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Reader Comments (Page 1 of 1)
5-31-2011 @ 5:10PM
Triteia said...
"Can't we have just a little bit of normalcy?"
Indeed. Instead of doing a flat nerf to our abilities they should have:
A) Created PVE/PVE versions of Howling Blast and Oblit
B) Removed Perma-Death Runes for frost
C) Buff Unholy dps to be on par with frost.
Option A fixes the damage we do in pvp. Option B lowers our self healing in pvp(in addition to altering our rotation in pve, again). Option C would have prevented all the FOTM kiddies from coming over to frost after it was buffed.
Instead of doing any of these we got a hotfix that lowered our overall damage(hey middle of the pack dps. Want to get lower dps? Here you go); an over-nerf to a glyph that was provided to help with survivability; a change to a CC ability that wasn't an issue prior to 4.1.
But whatever, I've played a warrior for 6 years. I'm use to Blizzard not knowing what the hell they're doing when it comes to balance.
Reply
5-31-2011 @ 6:53PM
Amaxe said...
I think the separation of PvP and PvE effects on abilities needs to be done. Right now, I'm wondering if my recently 85 DK who is fun to play PvE will even be worth playing come 4.2.
I liked the self healing of the Dual Wield Death Strike... then Blizz yanked that out. I liked the Dark Succor as it brought healing in PvE close to the original. Now we're losing that.
Dammit Blizz... Some of us like not having to bandage after every PvE combat