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5-27-2011 @ 2:11AM
In addition to what matthewggrammer said, which is definitely true, the other factor is that the damage that paladin and warriors take is much more evenly spread, which makes it SO much easier to heal. Druids and DKs can often be pretty annoying to heal because their damage comes in bursts - they miss a few dodges/parries in a row and they're nearly dead, forcing you to cast big, mana-inefficient heals. With their shields, though, warriors and paladins take smoother damage, which makes them a lot easier to heal because you can keep HOTs or shields on them to take care of quite a bit of the work and are a lot more mana-efficient.So I guess the real comparison would be whether paladin tanks are that much better than warriors that they need nerfed and warriors don't. That one I can't actually answer, since my guild doesn't really have any warrior tanks in it, aside from my own... Regarding the balance between paladins and DKs/druids, though, I'd say some nerfing is definitely fair.
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