WoW Archivist: Indalamar the Warrior

I have a confession to make. I lied about Archivist being done with events from WoW's beta. Last week, we discussed the Talisman of Binding Shard, an item that dropped six months into World of Warcraft's lifespan on live realms. What we are going to discuss today goes back again in the final stages of the beta.
Remember last week how I told all of you to make a note of the guild name Nurfed because it was going to come up again? Today, you will meet Indalamar the Warrior with a capital "W."
We hear often that WoW has become too much about numbers the last few years. We hear that there is too much arguing about what's overpowered or what's underpowered, and how back in the old days, we didn't have any of this Elitist Jerks ... elitism.
It is my personal belief that the real world's oldest profession is theorycrafting. If I bang this really big stick against that rock, what happens? Would it be more effective than the little stick? Probably. But what if I don't have enough strength to pick up the really big stick, would the smaller stick then eclipse the big stick?
Theorycrafting was alive and well all the way back in the World of Warcraft beta; the only difference is that "endgame" back then was leveling in places like Burning Steppes and Eastern Plaguelands so you could run Stratholme.
Enter Indalamar
Back in those days, the warrior class was ... interesting. A fury-specced warrior's primary abilities were Bloodthirst and Slam. The Bloodthirst of WoW's beta was "a strike that becomes active after dealing a killing blow. [Editor's note: Hello, earliest implementation of Victory Rush.] This swing deals 150% weapon damage and is guaranteed a critical strike." Slam was a melee strike with a cast time like a spell -- it still is, actually, but back then, there were no instant Slam procs like you saw later on in the game's lifetime. You stood in place, you cast your strike, and you liked it. That's just how it was.
The warrior community as a whole was not very fond of how it played and was generally of the opinion that the class was hellaciously underpowered. They shouted for buffs at the top of their lungs all day long. A lone warrior, Indalamar of Nurfed, spoke out against them. He said no, warriors weren't underpowered. In fact, they were overpowered, and their kill rate was far higher than it should be. Nobody believed him, so he provided proof in the form of a video -- the video would make Warcraft history.
I don't think they said that, actually. I just made it up.
WoW was still in its infancy and the warrior class moreso. While the masses cried about their weaknesses without a full understanding of how the game or their class worked yet, Indalamar took them by the hand, pulled them up to their feet and said, "Let me show you how it's done."
Warriors did end up getting hit with nerfs almost immediately after Indalamar distributed his warrior kill rate video. Bloodthirst saw some mechanical changes, and Slam was changed to suffer pushback when you received damage, among other nerfs, slowing down how quickly warriors could mow through mobs with those abilities.
These nerfs were a big deal for the time, a big enough deal to turn Indalamar into a legend, but they would ultimately have no impact whatsoever on what became WoW's true endgame -- raiding. Yeah, go ahead, just try and game Bloodthirsted Flurry procs on Molten Core bosses. Tell me how that "chain killing blows" thing works out for you, eh?
Indalamar's legacy
Indalamar released his video all the way back in the WoW beta. What happened to him since then? There's an easy answer for that one: Blizzard hired him. Shortly after the game's launch, he became an itemization developer/specialist.Even if you don't know who Indalamar is, chances are good that you've seen his name and don't necessarily realize it. His legacy lives on in game in the item Ramaladni's Blade of Culling from Icecrown Citadel. It's just his name in reverse.
Old-school players may even have Ramaladni's Icy Grasp laying around, but that item has been rendered inaccessible thanks to Naxxramas' relocating to Northrend.
He has a card in the WoW Trading Card Game, too.
In conclusion ...
Wrath of the Lich King and the gearscore culture did not give birth to an era of theorycrafting. It has been around for as long as WoW has been around and even longer. For as long as games with numbers have been in existence, there have been people trying to min-max them. Remember, even games like poker are, at their core, games of statistics, theory, and probability. Knowing the rules and the odds is the first step toward winning.
