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5-26-2011 @ 8:10AM
I understand why people play on the PTR, and I'm glad they do - without it, new content testing would probably take a lot longer and things would be more buggy when they were released. However, I don't play on it. This is partly because I only have so much time for WoW, and I'd rather spend it playing my existing characters, not characters that will disappear when the PTR goes away. Also, I'm an altaholic, so I'll be playing through the new Hyjal/Firelands content several times... why start earlier? ^_^
5-26-2011 @ 8:33AM
agreed. i would rather spend my time farming or trying to get a rare pet/mount than put my effort into content and then it all goes poof and i have nothing to show for my time spent. plus, its buggy as all hell and my addons are busted so PTR is really difficult to gauge how it will run on live servers.i can easily see how a top raiding guild would benefit greatly from testing new encounters to be realm first though. a solid group would be able to learn the fights ahead of time and then apply it to live. so that knowledge is something that pays off for them.
5-26-2011 @ 10:32AM
I would love to test on the PTRs, and actually did a lot of Profession datamining during Cataclysm Beta, but these days I hardly have time to even play Live. I try to make up for it by reporting every bug I come across on Live, and providing as many details as possible, as soon as possible.Perusing the Bug Forums, it seems many "already reported" bugs are woefully lacking in details, and often run along the lines of "this thing is broken, please fix". Sometimes they explain what the bug is, but still fail to provide details like when it happened, on what character, whether they were in a group or not, etc. etc.I've found that reporting bugs is a lot less cumbersome after having acquired a second monitor for dual screens. I no longer have to take screenshots or continually alt-tab back and forth. I can just move the cursor over and fill out the report while simultaneously looking at time stamps and NPCs involved (if any). Even minor bugs I normally would've overlooked are simple enough to take the time for.
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