Breakfast Topic: What's the one class you just can't stand?

There are 10 classes to choose from in WoW. You can play a class whose one and only job is to DPS or a class that can tank, DPS or heal. While some classes are similar in their spells and abilities, each class is unique. Some people play every class at the endgame, and others pick one and stick with it. What about the one class that you just can't play past level 10 or 20?
I suffer from an alt problem and have an alt of every class, save for a death knight. My favorite class is by far the hunter, for multiple reasons, and I love playing my paladin but I just can't get into the death knight. I tried them out during the Wrath beta and thought the story was excellent, but they couldn't keep my interest. I gave them another shot a few months after Wrath launched and never made it past the first few quests in the starting area. The class overall just doesn't appeal to me. I'm not fond of the playstyle and can't seem to grasp the proper rotation. I find myself mashing buttons until the mob dies, more often than not. Even the lore behind the death knights hasn't been able to keep my attention. The death knight class and I get along about as much as my former neighbor's Pomeranian and I did.
What class or classes do you not like? Have you leveled them out of the starting zone, or do the descriptions of the class drive you away?
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Reader Comments (Page 1 of 11)
Shyster May 20th 2011 8:04AM
Definitely DK's, can't stand em for some reason, maybe it's just too easy =P
Brett Porter May 20th 2011 8:48AM
I find that DKs are easy to learn but difficult to master. Most anyone can play a Death Knight, but not everyone can play it well.
Supapaw May 20th 2011 9:10AM
"Easy to learn, hard to master", I guess that sentence applies to every single class at the game. But I totally agree that DK's learning process is the easiest of them all.
Canth May 20th 2011 9:31AM
I love my DK.. He has surpassed my hunter as my main (yeah I know, they're both the easiest classes in game for lolkidz to play)
I started levelling as DPS, but towards the end of Wrath (I was only level 75 or so) my wife and I were fed up with the DPS queue time so she suggested I tank, I practiced on a few of the dragonblight elite mobs with her (mage) trying to take aggro from me. She couldn't so I started tanking.
Spent that first week looking into it and putting the right skills on the quickbar, and now it's the most fun tank I've ever had.
Yes, DK's are easy. But it takes a good player to be a good DK. I see so many arthasloldk's out there it's unreal. With them getting the boost start @ 55, pretty much everyone has one, but few actually learn how to play it well.
Dan May 20th 2011 10:17AM
I can't agree. I used to main a rogue in BC and the day Wrath hit, my DK became my main and unless Blizz really screws something up, it will stay that way... and I've tried every class beyond lvl 70 (5 80+) except for a resto/enhance shammy at 40 atm, but he's on his way up.
DK's are very different from the other classes, especially if you try tanking with one. Unholy's melee with a pet (though not my style), Frost is a proc-based burst fest I can't get bored of (and OP levelling experience with Hungering Cold, Lichborne self-heals, etc.), and Blood is the most unique tanking experience available right now IMHO (and I adore my prot warrior). When Cata hit, DK's got much more dynamic playstyles, which make them even more fun than the class' earlier iterations, to me anyway. Remember diseaseless blood everyone? DS DS BS BS DC spam, repeat... While at times they felt really robotic, if you haven't tried one since the Cata pre-launch changes started coming in, you should really give it another shot.
Like a lot of people say, easy to learn, hard to master. There's just enough familiarity compared to other classes, but DK's, in each tree, are really different and complex if you put enough time into them.
Rogues however... even though I raided with one through BC (combat daggers)... now I just cannot get back into playing mine. He's sitting at 80, and I only levelled him that far during Wrath because I felt bad leaving a former main collecting dust.
Dan May 20th 2011 10:20AM
*BS BS should read HS HS :-P
In retrospect, I'm really glad they killed Blood DPS. Armor pen gave me hives.
