WoW Rookie: How to play WoW with a partner

A few weeks ago, we talked about choosing a character to play with a partner. I'd originally intended that post to be about the playtime you spend in game with a significant other, but the matter of simply choosing a character seemed to expand.
Playing with a spouse, partner, significant other, or loved one -- you know, playing along with someone else -- can be one of the most rewarding ways to play WoW. Not only do you get to explore and adventure in Azeroth together, but it helps justify the time you spend playing the game. It takes "video game time" and turns it into "quality couple time." It's like magic!
Partnering up in WoW isn't terribly difficult; after all, you spend most of your time together in real life. It makes sense you'll be cruising around fantasy worlds together. While you probably play with your partner pretty naturally, there are still some tips that will make your life a little easier.
You like big bags
You're gonna need bigger bags. Don't get me wrong; even when you're playing solo, bigger bags help things progress. You'll find quickly, however, that bigger bags are a stone-cold requirement when you're partnered up with another player. This is simply because you won't be able to hearth back to a vendor every time your own bags fill up; you've got to wait for the other person, too.
When you're doing quests with your partner, it's kind of a jerk move to be like, "I'm done -- see ya, sucker!" The more considerate choice (and the wise choice for those of us who don't want to ride the couch) is to wait for your co-player to also be ready for a quick trip into to town.
Get bigger bags. Trust me. Spring the cash.
Resist dungeons
With all the changes to WoW in the expansion, the average player has the valid choice of using dungeons to level up. You get pretty good gear, and the experience points make the time worth it.
I'd recommend avoiding dungeons if you're leveling up with a partner. First, it's an immense amount of pressure, and if your duo isn't totally hot on the stick, you're going to feel the results of that pressure. Second, you have to deal with all those other people -- you know, puggers.
While it seems strange to me that the universe hates all PUGs, even puggers hate PUGs. Yet, PUGs are out there. One bad PUG can wreck your night when you're playing as a pair; just skip them.

It can be surprisingly easy to lose track of where your partner is on the map. Slapping a raid marker over each of your heads will help you find your partner no matter what you're doing.
There is another recent addition to the interface that will make your life a little easier. When you target another unit, crosshairs appear on the minimap. It makes your target stand out a little more, which is just another way to make sure you can always reach your partner.
Don't get too far apart
It can be tempting during fast and furious play to get separated from your partner. Try not to do that. It's a basic matter of survival. While most of the game can be handled easily by a solo player, sticking close to one another will help your team live through tougher encounters.
Don't play without one another
This advice is in the same vein as "don't get too far apart." Leveling can go by very quickly. If you play without your partner, you'll find yourself a few levels ahead in almost no time at all. The mechanisms that determine how much experience each person get will help correct the problem, but once an experience gap is created, you'll have trouble closing it.
Play to your strengths
Especially once you've reached the endgame of WoW, there are many different avenues of gameplay. You can do PVP, raiding, crafting, roleplaying, and so on and so on. The thing you need to nail down is what you, as a couple, prefer to do with your time. Once you have a solid notion of how the two of you like to play ... do that.
You don't need to do everything in the game, especially if you're tight on time. If you both like to raid, for example, find a raiding guild that has room for your duo. If you're PVP players, then check out the 2v2 bracket of the arena.
Don't be afraid of alts
The nice thing about playing as a couple is that it's pretty easy to adjust your playstyle. You don't need to rush to level 85 for the sake of your guild, and you can pretty much do whatever you'd like. If your duo decides you'd like to start all over again, you can simply explore other classes.
Filed under: WoW Rookie
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Reader Comments (Page 2 of 2)
Fweet Jun 2nd 2011 7:33PM
Excellent article full of good advice. Leveling in tandem has pretty much always been dificult.
Pyromelter Jun 2nd 2011 7:42PM
In my experience, the hardest part about a leveling tandem is the speed at which people play. If you're like me and go at a million miles an hour every second I'm in game, it doesn't work to level in tandem. It's likely that most people will play at different paces, so to successfully level in tandem, it helps if both players are going at the same pace.
If you're like me, there is nothing more frustrating as when you are trying to kill some crocolisks for a quest, and your partner is fishing for oily blackmouth.
loop_not_defined Jun 2nd 2011 8:53PM
Playing with my wife, it took me quite a long time to learn her pace and stop running ahead of her. She didn't enjoy it *at all*. Basically, I had to learn how to play with other people outside of a dungeon. :P
Aruhgulah Jun 2nd 2011 7:49PM
I and my husband leveled together from Vanilla, first with a 'lock/rogue pairing, then with our current mains, protadin & holy priest. Since we were both new to WoW, it was a learning/exploring experience for both of us, and it made things a lot more fun. ESPECIALLY the tank/heal pair. Talk about synergy -- in Vanilla, BC & Wrath, we were pulling & taking down things as a pair that solos (and groups) couldn't manage. It became a game: how much could we pull? Entire camps of mobs? No problem!
