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6-08-2011 @ 6:48AM
it actually removes most usefullness of this glyph in pve. why bother with soulswap at all and devote some cooldown-watch attention to it when it requires 2 gcd + 1.5 sec (less haste) to apply dots to a second target?the way we were using SS was mostly to keep dots up on 2 different targets which worked great in some fights like halfus and the twin dragons. now, it's back to it's original intended design, e.g. save you a bit of time when transferring the dots from one target to the next.thing is, with all the other timers of the dots, plus the fact that in order for SS to be efficient you need to active the "pull" portion of it while all dots are active on the source target, we most likely will end up not using it anymore. i'd rather change my rotation slightly and keep bane of agony on one target and bane of doom on the other and cast individual dots, than have to worry about that 30 sec cd.the trade just doesnt seem fair - why sacrifice 15 secs of dots to the destination target, to save the remaining 5 secs on the source?
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