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Reader Comments (Page 1 of 1)
5-17-2011 @ 4:40PM
Grovinofdarkhour said...
"casting direct healing spells grants an additional 10% bonus to periodic healing for 10 seconds"
Hopefully Blizzard will reword this to alleviate the inherent uncertainties.
10% bonus to all my HOTs (on all targets), or only those on the recipient of the direct heal?
Does the bonus affect HOTs already ticking away, or only those cast within 10 seconds after the direct heal?
Reply
5-17-2011 @ 4:49PM
Allison Robert said...
The bonus (which scales with more mastery, obviously) will affect HoTs on all targets regardless of who the direct heal goes to. However, this is where I saw the problem with Rejuvenation, and I'm not sure if it's a bug or not -- Rejuv wasn't "updating" once I had the Harmony bonus. If I cast Rejuv and *then* cast a Nourish to gain Harmony, Rejuv would continue to tick as if Harmony weren't active. If I reapplied the Rejuv while Harmony was active, it would. If Harmony fell off while Rejuv was still ticking, Rejuv continued to tick as if Harmony were active, until it was reapplied, at which point it lost Harmony. So basically, Rejuv only responded to the buffs active on the character at the time the spell was cast.
Lifebloom, by contrast, responded immediately if I gained or lost Harmony. I'm not sure why Lifebloom responds dynamically and Rejuvenation doesn't, if this is a bug, or if there's something about how each spell's historically responded to buff gains/losses that I just never knew about. However, if this is intended behavior with Rejuv, then the first thing druids will have to cast on any encounter will have to be a direct heal before they slap a Rejuv on anyone.
5-17-2011 @ 5:31PM
Davio said...
Did lifebloom get the bonus if you cast a direct heal on someone else? As Nourish/HT refresh lifebloom when they hit, the refresh would occur when the bonus is up.
5-17-2011 @ 5:39PM
Xayíde said...
Considering the general rules of WoW mechanics:
1 - A spell is modified by all buffs on the caster at the moment it finishes casting
2 - A spell is modified by all buffs/debuffs on the target at the moment it hits the target
3 - Rule #1 is applied to HoTs and DoTs for their full duration. DoT/HoT refreshing mechanics count as recasting the HoT/DoT for the purposes of rule #1.
4 - DoTs update on a tick by tick basis regarding debuffs on the target. (I'm not sure about HoTs and buffs on the target, but I assume it's the same.)
If you look at the picture in the article, you conclude the mastery effect is a buff that you get after casting a direct heal. Therefore, if rules 1 and 3 are true, the new mastery buffs all your HoTs cast or refreshed on any target AFTER a direct heal cast on any target for 10s.
Of course, there are always exceptions, like the Warlock's Shadow and Flame talent, which does not update on a tick by tick basis, hurting rule #4. That is probably a bug though.
5-17-2011 @ 5:42PM
Xayíde said...
@Allison
If what I said is true, Davio might have found out your problem. If the direct heal you cast was Nourish or HT, Lifebloom was refreshed exactly when you got the buff, so it would be updated while Rejuv wouldn't (rule #3).
It doesn't seem to be a bug to me.
5-17-2011 @ 5:44PM
Xayíde said...
Add "debuffs" to my rule #1 in addition to "buffs".
(Sorry about the triple posting =S)