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6-03-2011 @ 8:43PM
"You see a glimpse of Ragnaros at the very beginning of the zone, but you don't get to witness him gaining any ground".He'd fit right in with Blizzards image of the Alliance then...
6-03-2011 @ 10:36PM
6-04-2011 @ 8:28AM
Absolutely. In fact, the Alliance can only be found in their capital cities now. They were given no new outposts, no new quests, and certainly don't have an easier time moving through various horde territories. Dude, both sides gained and lost ground. Don't waste your time crying over drained lakes.
6-04-2011 @ 9:39AM
Yeah, yeah, yeah. Use bad sarcasm if you will. The fact remains that the Alliance have nothing positive going for them at the moment. Understand the need for game balance and all that, doesnt matter - the fact remains that it's not that much fun to play as an alliance at the moment. We don't even get to go on the attack in Twilight Highlands !
6-04-2011 @ 2:13PM
And this, ladies and gentlemen, is why Blizzard is afraid to make the players lose.
6-04-2011 @ 5:46PM
Before Cataclysm, Alliance controlled or had a significant presence in several more zones than the Horde. After Cataclysm, Alliance still controls or has a significant presence more zones than the Horde, but only a few more instead of several more.If things start out already unbalanced in favor of one faction, balancing them will look like that faction losing ground.
6-04-2011 @ 5:58PM
Sarcasm aside, playing the Horde side is not all victory parties and beer. In fact there are very few places where it really feels like the Horde is 'winning'. We've got a new warchief, who treats the majority of our faction races like 2nd class citizens. The Taurens have just lost arguably the coolest faction leader know to wowkind. Sylvanas is going mad, and setting herself up as the new Lich Queen. The Alliance now has a strong military presence near to our main capital. Camp Taurajo and Honor's Stand were lost. Old HIllsbrad is now swarming with undead that are far more Scourge than Forsaken (reinforcing the Sylvanas has gone loopy bit). The Dragonmaw need to steal food to survive. Our archeologists seem to be siding with the bad guys, and as players, we follow the Alliance guy around instead. Our airship in Deepholm (both airships I assume were built there, rather than going through the mailstrom) is now a wreck- yes the Alliance one is full of TH cultists, but at least it's still intact! Our generals are making such bad decisions that when they get executed, you can kind of understand why we should have our necks on the block too.Neither side is really feeling full of win this expansion. On the other hand, you appreciate the wins more if you weather the bad times too. The idea that the Alliance are the only ones who aren't getting beer tokens does irritate though.
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