Officers' Quarters: Wrath of the orange stick

WoW has had a fairly limited number of legendary items over the years. Some took a monumental effort (and a bit of luck) to put together; others just fell into our hands. Either way, obtaining one has always been a big deal.
Patch 4.2 is rectifying a longstanding omission by offering caster DPSers their own, exclusive legendary weapon: Dragonwrath, Tarecgosa's Rest. Sure, you could count Atiesh, but only a handful of guilds around the world ever assembled one, and it could be used by healers as well. Needless to say, casters are hyped, and every caster wants one. Cue the drama:
Hi Scott,Unfortunately, only one caster in your guild will have the thrill of being the first to complete the quest line. Your guild might be able to assemble more than one down the road, but that's irrelevant right now. Everyone wants to be first. How can we single out one player for this amazing reward?
I just wanted to suggest a topic for the next Officers' Quarters: How to choose who gets Dragonwrath. The casters in our group all want and think they deserve the staff, but we're having trouble agreeing on how to decide. Raw DPS, seniority, voting amongst the group, and even chance have been suggested.
Thanks for any help!
Legendaries of this type, in my opinion, should fall outside of any given loot system that your guild uses. The officers should be the ones to decide who gets the first crack at it.
Disqualifications
Before we talk about who should be eligible, let's talk about who shouldn't be eligible.
- Anyone who has already earned a legendary in your guild. For example, if a warrior had Shadowmourne in Wrath and then switched to a mage for Cataclysm, he or she should be ineligible for Dragonwrath. Legendaries are just too rare. Spread the love around.
- Anyone who recently joined. It goes without saying.
- Anyone who has poor or inconsistent raid attendance. Assembling the weapon requires quite a few BOP drops from the Firelands, and if that person isn't around, he or she can't make progress toward the staff.
Criteria
1. Guild loyalty. This should be one of the top considerations, in my opinion, far beyond where a player lands on the DPS charts. We've all heard nightmare stories of players whose guild hands them a legendary, and then they take off with it. The player who receives your first Dragonwrath should be someone who's been a longtime member and who has never wavered in his or her commitment to the community.
Loyalty is not necessarily seniority. Plenty of players stay in guilds they don't necessarily feel loyal to, either for lack of better options or because they're too lazy to find a new one. Officers who pay attention can tell the difference.
2. Guild service. Dragonwrath should go to a player who is a major asset to your guild, a player who is virtually irreplaceable -- a dedicated and active officer, a critical raid leader, or an ordinary member who plays a key role within the guild. Someone who goes above and beyond to ensure the guild succeeds should be at the top of your list.
Rewards like Dragonwrath are best used as motivators for players to do more for the guild and as special thank-you gifts to the players who already put in the time and effort.
3. Dedication to the role. The only thing worse than someone who gquits after getting a legendary is something who decides to switch mains. For that reason, it's preferable to offer a weapon like Dragonwrath to someone who's been playing the caster DPS role for a long time, not someone who just switched to warlock last week. Make sure the person you choose has no intention of switching classes/roles.
4. Intention to raid moving forward. It's never a pleasant conversation to have, and it's possible the person's feelings or life situation will change in the future. Still, it's a good idea to make sure the player you pick will be raiding with you through the tiers of Cataclysm when Dragonwrath will still be relevant. Don't just assume that they will.
5. DPS and player skill. I've saved this for last because I think it does deserve a small amount of consideration, but I don't think it should be a major element of the choice. Just don't put this staff in the hands of a player who stands in fire all the time or who can't keep up with the tanks on the meters. If a player meets all the criteria above and his or her skill is on par with most of the guild, they should be a candidate. A decision like this goes beyond min-maxing -- the long-term health of the guild should be the top concern.
Tiebreakers
Even with all these tough criteria, your officers still may not be able to choose. Consider yourselves lucky that you have so many helpful and loyal players!
Before you come up with your own tiebreaker, approach all the possible candidates and tell them who is being considered. Give them each the opportunity to decline, whether because they're not sure about their attendance in the future or because they think that someone else deserves it over them (hey, it could happen ...).
If that doesn't narrow the field, then I always think that RNG should decide. Debating it endlessly among the officers is only going to lead to conflict and possibly hurt feelings. Don't let the situation devolve into a political campaign. Just bring the candidates together and have them roll for priority. That way, no one can argue with the result.
The other possible tiebreaker that's difficult to argue with is attendance. However, you must have actual attendance data. You can't ballpark this kind of thing unless the difference is obvious to everyone. Raw numbers are best.
Of course, players can still argue about whom the officers deem eligible. It can't be denied: Items with orange names are drama magnets like nothing else in WoW. You're not likely to get past this choice unscathed. But hey -- at least this time, everyone gets a pet!
/salute
Filed under: Officers' Quarters (Guild Leadership)
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Reader Comments (Page 2 of 3)
Tinox May 17th 2011 9:02AM
I'm very leery about the "writing a story about it" part. It's a good idea in the sense that it promotes the importance of RP as a part of the guild, but doesn't it mean afterwards that the character that acquires Dragonwrath will do so ICly? And then what happens when you have multiple players running around with a unique, legendary weapon?
Legendary weapons in RP is something I'm against because I never saw any reason that one character in particular be the one to hold those weapons. Plus the aforementioned problem of more than one person pretending to be the only holder of it. I saw people encounter this trouble with Quel'Delar and it already wasn't fun at the time.
I ight have a shot at the staff myself, but if I do get it I will either not use it in RP, or pretend that it's not the real deal, but a copy or something of the sort.
