All the World's a Stage: Tauren and timelines in roleplay

All the world's a stage, and all the men and women merely players. In World of Warcraft, that player is you! Each week, Anne Stickney brings you All the World's a Stage with helpful hints, tips and tricks on the art of roleplay in WoW. Have questions about roleplaying, or roleplaying issues? Email me -- I'm always open to suggestions!
Last week, we discussed the timelines of gnomes and dwarves, two races that recently discovered their roots. Though the dwarves and gnomes were originally Titan creations, today we're going to talk about a race that has simply been here since the beginning -- the tauren. Much like the night elves, the tauren have a gigantic chunk of history that is simply ... missing, though the tauren have more of an explanation for that absence of information than their night elf counterparts.
For tauren roleplayers, however, the past isn't really an issue so much as current events -- and the tauren race has a lot to think about. The tauren have often been thought of as the "nicest" of the Horde races, peaceful and generally kind to all. That's what makes what happens to the tauren race in Cataclysm twice as bitter -- their people turned on, their leader killed in cold blood, and their home under siege. Despite all this, the tauren remain staunch allies of the Horde, willing to lay down their lives for honor.
Life spans
The tauren race has two distinct life spans that are mentioned in the various World of Warcraft source books. One is considerably shorter than the other. However, we'll be going with the most recent of life span references. As always, keep in mind that these are merely references taken from the RPG books; use them as a general guideline if you wish, but don't take them as set in absolute stone.
A tauren reaches maturity at roughly age 50 or so and is considered middle aged by age 75. An old tauren is roughly 95 years of age, a tauren of venerable age is around 110, and the maximum life span for a tauren is approximately 115 to 150 years or so. Earlier accounts have tauren hitting maturity at age 15 and rarely making it past 100 years of age; however, given what we know of existing lore, the most recent references are probably much closer to "correct."
History and timelines
Here's where it gets tricky. The tauren race were originally a nomadic people that wandered the plains of The Barrens. They didn't write down historical events; these were passed on by stories and word of mouth. So we have virtually no known record of tauren history prior to their inclusion in the Horde. There are a few written pieces of tauren history available for players to look at in the form of the Thunder Bluff scrolls. These scrolls are located in Hammul Runetotem's tent on Elder Rise in Thunder Bluff and detail some of the earliest history of the tauren.
These scrolls are merely legends, and whether or not these scrolls are accurate is unclear. But beyond the scrolls, there is nothing regarding tauren history. What does this mean for a roleplayer? Well, think about it -- the tauren passed down history through stories and legends. This makes a tauren character a perfect storyteller, if you feel like trying your hand at writing fables and myths. Since there is no real recorded history; you can make up your own without stepping on too many toes.
The known, existing portion of tauren history begins in roughly year 20 (or year 25 on the unofficial timeline). The tauren people had long been nomads, roaming across The Barrens and warring with the centaur also native to the region. However, the centaur were beginning to gain the upper hand. Chief Cairne Bloodhoof, leader of the Bloodhoof tribe, recognized the need for all the wandering tribes of tauren to come together so that they could defend themselves as one people, rather than wandering tribes.
This was the genesis of Thunder Bluff; it was all Cairne's idea. The centaur, however, fought back every step of the way -- and it was during one of these fights that Cairne encountered Thrall, a strange, green-skinned creature who seemed to have a deep connection with the earth that resonated with the tauren chieftain. After Thrall helped the tauren not once, but twice over, Cairne agreed to join Thrall's Horde, convinced that the orc's vision of a peaceful future was something well worth fighting for.
All through World of Warcraft and The Burning Crusade, the tauren lived their lives fairly peacefully, interrupted only by the occasional squabble with centaur, quillboar, or dwarves intent on digging up sacred land. In year 27 (or 32 on the unofficial timeline), the tauren traveled north with the Horde and stumbled across the taunka, a new race that shared obvious ancestry with the tauren people. Unfortunately this link wasn't really explored in full -- but from what we can gather, the taunka of Northrend evolved from the tauren race.