Doing instances together depends on your partner, the instance, and the classes/specs you have together. Our tank/heal team had a blast doing instances together, and that attitude and fun communicated itself to the PUGgers and made PUGs a breeze -- when DPS realized that both tank & healer were not only guildies but husband/wife ("you piss one of us off, you lose both tank & healer"), it usually settled down all but the most obnoxious PUGgers. It let us develop our coordination and style that still has us much in demand for guild raids & groups.
Persephanie Jun 2nd 2011 9:15PM
My situation was the same except as i commented below, My BF got burnt out playing a tank quickly. So that was the only downfall to our playing together. I'm glad that you two worked it out. ^_^
Persephanie Jun 2nd 2011 9:12PM
My Bf and I rolled a tank and a healer class for our guild. The problem is I LOVE my healer but, he gets burnt out on his tank quickly. Its gotten to where any time I ask, "Hey hun wana run a dungeon" the usual reply is "Eh, I really don't feel like dealing with pugs (or the guild) right now." Or "Na, I'm playing some other game (or an alt)"
Or "No, I'm burnt out with my tank atm."
I on the other hand would have been 85 a week ago had i not had to wait for him. Its really a strain. Part of me wishes that i had rolled a DPS class instead, that way I could have my priest 85 by now with out waiting on him.
Granted having a tank and heal for a pug group gets you back to back to back insta-queues, its still a bitch having to wait to play my favorite class just to play with him.
Also in playing with him, Ive gotten used to healing him so when i play with other tanks its different. For example having him beside me, I call out certain moves and commands and whatnot. With out him I find myself still absent mindlessly calling them out to the other tanks and he looks at me like 'wtf?' then I feel bad for playing with out him.
Ultimately I suggest if you are going to play a class with your partner it is great when you both are on, having fun, and doing things together. However I suggest rolling a class that wont easily become your favorite, lest you end up having my scenario happen to you.
Oh and one more note, one of you should roll a melee and the other a DPS. I cant tell you how many times I played together with him on my rouge and it totally sucked because he was playing on his warlock. He would attack something quickly and not give me opportunity to get my stealth attack or pick pocket in. It was much nicer on tank and heal because he could start the attacks and i could focus on him. Where before we were both focusing on different mobs and going in different directions and ultimately getting on each others nerves. So if one of you is a speed attacker make sure the other rolls a caster, it will work nicely.
GOOD LUCK ^_^
Revynn Jun 2nd 2011 9:23PM
You're doing it wrong.
- "you both have to be online to play together which can put a strain on the partnership. If one of you doesn't feel like playing, that slows down the other one."
So you play a different character when the other person isnt around or doesnt want to play. The majority of "leveling partnerships" will include at least one person who has already been playing the game for some time. That person can spend their solo-play time doing dailies on their main or leveling a seperate alt. I have a lvl 10 rogue sitting around waiting for the next time my wife feels like playing her warlock, which in all likelihood wont be for another year.
- "If you have professions then that can cause problems too. Gatherers will need to keep running off the questing track in order to grab herbs and ores, skinners will really slow things down."
So then don't pick up any professions. They're not necessary to enjoy the game. Leveling in and of itself should give you sufficient funds for repairs these days.
- "Loot can also be problematic. Do you use group loot? If you do then you both have to loot your mobs else one of you might miss out on something good. The two of you might split up to kill faster, one of you kills a mob but its your partners loot, so you have to get your partner to come over to loot it while you go over and loot their kill."
Set it to free for all. Problem solved. The point of leveling with a friend/spouse/girlfriend/etc isnt gear. It's doing something *together*. Even better, as someone pointed out last time, set the loot to "All for Her".
- "Or you might use free loot instead, but then that might cause arguments with fairness."
Really? You're going to argue over loot "fairness" with the person you're trying to spend quality time with? To be honest, that's really frigging childish.
Mitawa Jun 2nd 2011 11:39PM
After years (years, mind you- since 2005, actually) my fiancée and I have discovered that we simply cannot make pairs and make them stick together.
See, we're both alt-o-holics, and there's never a guarantee that we'll want to play the same character pair at any given time. If one of us want to play half of a pair and the other want to BG on a main, we're in Angst city. Similarly, carefully avoiding a toon who's pair isn't being focused on right now can frequently kill enthusiasm for that toon.