Oakraven May 16th 2011 3:37PM
and we fully intend to get it for her no matter how many times doing so kills her. . .
Jason May 16th 2011 3:38PM
In my guild's situation, there is no one with 100% attendance (even me). We have a Boomkin and an Elemental Shammy that are very regular attendees and a Fire Mage who is less regular, but has been improving as of late who would also make the cut.
I'm sure you're right tho, whoever doesn't get the orange stick will be sad - I was when I got passed over, twice, for Valynr shards on my Holy Pally. All you can do is make sure everyone is on-board with the process. I'm of the opinion that while there will be hurt feelings whennine person rolls a 4 while someone else rolls a 98, it's hard to really hold a grudge since it's not the guild playing favorites, but instead poor luck that kept it out of your hands. Remember the thing about random chance is that it's fair in the purest sense.
Bronwyn May 16th 2011 3:47PM
I agree about RNG, too. I would say that once you narrow it down, instead of fighting over it or making an executive decision, just /roll. There are a lot fewer hurt feelings.
Malon May 16th 2011 3:44PM
Our first is going to our GM - a Balance Druid who comes close to top on most fights. The choice was obvious.
Our second is going to me, our second-best caster DPS.
Bronwyn May 16th 2011 3:42PM
We haven't even discussed who the first one is going to be, but I'm pretty sure that I know who it will be since our GM is a caster DPS... Unless he decides to use epgp to determine it, in which case he still might be the first one.
That said, I don't really mind not being the *first* but since I have a feeling that we're only going to have time to complete ONE... I want it. What can I say- I'm greedy. I might even cry (just a little) when we start putting it together. But I *won't* leave the guild, and I *will* get over it. So there's that.
Bronwyn May 16th 2011 3:44PM
Oh yes, and just adding, thank you for posting the bit about DPS because I definitely don't think this is the kind of thing that should be decided by who is topping the charts- I would say don't consider DPS as a factor at all, but I do think you need to take into account raid performance overall- like you said, don't give it to the person who stands in the fire every time and can't keep up dps wise. It just doesn't have to be that one guy who always seems to blow everyone else out of the water for whatever reason you can't figure out (come on, we all know those guys- you have a raid group full of great players and then there's that one guy that just gets inexplicably high numbers that boggle your mind)
Arbolamante May 16th 2011 3:54PM
Well, my main's a resto druid, and I'm not all that good at the boomkin thing, so I will probably never get this staff. Oh well.
silentk May 16th 2011 3:54PM
We are having our casters submit a short (500 word) letter to the guild membership explaining why they should receive the staff, and then the raiding and long-time membership will vote. It will be very likely that Raider votes will count for more than officer votes.
Both principal candidates are great men in and out of raid and I will be happy to give each of them an orange stick. However, as GM I make enough loot decisions (we use council) that I do not want the burden of this one on my shoulders.
Thanks for the article!
Eirik May 16th 2011 5:27PM
I love the heck out of this means of deciding who gets it. It means that if/when the orange stick does drop, you know who it is going to. AND that the guild as a whole decided beforehand, rather than someone losing to a random roll or an officer snarfing it up as a perk of the position.
... as long as your guild ranks "people to get it" in order, in case the designated winner wasn't able to be there when it dropped.
Saeadame May 16th 2011 4:04PM
The staff is so awesome, once the content is no longer relevant I'm going to have to go get it (I'm a resto druid... so I'm really not in line for this at all).
Not sure how my guild is deciding...
kalliasfake May 16th 2011 4:08PM
Our officers are taking it first without debate and then the peons can receive it. Just like every other legendary and rare drop mount.
silentk May 16th 2011 4:44PM
It may seem like a good idea due to the time/commitment/effort they may put in, but honestly officers have enough perks should they choose to take advantage.
:(
Eirik May 16th 2011 5:21PM
If the officers get first pick of absolutely everything, then either there are too many 'officers', or they have no idea what their policy does to morale. Things like "Invincible's Reins" are a vanity item. You can't argue that the guild will benefit more from an officer getting it than from RandomRaider03 getting it.
I can only hope that your guild's raiders know your officer's loot policy when the raid starts. I know I'd be "drama level" upset to learn of it only when the item is being assigned to the favorite son of the nepotistic guild master, rather than being shared (by roll or other assignment) among the raiders.
Greywe May 16th 2011 4:38PM
Why is it BOE ?
Sunaseni May 16th 2011 4:55PM
It isn't. Datamining error.
zoom May 16th 2011 4:39PM
Melee dps here. Will this weapon be BiS for ALL rdps or will it be better for some more than others? If the latter, which one(s)?
As a gm I'm looking forward to putting the guild and all of its resources behind the lucky member so that we can obtain the weapon asap. In my old guild, there was no support and no organized approach . . . and no one obtained Shadowmourne.
Revynn May 16th 2011 7:29PM
We won't know until things are more finalized on the PTR. The proc is still lacking details, tier gear and bonuses are still in flux, class balance issues are still getting worked out. When someone gets one on the PTR and can do some significant testing on what it does, how often it does it, and what triggers it, then we'll have a better idea of who will benefit the most out of it.
That said, the stats are fairly awesome across the board for all specs. Unless we find out that, for some reason, it doesn't proc from DoTs for example and is only really worthwhile for Arcane Mages, then it's safe to assume that all caster specs will see comparably significant benefit from it.
Telwar May 16th 2011 5:44PM
The other factor would be flight risk. How likely are they to jump ship for purpler pastures?
I hear that happened a LOT with Val'anyr.
Cad May 16th 2011 5:46PM
My guild only has 2 casters and both are new to the guild. I think we're just going to let them roll off on it.