In year 30-33 or so, just on the cusp of the Cataclysm, tauren history suddenly took a turn for the worse. Chieftain Cairne Bloodhoof, who had led the tauren from a nomadic life to a proud group of people with a home to call their own, was killed by Garrosh Hellscream in a duel. Though the tauren originally thought it was the duel that killed Cairne, it turned out it was the plan of Magatha Grimtotem, leader of the Grimtotem tribe. The Grimtotem were one of the few tauren tribes to never officially join the Horde, unwilling to accept an alliance with "lesser creatures."
Magatha poisoned Garrosh's blade just before the duel began, and with one strike, Cairne was dead. The Grimtotem matriarch immediately ordered her tribe to attack Thunder Bluff and the surrounding areas and to kill anyone that remained loyal to Cairne, including his son, Baine. Baine escaped and led a counterattack, quickly crushing the Grimtotem forces and banishing Magatha from Thunder Bluff forever.
The death of Cairne was a terrible blow to the tauren people, but his son, Baine, stepped up to continue Cairne's legacy of peace. This wasn't the end of sorrow for the tauren, however. When Deathwing ripped through the land, the quillboar of southern Mulgore took the opportunity amidst the chaos to strike back at the small settlement of Red Cloud Mesa, killing civilians in the process.
Just outside of Mulgore, the small hunter encampment, Camp Taurajo, was burned to the ground by Alliance soldiers seeking to pave a path through The Barrens. As a result, the tauren constructed a Great Gate to seal Mulgore off from The Barrens, leaving only a small, easily defendable path to the north as the way out of Mulgore on foot. In Thousand Needles, the entire canyon was filled with water, the few survivors who weren't washed away either taking refuge in Feralas or fighting off the Grimtotem atop the spires that remain the only dry land in the now flooded valley.
The tensions between the tauren and the rest of the Horde run high as a result of Cairne's death, though it was an accident caused by Magatha's meddling. Cairne didn't agree with Thrall's appointing Garrosh as Warchief, and his son bears the same uncertainties toward Garrosh as well. Though the tauren have a place of honor in Orgrimmar, they are still relatively uneasy when it comes to Garrosh's intentions for the Horde.
This leaves a lot for a tauren roleplayer to play with.
Roleplay potential and resource information
What does all this mean for a tauren roleplayer? It means that a tauren reaching maturity on the cusp of Cataclysm has lived through the past 50 years of tauren life -- before Thunder Bluff was created, before the tauren people joined the Horde. It also means he was absolutely there for Cairne's death and everything after. Since a mature tauren has lived through all the current sorrow the tauren people are experiencing, roleplayers have a vast well of reactions to pull from for a tauren character.
Does he side with Cairne and Baine, believing peace to be an option? Does he think that perhaps Garrosh has the right idea? Does he hate the Grimtotem or agree with their position that the tauren might just be the superior race? How does he feel about the Alliance, after what happened at Camp Taurajo? Does he trust his fellow members of the Horde, or is he wary of everyone, tauren and other race alike? Has he lost family or friends to the vast amounts of devastation brought about by the Cataclysm?
Though tauren life prior to their involvement with the Horde is largely unknown, there are plenty of resources out there for their current situation. I highly recommend all roleplayers interested in tauren history pick up the novel The Shattering by Christie Golden; it explains what happened to Cairne and Magatha's uprising in detail. In addition, tauren shaman may want to pick up the Warcraft: Shaman manga, which explains some of the events just prior to Cataclysm as well.
As always, Wowpedia is a great resource for information regarding the tauren race. In addition, there have been several Know Your Lore articles written about the tauren, from the history of Cairne Bloodhoof and his son Baine to the events in Southern Barrens and a look at tauren politics prior to Cataclysm's launch.
For tauren roleplayers, the current state of the tauren population is grim and somewhat bleak. Whether your tauren character clings to the grim and bitter attitudes of the survivors or embraces a hopeful outlook for days ahead is entirely up to you.
Filed under: All the World's a Stage (Roleplaying)






Reader Comments (Page 1 of 2)
Eike Jun 5th 2011 8:23PM
I don't know why anyone would think the past isn't important to tauren RPers. Its MASSIVELY important and honestly the lack of it really bothers a lot of us. Like... Trolls have 10,000 years of detailed history and a bunch of instances to explore. Tauren have NOTHING.
ninjivitis Jun 5th 2011 9:11PM
This has always been very frustrating for me too. Blizzard dumps lore on the Night Elves and Trolls and it seems like most of the other races have lots of lore as well.