Neofox May 20th 2011 11:34AM
I'm with you, Shyster, and the article poster. I LOVED the DK opening storyline, but for whatever reason I just can't seem to really like playing them.
It's not that I have a hard time playing them, because I don't. It seems easy. Granted, the highest I ever got one was to level 63, but once I left that awesome starting zone and joined the normal leveling world with all the other classes, it just seemed boring. What's odd is that, despite feeling bored by them, the idea of their play style is interesting to me.
I do seriously dislike, though, that Blizzard decided to just totally conform to what players were doing instead of making their original plans more obvious. I'm talking about Blood and Frost specs. Seriously. When DKs were first explained, the plan was: Blood = DPS, Frost = Tanking, and Unholy = PvP. Frost being the tank spec made sense to me, and they even designed the Presences as such. "Which presence do you use to tank?" I'd ask. "Frost," they would reply. "Then there you go, Frost is meant for tanking." But players decided to go with Blood anyway, and so Blizzard changed it up a bit and made Blood for tanking. It's great that Blizz listens to the players, but this was just annoying to me for some reason. It felt, to me, like it would feel if paladins started using Ret to tank, and so Blizz made Ret the tank spec and Prot some kind of shield-DPS spec. It just feels weird.
But anyway, that spec flop mix-up thing only slightly added to the fact that, for whatever reason, playing a DK feels boring to me.
JaimeRavenholdt May 20th 2011 11:53AM
The Cata changes to Death Knights left a really bad taste in my mouth. Tree homogenization, the new rune system, the ease at which you can play them now. It's been a long slippery slope; I still lament the loss of Unholy Blight and Unholy DW.
It's just a real shame.
Sunaseni May 20th 2011 12:10PM
Jaime: The streamlining of the trees was needed. Have you tried making a tank spec back in Wrath? No, you didn't, no one could. You made a DPS spec that took one or two tanking talents, and bam, tank. It was dumb. Instead of taking DPS talents to fill out the tree, you can actually fill out the tree with TANK talents. Imagine that, tanks getting tanking talents. Instead of having three DPS trees with tanking talents, DKs now have one strong, unique tanking tree, and they're better off for it.
And I don't know what you mean by ease, the Frost playstyle is completely the same, and Unholy's still more difficult than Blood DPS ever was, with Dark Transformation to take care of etc. If anything, the procs with Runic Empowerment makes DKs a bit more difficult to play.
SR May 20th 2011 2:58PM
While it was strange that they would put (crappy) mitigation talents in frost and fill Blood with an avalanche of self-healing talents, I still stuck to being a blood DK from day one. I guess I wanted to feel different from other "avoidance tanks" of the day, and blood just struck my interest.
What gets me is that blood was obviously pulling ahead of the other specs in terms of survivability, and I still saw people roll as frost and unholy tanks. What's even worse is that when 4.0.3 hit, and the talent trees got streamlined, there were even MORE dumb people confused about the trees. I still remember the Pit of Saron PUG that had a DK FULLY CONVINCED that blood is the new DPS tree and frost is the new tank tree. As such, I was forced to tank on my warrior.
Either way, Cata hit, and for some reason, my DK (Who was tanking 100% in Wrath) is now PVP-oriented. I'll just cry in the corner as I mourn the viability of 2x Blood.
Snuzzle May 20th 2011 3:00PM
I think it's the rune system that I just can't stand. I don't know what it is about them, but every DK I start I just can't ever get into. even my female goblin DK, who is frikkin' adorable, just sits there rotting.
It's not the lore that I can't stand, I think the lore is epic and intriguing. It's not the look of the character (again, female goblin DK = super scary cute) and it's definitely not the incredibly fun and fluid starting experience). And I love the appeal of tanking without a shield or dual-wield tanking.