The only theorycrafting differences between World of Warcraft of 2011 and World of Warcraft of 2004 is that more players know the rules.
The WoW Archivist examines the WoW of old. Follow along while we discuss the lost legendary, the opening of Ahn'Qiraj, and hidden locations such as the crypts of Karazhan.
Filed under: WoW Archivist






Reader Comments (Page 1 of 2)
Nero May 31st 2011 5:13PM
Very interesting. Odd how someone becomes a legend for getting their class nerfed.
druid1315 May 31st 2011 5:28PM
guy was so awesome he had in game weapons named after him.
SINisterWyvern May 31st 2011 5:28PM
I think more he became a legend for being the only person to know what they were doing.
ScorchHellfire Jun 1st 2011 9:30AM
It seemed kind of obvious to me back then to combine those abilities, and I didn't play a warrior... Sad that it took making a video to show everyone how to play a warrior for them to get it... also sad that most classes only had a couple viable abilities that they spammed back then...
RetPallyJil May 31st 2011 5:22PM
/Looks at her [Ramaladni's Icy Grasp] with even more pride than usual ...
Bill May 31st 2011 5:26PM
That's really cool, I wonder if Nurfed has any other history-making members in it. Indalamar is pretty much the Swifty of his day.
Mgssidley May 31st 2011 11:43PM
Actually, yes. If you read http://wow.joystiq.com/2011/05/24/wow-archivist-talisman-of-binding-shard-the-lost-legendary/ then you probably noticed that a tank from the same guild(Nurfed) received the only Legendary necklace trinket on a boss in MC called
"Talisman of Binding Shard". It also says many upcoming articles have Nurfed involved in them.
Mgssidley May 31st 2011 11:46PM
Disregard the part where I called it a trinket ;)
EaterOfBirds May 31st 2011 5:29PM
i wasnt as into the game back in classic and even bc (read: noob), so i love all these old tales from the beta days ^ ^
Iirdan May 31st 2011 5:31PM
This feels like the xkcd comic about the Museum of Dad Trolling. http://xkcd.com/826/
"Kids, this man is a veteran."
Natsumi Jun 1st 2011 11:21AM
WTB this in RL!!
Cbeefman May 31st 2011 5:33PM
i've always wished i would do something worthy of such recognition
i would love to have my contribution to a world i've called home for so long, however small, be "immortalized" in some way
if only i could get off my ass and contribute something worth a second look
Arrohon May 31st 2011 5:34PM
Smart business move on Blizzard's part. Hiring the only guy that knows how to play the class (well the only one that wasn't afraid of admitting it considering the obvious nerf that would follow)
patgamer May 31st 2011 5:40PM
Ah.. Interesting video! lol, I could not imagine my Warriors playing like that nowadays.. running up to mobs? What was that.. nooo.. I would be lost without my intercept.
I couldn't even tell that video was WoW for a second, if it wasn't for the gryphon/eagle heads on either side of the action bar I could have mistaken it for somthing else.
I do like how Blizzard uses things like this for ingame though and most of us have no idea. "Ramaladni?, hm.. wonder what mum has cooked for dinner, well it's a dps upgrade. needing!"
Matthew May 31st 2011 5:43PM
Indalamar is Rossi, isn't he.
Durenas May 31st 2011 6:56PM
Haha.... I think not. Well I don't know for sure, but I really doubt it.
KataSamoes May 31st 2011 5:48PM
I paid attention. And I was in awe. He only had to bandage ONCE through clearing that entire building?
Crazy.
Arrohon May 31st 2011 5:55PM
He also had to use a potion at least once. He was taking a fair amount of damage though considering how fast things were dieing. Man, I wish my warrior was that awesome.
Shrike May 31st 2011 6:47PM
I noticed that, too, though he did potion at least once... And this was when the potion cooldown completely ignored combat, so he could have done so again the next time he needed health after that bandage.
Durenas May 31st 2011 6:57PM
this was also before the bandage debuff, as I recall.