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Reader Comments (Page 1 of 1)
5-22-2011 @ 9:10PM
KevinWiles said...
I greatly prefer my class at the first patch to still be playing pretty similar to the way it began the expansion. Which pallies rarely do. It's very frustrating. Raising or lowering some numbers for balance is understandable. Randomizing pally spells is not.
Does Blizzard not want us to play pallies? Or merely not to enjoy it?
Reply
5-22-2011 @ 9:04PM
Anony Moss said...
This is exactly the problem I'm having. I can't stand how often we're having to completely significantly change the way we play.
Recently I've been less than enthusiastic about playing to begin with and these are the kinds of changes that make me consider leaving the game all together.
5-23-2011 @ 4:50AM
omedon666 said...
This is probably the greatest contributor to my personal burnout: feeling new every 2 months when I've been playing for 6 years. An investment of time like that should be rewarded with a perception of competence and confidence, and WoW isn't providing that.
I get that they just re-wrote essentially the game from scratch, I'm understanding... to a point. That point ends when I'm asked to forget that this rollercoaster, while not as steep as the cataclysm dip, has been happening for years, which I can't. It's getting cumbersome. The game is angled to support altoholism, but not with this constant barrage of "feeling new again".
I felt out every class in WOTLK, because the expansion was designed, in part, to let us do that, and I don't even recognize my characters much any more unless they have made it into the top 3-4 I've cared enough to maintain (beyond "crafting alt level") through this expansion's twist and turns. I used to be, if I do say so myself, a great asset to my guild for advising just about every class and spec. Now?... I shamefully shrug my shoulders, and go back to reforging my 2-3 active characters.
5-23-2011 @ 11:47AM
Xayíde said...
I think pallies are among the classes that were most changed in Cataclysm. The whole Holy Power story made them a whole different class. That made class balance to go back to square 1 in some way, I think. Designers must be having to adjust and adjust and that can be annoying... It must suck, really =/