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6-09-2011 @ 1:02AM
Hob, this has been said before in many ways, but I want to try to articulate it again. You're right in that certain bugs or poorly designed alterations to the game (buff/nerf, what have you) have been intrinsically more troublesome than the Scourge Invasion. But the Invasion was engineered to be *personal*. The average bug, it just exists. Its impact on you is incidental. The Invasion, though, put the ultimate griefing power into the hands of what was, unbeknownst to most of us, a huge group of latent sociopaths who took great delight in doing whatever they could to make the gaming experience hellish for other people.Now, I know all the lines, they've been said so many times. Phrases like "comfort zone" and "only 5 days" get bandied about like crazy. And it is awfully easy for you, since you enjoyed the event, to just say "you could have not played until it was over". But for those of us who weren't enjoying it at all, that sounds pretty much like our concerns are meaningless to you. That's probably why you don't understand, and why you still refer to our complaints in such a condescending fashion. That's why, all this time later, it's still a sore point.I didn't cancel my account during the invasion, but I was forced offline by a group of people who apparently had just been waiting to turn on the other members of their faction, and do everything they could to make the rest of the game inaccessible to those of us that were leveling, or trying to complete the holiday that the Invasion interrupted. I know that so many people think that Blizz cut it short because of our complaints. Maybe they did. My opinion is that they failed when they rolled out the event, allowing players to retain control of their zombified corpses. I wasn't playing during the Cata event, but from your comments, I assume they learned a few things from the Invasion.
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