Angus Jun 5th 2011 9:45PM
We wandered the lands, never taking more than needed and always trying to remain in harmony with what was there. Our ancestors learned of magic from the Earthmother. She taught us how to talk to the ancestors and how to be one with the wild places around us.
We loved, we hunted, we learned from the land, we lived. Nothing else matters. We do not need to know where our ancestors were when the Elves blew up the world. We don't need to know who exactly the Earthmother is in the name of the other races. We don't need to paint a canvas that has broad strokes in with a fine detail brush.
Cairne is gone and we have lost a just leader. But we have not lost his wisdom. He will answer the call, just as any revered ancestor does when called. Unlike many of the others, we do not lose the wisest of us when they die, we merely have to know how to call them.
We are Tauren, we live in the present, revere and learn from our ancestors in the past, and look forward to a future in which our children's children can call on us for wisdom.
Rubitard Jun 5th 2011 9:10PM
Cairne uniting the tribes reminds me of Tecumseh: http://en.wikipedia.org/wiki/Tecumseh
Amaxe Jun 5th 2011 9:42PM
Well, since the culture is based off of stereotypes of the Plains Indians, I'm sure there is a lot of Native American culture and people who could be an inspiration.
Tzivya Jun 5th 2011 10:10PM
While they may be based off the Native Americans, they always seemed more like Australian Aboriginal tribes to me. But then, I live in Australia (Though am American by birth and lived there the first 30 years of my life. ;) )
arelano Jun 5th 2011 9:16PM
I love this article! Good stuff.
Manada Jun 5th 2011 9:29PM
Aged Beef anyone?
Amaxe Jun 5th 2011 9:41PM
"The tensions between the tauren and the rest of the Horde run high as a result of Cairne's death, though it was an accident caused by Magatha's meddling."
Um... it was a duel to the death. Garrosh was trying to kill him anyway. So Cairne didn't die the way Garrosh intended him to, but to call it an accident is kind of odd.
Good article though. I was hoping there was more to the lore of the tauren, but I guess it's really a case of "make up what you think fits in before the Orcs arrived."
Angus Jun 5th 2011 9:54PM
The accident was Garrosh winning.
If you read the book. Cairne had him dead to rights. No-neck Orc with an Axe from Karazan vs a minotaur that DUEL-WIELDS TREES.
Garrosh thought Cairne was too old to fight well and that he'd back down. He wasn't expecting to be fighting for his life and wondering if the next swing would be the one to end his reign as Warchief. Garrosh was trying to stay alive and barely nicked Cairne. The blows coming at Garrosh, in comparison, would have outright smeared him.
I think Garrosh should be forced to have Cairne as an advisor that is summoned by a Tauren Shaman. Someone to remind him of what honor truly is.
Amaxe Jun 5th 2011 10:44PM
I did read the book.
An accident implies something unintentional. Magatha intended to kill him. Garrosh intended to kill him. There was nothing accidental about the death either way.
Of course since Garrosh survived, I guess that gives the Horde players extra motivation in hating Magatha. ;-)
Sintraedrien Jun 6th 2011 2:03AM
Lol- more like extra motivation in hating Garrosh, who knows neither the meaning of honor nor responsibility.
:p
When he brings back to life the druid children slain by his own anointed warlord Krom'Gar, then I might concede he has learned a little about responsibility. And when he sacrifices Magatha, and restores Cairn to life, then I might concede he has learned a little of honor.
Sintra E'Drien of the Ebon Blade, né Sindorei (I'm tired of fighting, I'm going to pick flowers)
ps. If anyone knows honorless slaughter by cpmmanders anointed by irresponsible rulers, it is the Knights of the Ebon Blade
razion Jun 6th 2011 4:29AM
Both Cairne and Garrosh were serious about their bout--they are honorable fighters, in the least, and would respect the promise they made to go through with the mok'gora. And while they did intend to kill each other, we do know that Garrosh actually liked Cairne and was fond of the old bull. Garrosh would have rather Cairne backed down and dropped the issue--Garrosh didn't WANT to kill him, but kill him he would if he had to. Which, as it turns out, he wouldn't have been able to do without Magatha's poison. It was evident enough in the fight for even Garrosh that he didn't have anything in the fight going for him--stamina, strength, agility, intelligence and above all experience. Garrosh knows he should have lost that fight (divine intervention notwithstanding), which is why his hatred for Magatha is so strong (as shown in the very nice letter he sends to her).
