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Reader Comments (Page 1 of 1)
5-22-2011 @ 9:56PM
Diatenium said...
The changes to holy light's interaction with our beacon really solidifies it as a raid-healing spell, I like to think that anything that reduces the upkeep on us healing the tanks makes us better equipped to contribute to the raid's health.
By this new design, holy light is now extremely inefficient when casting on your beaconed target and does not proc ToR, as such you should reserve healing your beaconed target for instances of heavy damage, with more powerful spells.
The changes to infusion raise the value of crit now not just for throughput but for mobility, while inefficient flash of light is still fairly powerful, and the ability to cast it instantly gives us a lot more options in movement-heavy encounters.
Reply
5-22-2011 @ 10:54PM
Samuel said...
I see the new setup as casting flash of lights and divine lights on the tank (beaconed, thus gaining holy power) and holy shocks, word of glory, and holy lights usually on somebody else. As a lazy pally who still uses a three-button mouse and healbot, that works pretty well for me. I'll have holy shock, holy light, and word of glory on my mouse buttons, and next to my healbot display I'll have icons for macros to cast flash of light and divine light on the focus target (ie my assigned tank), along with the aoe spells and cooldown macros.
Yes that will work out nicely.
5-22-2011 @ 11:54PM
Dumbguy said...
I have to disagree, but I'm one of those pallies running around with blessed life and no tower of radiance, so take that as you will...
Has anyone actually gone in and made the heals-per-second and heals-per-mana comparisons between generally healing your beaconed target for holy power versus healing the raid for the bonus beacon healing?