I really think it's just the awkwardness of the rune resource system that bugs me. :\
@Sunaseni: What's your opinion on the feral tree, then? There can indeed be a tree devoted to two roles. In the case of druids, there are many talents that buff both forms and then a handful of only-tank talents and a handful of only-cat talents. While I much prefer the tree the way it was in TBC (where the entire tree was great for a cat and a bear, leading to a feral druid being able to tank or DPS adequately with just a gear change) it definitely works well now. There's no reason DKs couldn't have been tweaked to work just as well.
conundrum May 20th 2011 11:30PM
Have to jump on the DK bandwagon. I have had 3-4 unsuccessful attempts at leveling them, could never get into it. My theory has always been that it is all thrown at me too fast. Every other class in the game, you play with your skills and talents for a few levels, then are given a new ability to play with. You try it out, see if it fits in your rotation, see if it replaces something else, and try it out. With a DK everything is thrown at you very shortly after starting.
It's similar to the problem I have after major class revamps. Suddenly I have new/drastically changed abilities, and I don't really see how it all goes together.
AudreyR May 20th 2011 8:03AM
Rogues. Not only am I really bad at playing them, they alw...
*Can't say that while stunned*
Drack May 20th 2011 8:25AM
I know exactly what you mean, rogues are the very bain of my existence.
Rogue: What's that? You're guarding a flag by yourself even though you've been spamming /BG for the past five minutes for more guys? Welp, here's a Sap for ya while I take the flag. Trololol! What's that? You wanna kill me and retake your flag? Well, I'll just put you under a barage of stuns until your get my health down, then I'll just Vanish away! Trololol!
Not to mention I can never get one above 15. It could be that my impressions of rogues are already so bad, but the classes rotation just seems so boring and bland to me. Stealth, Ambush, Sinister Strkie, Sinister Strike, EVISCE-Oh, nope your dead, never mind. And from what I've heard, it doesn't get particularly better.
dazziq May 20th 2011 8:25AM
I can't seem to force myself to level one past 15 or 20 at most.
It's the only class I truly dislike playing as well as fighting against.
pikadude May 20th 2011 8:53AM
Barrage of stuns? Yes, all two of them, one with a stealth requirement. Incapacitates like gouge and blind are very much not stuns. Also, force cloaks better or bleed him and vanish won't mean a thing.
Drack May 20th 2011 9:22AM
@Pikadude:
When I said stun, I meant a more wide range of movement impairing effects and loss of character control, sorry for the confusion.
What I meant was pretty much this(From WoWPedia, edited to remove Stealth required ones)
Stun: [Kidney Shot]
Incapacitate: [Gouge]
Disorient: [Blind]
Disarm: [Dismantle]
And then there's Crippling Poison and to annoy me even further Deadly Brew which causes all applications of poisons to apply Crippling Poison as well.
Also, Vanish prevents any damage to knock them out of stealth for 3 seconds, and there's glyph that increases that time by 5 seconds. : /
Kelly May 20th 2011 10:06AM
It's funny, because I raid as a rogue, but pvp as a warlock, and I couldn't agree more! I DESPISE ROGUES!
As for the "rotation being simple", you were playing Combat, and they are stupid easy.... Assassin isn't a lot harder, but there is a decision or two to be made. Subtlety - OH GOD! TOO MANY BUTTONS!
Jen May 20th 2011 11:15AM
I absolutely loathe rogues - leveling them and PvPing against them. My highest one is 28 - I gave up RAFing it and rolled a shaman because I simply couldn't enjoy it, even with super fast XP. And in PvP... well, let's say resto druids are pretty OP, but rogues kill me every single goddamn time.
(However, my arena mate might change from a hunter to a rogue, and I will laugh and laugh at the opposing team's stunned healer...)
Grumpy Wow Guy May 20th 2011 11:16AM
Rogue is one of the only classes that i've yet to get to max level. However, I did start hating them a bit less. During most of WotLK, everyone put their rogues on the shelf since they were nerfed so badly, and rolled OP DK's.
I'll prolly get my rogue to 85, once I reactivate my account eventually.