foster.emma95 Jun 5th 2011 10:05PM
that legacy video up there fuels my burning hatred for garrosh >:C i can get pretty emotional. xD
raleighpop Jun 5th 2011 10:23PM
I am not an RP'er and only looked into this article 'cause I like taurens, for some reason I think they're neat. I also hoped it would lemme know why lorewise female taurens don't have udders. Frankly I think that would be awesome. Mostly for bad puns but still. What reading the article made me wonder most though was how had I missed the fall of Cairne video near the end? It was awesome and as we get a moviewatch article every day, I cannot imagine how I missed that one, unless someone else slacked and didn't get to it.
Skarlette Jun 5th 2011 11:36PM
Agreed on the awesomeness of that Legacy video. I had never seen it before, and I was absolutely riveted from start to finish. I read The Shattering so I recognized what it was showing immediately, but the way it was filmed there was amazing. Major kudos to whomever made that machinima!!!
Also makes me wonder why there can't be an in-game cinematic similar to this (but obviously shorter) that explains how all this happened. I was glad there was at least a bit of explanation during the Children's Week quest in Mulgore, but it's still a travesty that such major lore developments (along with Fandral's fall from power and Magni's stonification) are only explored in out-of-game sources. I enjoy the books/comics/manga/breakfast cereal as much as the next loremaster, but there should still be enough info in the game to explain things as major as losing faction leaders. /soapbox
Mitawa Jun 6th 2011 9:36AM
Tauren Females do not have udders because tauren are not bipedal cows.
Their skeletal and digestive systems are entirely different. They did not evolve from cows, nor did cows evolve from them. The Earthmother created the tauren exactly as they are and placed them on Azeroth. Cows are a recent human/eastern kingdoms phenomenon.
If nothing else... Look closely at a male tauren sometime and notice their "snaggle teeth", do the quests and see how much they hunt. Do cows eat meat? No. Tauren act more like wolves.
Do I oink at orcs because they have tusks? No. Do I baaa at draenei because they're space goats? Well, maybe, but that's more of a Horde/ Ally conflict thing, really.
Try
http://goingbearfoot.wordpress.com/2009/02/03/field-book-1-tauren-skeleton/
for more info.
patgamer Jun 5th 2011 11:32PM
I've never really been interested in playing a Tauren character, I don't know what it is that turned me off but after reading this article I actually feel like playing a Tauren Warrior.
It's kind of sad though that they don't have more content influenced by them, That's mostly why I like the Dwarves, they have Brewfest which is basicly a Dwarf holiday :P and then all that Titan business scattered around Azeroth and.. Brann.. who shows up all the time.
Maybe they should have a Tauren character like Brann in some way, could definatly be interesting to follow his adventures around Azeroth or whatever new lands we get in the next expansion. I'm kind of an Ally purist though so.. they may already have a character in game like this that I've missed :P
g2g591 Jun 6th 2011 12:22AM
no, you didn't miss anyone. They're kind of like the draeni of the horde, generally nice guys, but never really around anywhere.
RickH Jun 6th 2011 12:31AM
Anybody else finding it impossible to level a new tauren paladin? You can go north and help the goblins stripmine and destroy Azshara... wait, weren't we enraged at what they were doing to Stonetalon and were righteously slaughtering them for it? Oh, these are OUR goblins, so it's supposed to be OK now. Or you can go into Ashenvale and help the orcs clearcut the great forests and slaughter the ancient protectors who are defending them... but ancient protectors seem like the next best thing to sacred servants of the Earth Mother.
Sure, there are quests you can stomach, but so many of them make me feel like I'm on the wrong side and would rather kill the questgiver and his buds than the stated enemy. Not to mention the often horrible quests from Forsaken, speaking of wanting to kill the questgiver instead.
The Horde wasn't supposed to be evil, but it sure seems these days like the tauren (and sometimes the trolls) are the only decent people in it any more. Feels like the only thing keeping them around is old loyalties; if Cairne was deciding on joining today I doubt he'd ever go for it. Walling off Mulgore like Gilneas and telling everyone else to F off would be more likely.