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Question - how is hit scaling going to work in firelands? I have a vague memory of blizzard mentioning they want the higher level raids to potentially require more hit.
We know that making more hit necessary as tiers progressed was a goal for Cataclysm, but we haven't heard anything about it for a while. It hasn't made an appearance in the UI on the patch 4.2 PTR, either, as far as I'm aware. At this point, I'm not sure if the design is still in place. We'll have to wait for patch day (or word from Blizzard).
It seems to me that magic resistance is sort of a lame or unhelpful stat to have. I recall reading somewhere that we won't need to stack fire resist in the Firelands, which if true, makes me wonder why have it in the first place?
Do you think the resistance system is viable, or should it be revamped or even removed? It just doesn't seem to make that much of a difference.
It does make a difference. It's the kind of thing that might save you in a pinch, which resistance buffs will periodically do. But it isn't worth stacking, because at some point, your DPS or mitigation or healing throughput is going to be so hampered by doing so that you might as well not have bothered.
Back in the Molten Core days, losing some of that stuff didn't really matter as much because gear was itemized so badly and specs were such a mess that it was all right to stack resist (at least to a point). Now we rely on "good" stats -- that is, something that helps you perform your role better -- too much to stack defensive ones. Even if you're a tank, stacking resistance means losing out on other mitigation or avoidance, which are a much higher priority (and useful on every boss).
If it's just a buff, though? I'd rather have it than not have it.
Question: Is the WoW Insider meetup for Blizzcon going to be on Thursday night again? I'm trying to figure out my plans for that weekend and don't want to accidentally schedule something at the same time as the meetup!
Yep, that's the plan. Thursday night.
Once the current valor point gear becomes available for justice points, will the current ilevel 346 justice point gear still be available? As a related question, will they still cost the same or be adjusted in price relative to the "new" ilevel 359 justice point gear?
I assume the current JP gear will remain available for JP, but if it's known one way or the other, I'd be interested. When gearing an alt in 4.2, the current VP gear doesn't fill all slots, so being able to cover other slots with the current JP gear would be nice.
Yes, the current 346 gear will remain available on the JP vendor. The prices haven't changed yet on the PTR, but they may before the patch goes live.
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