Nothing Gold Can Stay: Change and the game's development

- Raids all require 40 people to run.
- To run a 5-man instance, you have to assemble the group via friends or through people on your realm.
- The only acceptable warrior is a tanking warrior.
- The only acceptable tank is a warrior tank.
- Hybrids heal. If they don't heal, they're not hybrid. More importantly, if they don't heal, you don't bring them to your group.
- In order to understand how to use a weapon, you must learn how from a trainer and then go out and attack things with it hundreds of times.
I would argue that in nearly every case that the development team has looked at a truism (even one enshrined in their current design paradigm) and decided to change or remove that sacred cow, it has been for the good of the game. Perhaps this has not always been the case, but certainly very often.
Let's look at some sacred cows currently part of WoW either through inheritance from older MMOs or that it has grown itself over the course of the past seven years.
- Armor and weapon types should be confining and class-defining.
- The distinction between hybrid and pure classes is valid and worth preserving, and pure classes should perform better at the role they can perform than hybrids.
- Professions should require a long process to level, and a player choosing to switch professions, even at max level, should have to go back to leveling zones and gather materials to do so (especially for a gathering profession).
- PVP and PVE content should use the same basic set of abilities, and they should function as similarly as possible in both scenarios.
Accessibility without dilution
Development is always after the holy grail of accessibility while avoiding dilution of the game and its milieu. All changes have to be considered in terms of their context and the fallout from making the change. A change like removing weapons skill and the process of leveling it had essentially no repercussions at all save that if you had a warrior in your group who'd never used a two-handed axe before and one dropped, he no longer had to go to the Blasted Lands and try and find an unkillable mob to beat on for hours.
It may be true that rogues are in fact not the top DPS class in the game and that it has in fact been good for the game and the majority of its players. It may be fact that rogues have such a varied and powerful suite of abilities that dominance of the DPS charts is not necessary for raids to continue bringing them to groups, and the same holds true for warlocks, mages and hunters.
This doesn't mean the developers can embrace this shift, as it may have ramifications for game balance, player demographics, and encounter design that are as yet unseen. It doesn't mean they can't, either, if it turns out that all the seeming positive effects of abandoning the pure > hybrid DPS balancing system outweigh those potential changes.
No change should be adopted simply because it would be a change. No change should be opposed on those grounds, either. What is good for the game and its players is the ultimate goal.
Filed under: Analysis / Opinion, PvP, Raiding






Reader Comments (Page 1 of 5)
ukwest Jun 8th 2011 3:41PM
Could we get some comment chopping in here?
Noyou Jun 8th 2011 7:15PM
Some people might call that karma.
Shyster Jun 8th 2011 3:11PM
It's strange to look back WITHOUT rose tinted glasses and see how far the game has actually come.
wutsconflag Jun 8th 2011 4:22PM
But... But...
THINK OF THE ROSE-COLOURED SPECTACLE MAKERS!!!!
If we all take off our glasses, they'll be put right out of business! Much like the makers of the dungeon meeting stones, they'll fall along into that long twilight darkness - relics of a bygone age and understood by few. Talked about only in whispers that begin, "back in my day..."
jfofla Jun 8th 2011 4:49PM
The game is very polished.
Cataclysm has the best gameplay ever, and is the best balanced version of WOW we have seen.
Stabaa Jun 8th 2011 7:18PM
It's these very quality of life changes that make me want to slap anyone who says "WoW was best in vanilla, derp" Because I know for a fact that the tears would soon start when they have to walk half of the way round org just to find a mailbox.
Conversely though, I do think WoW has become less of a game and more of a science experiment to create some sterile/balanced in every single way/will appease everyone sort of game. While the game is getting more and more convenient it's losing some of it's gritty RPG soul that the less well-honed games have.
(cutaia) Jun 8th 2011 3:15PM
Is this reason enough to just ban Stella yet?
(cutaia) Jun 8th 2011 3:30PM
I guess it was. :P
Hollow Leviathan Jun 8th 2011 3:43PM
I feel like I just walked onto a crime scene with chalk outline. What happened here?
Kar On E Jun 8th 2011 3:47PM
It's probably for the best that his comment was taken off as it just would have been trollbait for me, but I have to ask...what did he say this time?
(cutaia) Jun 8th 2011 3:52PM
Alright. Just to ease the curiosity, so we can put Stella in the past for good:
It was basically her quoting, "To run a 5-man instance, you have to assemble the group via friends or through people on your realm," literally 200 times, spread across 10 comments under alternate usernames. She had done it recently in another Rossi article, too, by just making 10 posts that said "No." Just massive walls of useless blackened posts.
As a fun back story, this all came around the same time as one of her "tin-foil hate" comments in another article saying that WoW Insider was clearly getting paid by Blizzard (or something to that effect) because they dared mention the Winged Guardian -- and so she therefore hated the site now.
Apparently this delusion led her to give up on her various annoying rants, instead moving on to simply being purposely disruptive. Good riddance.
superleadplexi Jun 8th 2011 4:06PM
Cutaia, you really need to get a life.
(cutaia) Jun 8th 2011 4:39PM
Only a complete idiot would judge a man's life on what they choose to do on their breaks at work. When I can play with my daughter, hang out with my wife, watch TV, play video games or do any kind of real leisure activity from a cubicle, THEN you can talk about my life. Until then, feel free to continue proving how awesome your life is by having a vendetta against a commenter on a blog.
Skarn Jun 8th 2011 5:05PM
Can we talk about change now?
Artificial Jun 8th 2011 5:40PM
"Until then, feel free to continue proving how awesome your life is by having a vendetta against a commenter on a blog."
lol... I've often noted that no one who actually has a life ever tells anyone to "get a life".
Noyou Jun 8th 2011 6:39PM
LOL good riddance Stella. I was kind of wondering why I didn't see an official rant by her in the last 2-3 days. No doubt she got perma-banned from the wow forums too (totally speculation but I'm good at-no I'm not).
@Cutaia it's the floating head. Happy smiling jovial. I once had a complaint by a customer that my fellow coworker "smiled too much". He was a great guy who was genrally happy 99% of the time. It just goes to show you "kindness does kill". Some people are just effing upset at the world and love to spread their hate like cancer. Luckily modern science has some good tips on how to treat it properly.
Lastly, this game has changed so much in the short 2.5 years since I have been playing. To get up or down based on any one patch ot expansion is really silly. I guess it's harder if you play one class exclusively. But really if you just roll with the changes they will generally change again sooner rather than later.
threesixteen Jun 8th 2011 3:17PM
sorry, could you repeat that?
shadcroly Jun 8th 2011 3:19PM
I think Stella might be having a bad day.
Bynde Jun 8th 2011 3:22PM
Why is this idiot doing this?
I mean, besides attention.
Icarus Jun 8th 2011 3:26PM
Wtf... ? no insta ban cleanup swipe crew here ?