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6-04-2011 @ 11:02AM
I've been thinking about the state of the game for awhile, and I kinda wonder how it got this way; up and up and now coasting down.I do think the good point of the game being 7 years old is worth repeating. Seven years is a *long* dang time on one game. It might just be that it's not necessarily the raids, content/lack thereofs, grind/lack of oldschool grind, or any of that; it might just be that the game has been out a long time and people all maybe just want a new MMO, period. Now, I don't think WoW is ever going to die completely. UO as far as I know has players. EQ 1 has players. I still know people who run private MUD servers. I have a feeling there will be people on WoW for many, many years to come. But indeed, some people who were 17-21 and in college/just getting into college 7 years ago are now 24-28 year olds with jobs, busier schedules, possibly families and maybe not the time to put in the game anymore. I actually wonder sometimes if Blizzard changed the playerbase, or the playerbase changed Blizzard, or if it's a little of A and B? Did the introduction of the easier-to-get gear/heroics/Puggable raids start turning people to prefer that model, or did people wish to have that model anyway and Blizzard finally provided it? Only to take it back after awhile, of course, when Cataclysm hit. I admit sometimes I also wonder just what direction they wish to go with the game. They change things much more often than back in the old days(starting in the early LK, for example-first they divided 10/25 into Normal/Heroic mode. Then came Ulduar, with that + Activated hardmodes. Then came ToTC with 10/25 and Normal/Heroic toggles for each, which remained in ICC and RS. Then came the shared lockout, and the wish to put out a couple of average sized raids. NOW its up to ''smaller content, more often.'' )Bah, I rambled. :D Really nice article though, and I did not read it as doomcrying at all; I read it as yeah, summer is a comin', the population has tumbled a little bit already(with 4.1 not really dragging many back from what I could see), a couple of(not a ton, just a few) servers are sort of falling over(the server I play on used to be one of the top 10 populated in the EU with pretty decent progression in TBC-most of LK, only to fall to under half of it's original pop with barely any progression guilds on it anymore in just a window of about six months.) I think some raiding guilds who are sort of teetering on the brink might want to take some of the advice in your other summer article.
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