Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
6-09-2011 @ 1:45AM
Gabrael said...
@ Glaras
Wow, does it ever sound like you really hated that event, and I'm sorry that's the case. Personally, I also loved the Scourge invasion. I also liked the AQ event back in the day, which didn't have the negatives that the Scourge did, but still felt big ... comparatively, the Cataclysm "events" seemed rather small, other than the entire world changing of course.
But I think the point is that a game like WoW should be more than just a theme park. It should be much more interactive. The Scourge event allowed for some of that interactivity (which is why a lot of folks loved it) but it did so in perhaps a not-well-thought-out manner that allowed for griefing on an epic scale (which, to me, sounds like your reasoning for not liking the event).
I don't think that just because they got one event wrong (in some ways) that they should be content to make the "new" and "exciting" stuff of the game simply a rehash of stuff they've done before ... the Firelands is the new Quel'Danas? /sigh. While fun, and I'm sure Firelands will have a bit of fun, it's the next turn in the themepark ride that is WoW.
I'm glad that Fargo and the other devs are excited about 4.2 and Firelands, but I'd much rather see them working to open up the entire world of warcraft to the entire player base than talking about how cool their latest rehash is going to be ... more stuff like the Scourge event, then, would be a good thing. They just need to do those things in such a way that it doesn't allow for mass griefing.