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6-09-2011 @ 6:19AM
I've thought about this a lot, and I'm sure the devs have too. The problem is: How in the nine hells do you balance a solo boss encounter to be fun and challenging for, say, a prot paladin, while also being *doable* by, say, a holy priest? Or perhaps that's a bad example, since I doubt there are very many solo-only holy priests, and they probably aren't worried about balancing the solo content for raid healers ...how about...what's a squishy glass-cannon class? Fire mage?Some specs (blood DKs, prot paladins, possibly some flavor of lock or hunter) can solo Marrowgar in ICC and find it a fun challenge. Other specs (holy priests, holy paladins) have a hell of a time doing Tol Barad dailies by ourselves. I don't see how you produce fun, challenging, interesting solo bosses unless you create 30 different versions of it designed to challenge each spec. Or at least five versions - one tanking, one mdps, one rdps, one raid heals, and one tank heals.
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