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5-25-2011 @ 5:51AM
In Halo we could do free for all. Or play the campaign on easy. Bad or inexperienced players will be matched against each other. All of these things are designed to allow the whole game to be accessible to anybody.I think that heroic modes aren't much of a substitute for difficulty settings, though. You generally don't walk into a raid for the first time and flip it on heroic. They're more like artificial progression extensions. I think that they should be more akin to difficulties in other games.I do find it ironic that anyone is upset about nerfing the encounters in 4.2 anyways. If you're an elite player, go do the new hotness. No need for you to rub elbows with the unwashed masses. At least now more people will be able to get more value out of the game they're paying for. Whining about less skilled players being able to do a raid that you're not even gonna do anymore is quite silly.
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