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5-30-2011 @ 4:14PM
Couple of tips for a good UI - Always try to uninstall your addons and see if you can live without them. 80% of the time more information is just more distraction, not more useful. If you can get away without an addon on your screen, that will let you focus on the more important ones.Group your crucial addons in a way that encourages you to look at your character and the other players/mobs/bosses on the screen not just at health bars. For example, group them around your character so that your eyes are focused on your character, not up/down to the corners of the screen away from the action.Use colors and bars - you can understand them more quickly than numbers. Having an addon that shows Incoming heals is great. But what's better is talking to your healers in Vent/Mumble/Skype and communicating about what you are doing. It's far more valuable.
5-30-2011 @ 6:56PM
80% eh? That smacks of a made-up statistic to me.Many add-ons, including (almost) all of the ones Dawn discussed, are about presenting the information the game always gives you in a more accessible way. In fact, that was her thesis statement: "How information is arranged is what really sets each raid frame apart, and the default UI doesn't allow you to customize that information enough". The game presents information in a generic way that is reasonably appropriate for all classes during solo and small-group play, but it is up to the individual to customize the flow of information to their role, playstyle and learning preferences.Now, Dawn does suggest that it will "take some practice to get used to reading all this information in combat" in reference to her grid setup; however, this is information that the game does give you already. The default UI makes you click through your party members to see a lot of this information, however, while third-party raid frames will show you the information in parallel. Given that it is all information the healer requires, I don't think you can reasonably argue that clicking through your raid frames between each heal to make decisions is "less distracting".The only addon I see in this discussion that provides information not available in the default UI, is Ingela's Rapture; tracking the internal CD on Rapture will make most Disc Priests more effective. So are there four addons here we need to turn off to justify keeping it?As for eschewing raid frames that show incoming heals in favour of discussion over voice chat, that's just crazy talk (literally!) If healing is so trivial that you have time to micromanage casts over Vent then you probably don't need to coordinate at all. Once you know how to read your raid frames properly, you can triage heal targets at a glance; I can't see what would be gained by requesting that information verbally. The point here is to take all of the information that you need and arrange it for faster and easier assimilation. Suggesting that replace the information with guesswork and committe-based healing is counterproductive.
5-30-2011 @ 6:21PM
I think you're taking my points to be more profound than they are:1) The 80 was in a sense made up, but I'm basing it on the Pareto Principle which is a standard rule of thumb, and which has a strong corollary in User Interface Design. 80% of the tasks in a programme can typically be done with about 20% of the function. As such, you want to hide the majority of information because it distracts from the common things the user is trying to achieve. 2) I'm not dissuading people from using Addons, I use a ton and I've written a couple myself which are available on Curse etc. What I'm encouraging is for people to think about what the number 1 most important piece of information they need to know is. Once you know that, each time you try to add more information to you UI ask yourself if it's distracting from the primary things you need to know, or not. Just because information is useful, doesn't mean it's worth space on your screen.3) Definitely not saying don't use raid frames, just talk. I'm saying don't use raid frames as an excuse not to talk. Good communication plays a key role in a raid heal team.After reading your points, I think there is nothing much in your reply that I disagree with except your interpretation of what I said. I'd encourage you to read my first post again and maybe take me a little less seriously :)
5-31-2011 @ 11:55AM
Tom is breaking out the old stats and ergonomics textbook
5-31-2011 @ 12:10PM
@Tom"Having an addon that shows Incoming heals is great. But what's better is talking to your healers in Vent/Mumble/Skype and communicating about what you are doing. It's far more valuable."No quarrel with you sir, but I interpret this the same way Scott did. In fact given the way you worded this, the general sense can be implied but you very much worded this specifically in relation to incoming heals. And I would agree with Scott in that too much discussion on vent is just as counterproductive as having too much on screen information to process.Besides if you're the kind of person I enjoy raiding with, Vent is for two things:1. The raid leader(s) is communicating something that would take too long to type.2. Shooting The Shattrath. (Including but not limited to, talking about the latest Daily Show, making fun of Ayn Rand fans, and planning the next guild cuddle puddle.)Now maybe Scott shouldn't have jumped down your throat about it, but that doesn't mean he needs reread anything. :) You made some good points, Tom, but you could have been more clear...
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