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Reader Comments (Page 1 of 1)
6-01-2011 @ 12:08PM
Bumblebee said...
@cronos
"1) I think poisons should go the way of Vanishing Powder, Ammo, and Soul Shards. Just allow us to poison up our weapons via a skill for each poison type."
More of a Quality of Life -issue really. No effect on our DPS, but would free some bag space.
"2) Have attack crits apply multiple stacks of Deadly Poision. This will help with switching targets, as we'll get our deadly stack up to full faster."
I really like this idea. It wouldn't only help apply poisons faster (which would be a significant buff for Assassination) but it would help make Crit a much more desirable stat overall.
"3) Give Rogues a Raid Buff. Maybe make Honor Amongst Thieves baseline with a % increase for subtlety."
Assassination has +8% Spell Damage via Master Poisoner. Combat has +4% Physical Damage via Savage Combat and Sub has HaT. All of them raid buffs. We already have the baseline buff utility in that sense. How effective they are depends quite a bit on your raid comp and size.