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6-09-2011 @ 10:13AM
I like the direction the game is taking for the people who don't raid. There is a different set of gear for PVP. What might separate the PVE game play from Raiding are same level reward items with different functions. If there's a raid boss with some special power, there's an item that drops in another raid with a special function directed at that particular raid boss that has a random chance to happen. If there's a PVE quest achievement for the PVE player, the reward is a high level item with a unique ability that helps them in the quest line. The way things come across to me is that ilevel is still the ultimate goal. If the ultimate reward is ilevel, there could be multiple ways to get it. Putting PVE/questing into the casual category sort of seems like a slam. I'm not sure I can define casual :) but PVE isn't.
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