab, corruption, (repeat).
Softreset May 9th 2011 5:04PM
I made a premade 85 on the PTR (I always do this before I start a reroll) to spam random buttons at the target dummies and watch big numbers appear. I did take my little goblin to do some Tol Barad dailies and was struggling.
First off, my main is a hunter. Has been for 5+ years, I played a holy paladin a bit in WotLK but always wanted to try a warlock. I really liked the taunt that the felguard had pre-4.0 as it made demonology great for leveling (PTR). Now I found that whether I went affliction with a void or demonology with a felguard I was always pulling threat off my pet. I basically had to bind the taunt key to my abilities to effectively level.
I suppose I'm a little spoiled with my hunter and his tenacity pet (+ Kill Command's threat). Am I doing something wrong? Or is this just the way the class plays?
deluded spider May 9th 2011 7:34PM
I haven't played a Warlock in a while, but I think that's just how the class plays at later levels, unless you're really careful not to pull aggro from your pet (and that's no fun). I leveled Demonology til 80; I'd throw some dots on a mob, let my Felguard finish him off, start killing a second mob on my own. I'm not saying I knew what I was doing, but it seemed to work okay.
I don't think I ever leveled as Aff except at extremely low levels, and I didn't care for it. And in raids, I had to work really hard before I did "just okay" on the meters as Aff (back before they removed some dots to make it easier), which I thought was ridiculous considering how much work I put in and the fact that it was a damage-only class.
As for Destro, that was pretty fun, but almost too easy in PvE. Most mobs died before they could reach me and I did fine in raids. I had talents to get instant cast Incinerates (I think?) if I was hit by melee, which helped a lot if a mob got too close. But if I was ever really in trouble, my fears sucked (since I took no talents to improve them) and I died a lot more than I liked (always right after my Soulstone wore off).
Any pushback of my spells really pissed me off, none of my pets could hold aggro, and my fears were surprisingly sucky. I loved my Warlock at first but I ended up getting really frustrated at always feeling like my class was always getting a bum deal.
That's why my main is now a Shadow Priest. They do everything I ever wanted to do on a Warlock, without being beholden to a pet. They have better fear options and the ability to offspec heal. Also, since they aren't a damage-only class, I don't expect to top the charts and am pleasantly surprised when I do. And there's a lot of fun utility spells (Mind Vision, Shackle Undead, Mind Control) to keep things interesting.
tl;dr Warlocks are cool but kind of broken sometimes. If I'd played a Priest first, I never would have stuck with a Lock for so long. Your mileage may vary.
lad May 9th 2011 5:26PM
"affliction really cannot compare to affliction"
what he meant is that affliction is so OP that the only thing that compares to it is itself and it still can't come close.
jake May 9th 2011 5:31PM
Thanks for the article, I just started a Warlock yesterday, and it's at lvl 10 because I cant decide on a spec lol.
Great tips.