So... Play with a partner, but don't push the issue. Try making simple rules like "play whenever but don't get more than 3 levels ahead so we can still dungeon" if that doesn't work. If neither works, just know that at some point you'll both be 85 and appreciate being able to chat while you're leveling separately (bonus if one of you can disenchant. Staying in a party in separate zones can be very nice with a 'chanter.).
mgall726 Jun 2nd 2011 11:53PM
Leveled a priest with my paladin boyfriend.
My advice: If one of you has a gathering profession, you both need a gathering profession. That extra exp adds up FAST.
Make a macro:
/invite (character name)
/ffa
And make sure you click it at the start of your sessions. So many times starting quests together when one of realized, wait...I can't loot these.
And pugs aren't bad if you both have played before. Especially with the tank/healer combination, you can feel like you have someone to rely on going in.
zee Jun 3rd 2011 3:13AM
I've had a great experience with playing WoW with my boyfriend. I totally agree with the no dungeon thing--I'm the one who is into instances and end game content whereas he has always been more comfortable with pvp and sticks primarily to BGs.
Any time I tried to pug a dungeon with him, it generally ended up being a nightmare. I had done them so many times I was on auto pilot while he was running around yelling wtf while dying from not LOSing behind a pillar. Don't even get me started on Occulus...
At this point, we cruise around and do our own thing. We sit next to eachother while we play, but we aren't even in the same guild. We do BGs together and that's enough. It's all about finding a balance that works for you.
Kiomi Jun 3rd 2011 4:51AM
I've leveled a mage up to 80 together with my mom (yes you read right), who plays a paladin.
We mostly played together unless our schedules didn't match. It took a long time since we only played a few hours a week, so we allowed eachother to level a little by ourselves, but never more than 3.
Now we're about to hit the cata content (admittedly i've already peeked a level ahead in hyjal because i love it.).
What made it easy is that we always called eachother on skype so i could explain the quests and which guys we needed to kill.
I still wish my boyfriend woul play wow though.... but i simply can't get him into it. :(
Tahuma Jun 3rd 2011 8:25AM
These are awful excuses to me. The time spent with a partner and talking and laughing with them while you do quests together is the best part of WoW. You make it sound like playing with a partner is stressful.
If it's stressful, then maybe you don't like your partner THAT much to want to play with them constantly. Or perhaps you just wanted to solo level the whole time.
Or you simply had a bad experience!
Rubitard Jun 3rd 2011 8:54AM
I'm not about to get the woman I love hooked on this crackrock! It's too late for me, but she can still be saved!
Bovinebill Jun 3rd 2011 9:18AM
Another piece of (marital) group leveling advice. Don't tell your wife you're going to level a new character with her, then show up with your new orc in Durotar wearing 5 pieces of BoA gear.
Wifey no likey.
Amaxe Jun 3rd 2011 10:12AM
I'd avoid leveling pacts if you're not a veteran of the game already. Whenever I tried them, it always turned out that one player would not be willing to play as much as the other and that means you can be stuck with a character you want to advance but are stuck. The result is:
1) The tedium of bringing an alt up to the level of the original toon to do something solo.
2) The tedium of then going back to content already done with the original toon.
It's probably ok if it's some class you've done before and the purpose is for two friends to have characters hang out together, but if you're exploring a new class and new content and enjoying it, waiting on that person is going to be terribly frustrating.
TL:DR, if you want a leveling pact, make sure it's over content and classes you have done before and not something where you will want to push ahead.
Amaxe Jun 3rd 2011 10:14AM
#2 should read, "The tedium of then going over content with the original toon which you have done with your new alt." The way I phrased it before seemed like I was merely repeating #1.
Joe Jun 3rd 2011 11:33AM
I think that's a bit unfair to rate Stella down. Some good points were made.
One thing I think we all have to acknowledge is that, in the current game, Blizzard had definitely designed leveling to be a solo activity (particularly in regards to questing). Leveling can certainly be done in a group, but you have to be aware of the places where group issues will rub awkwardly against the soloing design perspective of Blizzard.
But the Stella's responders are also right in basically saying that you should only attempt to level in a group if the primary goal of the experience is to spend fun, leisure time with a friend/loved-one; and the actual leveling is really just a secondary thing. WoW is just the activity bringing you together, not the sole purpose.
If your primary goal is leveling (particularly leveling fast), then just do it solo.
Avellea Jun 3rd 2011 12:49PM
I have been playing wow with my husband for a little over 3 years now and love it. We dont always want to do the same thing so we dont spend 100% of playtime doing the same things. We do raid and do arena together and when we level toons we always do it together, but we spend some in game time appart (as appart as you can be when sitting next to eachother) and we are both fine with that.
We have always done dungeons together even before LFD and it has never caused problems with us, but we are pretty equally skilled at the game. If you are playing with someone who is not that great I would def agree to avoid random dungeons together.