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5-18-2011 @ 12:17AM
I emphatically agree with Jack. You were also less likely to be a jerk since the power to be kicked lay only in the hands of one person, and if he kicked you that was at least an hour wasted... and that's before you even started the first pull. And people were also more likely to be patient with others in the dungeon since no one wanted to be That Guy who had to go back to Ironforge/Orgimmar to replace the greenhorn tank that your party leader decided to kick.The time investment SUCKED hard. But it did have its benefits. A player was more solidly invested in the run and less likely to act out or quit.
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