Raid Rx: Preparing for Firelands

Now that we sort of have a release date for patch 4.2, the time has come to review everything healers should be aware of in anticipation. The gear "floor" is going to reset. This means you'll now purchase tier 11 items with justice points, so you'll have a chance to step into the new raids without having such a large gear deficiency. The valor vendor now has some new swag available for purchase. Your existing valor emblems will convert to justice points, so you may want to consider planning your item purchases around it (at least, if you still need to).
Still worried about the gear gap? Don't worry, as the Avengers of Hyjal have some new faction items you can buy to help in your efforts against Ragnaros and his minions. Certain items that are picked up from the vendor or from raid trash can be upgraded to heroic item levels.
At the end of the post, I'm going to list my thoughts on healing in tier 11, and I'd like to hear what you've thought of it.
Upgrading items to heroic quality
These are just some of the items that can be purchased from the valor emblem vendor.
- Phoenix-Feather Wand
- Firesoul Wristguards
- Firemind Pendant
- Soothing Brimstone Circle
- Firebinder Relic
- Scorchskull Bindings
- Bracers of Misting Ash
- Bracers of Imperious Truths
The tier 12 chest, gloves, and legs are also available for purchase with valor emblems for each class. In tier 11, certain raid zone drops did not have heroic versions of themselves (such as Chelley's Staff of Mending or Maldo's Sword Cane). While it doesn't seem that we'll be able to upgrade our bracers or our rings to heroic quality, it appears that trash drops like weapons and trinkets, as well as relic slot items purchased from the vendor, can be upgraded. There is a caster dagger available to us that is upgradable, Chelley's Sterilized Scalpel. It doesn't have any spirit on it, which means your DPS players will want to have a first crack at it. However, if they're already packing sufficiently good weapons, it might be worthwhile to hand it over to a healer, especially if the spirit can be made up in other gear areas.
Anyway, in order to upgrade a normal-quality item and power it up to the heroic version, first you need to obtain the item plus a Crystallized Firestone, which only drops from the heroic versions of Firelands bosses. I'm not sure how many of these will drop per boss, but my guess is something between one to three drops. Notice that the heroic version of the raid trash weapons will not be made BoE -- in other words, we can't take an item, upgrade it, and then park it on the auction house.
Faction and reputation
For other item slots, we'll need to turn to the Avengers of Hyjal. The Avengers are a new faction trying to keep Ragnaros in check. We won't be able to simply farm raid bosses for reputation, as we did in the early stages of Icecrown. Instead, we'll need to continue to grind reputation by doing dailies.
Belts can be picked up at honored. Cloaks can be picked up at friendly, and trinkets can be obtained at the exalted level. Naturally, this leaves rings as the final item that is picked up at exalted. The item level on rings are significantly higher then the other items, matching the item level of gear from heroics.
- Flowing Flamewrath Cloak
- Embereye Belt
- Girdle of the Flaming Foothold
- Searing Slice Girdle
- Firescar Sash
- Quicksilver Signet of the Avengers
The Fiery Quintessence has a boatload of spirit on it, along with a great on-use effect of 1,149 intellect over 25 seconds. What's more, it only has a 1-minute cooldown, compared to the traditional cooldown timer of 2 minutes that most other trinkets have. Naturally, you'll want to activate it during heavy damage phases of an encounter (whether it's the tank is being hit extra hard or the group). I'll grab it and add it to my arsenal of healing trinkets, though I don't know how often I'll get around to using it. I'm not the best when it comes to on-use trinkets; I have a bad tendency of forgetting about them when I'm in the "zone" of healing.
Wrapping up tier 11
Personally, I'm tired of healing this tier. The attrition and the grinding has worn me down.
It was a decent introductory raiding tier for Cataclysm. While there were some healing-intensive and control mechanics (like Chimaeron), the rest of the tier hinged heavily on overall group skill and individual effort. By comparison, Icecrown was largely about reflex and quick healing. But this tier 11 stuff? Healers were best rewarded if they were able to "read" what was going on.
Healing was extra tough at the beginning of the tier because not only did we have to master the encounter mechanics, we had to get used to the new healing model. Much of the pain was on us to relearn how to heal. I know that's what led to a number of healers departing the game because they just didn't have the skill to adapt. It was really easy during The Burning Crusade and Wrath of the Lich King because our mana pools didn't matter.
I hope Firelands will be a rejuvenating experience for healing. The assorted encounters I've healed on 10-man show extreme promise; that place can't come soon enough! I know that summer is here and all that. The guild leader in me is going to work really hard to continue recruiting and attracting players (such as shadow priests, warlocks and rogues). I don't know about you, but I'm perfectly content beating the heat outside the house by stepping into Firelands!
We won't be using our mana-neutral healing spells as often these days, since our gear levels have gone up. No point in using a spell like Heal when we can use a faster or harder-hitting heal. It isn't just because we can -- it's because we have to. With mana costs staying the same, the only ways developers can make things punishing and engaging for healers is to increase incoming damage.
So now that we're winding down tier 11, what were your overall thoughts on healing this tier as compared to past tiers and expansions? We're taking everything into account, from normal mode versions to heroic modes.
Need advice on working with the healers in your guild? Raid Rx has you covered. Send your questions about raid healing to mattl@wowinsider.com. For less healer-centric raiding advice, visit Ready Check for advanced tactics and advice for the endgame raider.
Filed under: Raiding, Raid Rx (Raid Healing)






Reader Comments (Page 1 of 1)
Westane Jun 10th 2011 7:09PM
Your info is wrong on the Avengers of Hyjal rep. It's cloaks at friendly, belts at honored, trinkets at revered and 391 rings at exalted.
Westane Jun 10th 2011 7:10PM
I re-read, it was just a typo, not misinformation. Sorry! ... Still a typo XD
cyanea85 Jun 10th 2011 7:50PM
I'm looking forward to it being over. None of the raids were as interesting or as enthralling as ICC or Ulduar. I feel the same way about these raids as I did as ToC.
Lucict Jun 10th 2011 8:10PM
I agree with you about this tier. I'm just tired of healing it as well. I haven't had huge attrition issues (luckily), but at some point everyone gets burned out doing the same content and then you just start going backwards. Its hard to keep the train rollin' when you're out of stuff to make steam.
Flolyn Jun 10th 2011 8:31PM
I enjoyed this tier. There was enough variety to keep me interested and the way they separated the 12 bosses into three completely different instances was really cool. I hope they do that again.
Tim Jun 10th 2011 9:21PM
So can I purchase my 4 piece set or do I still need token drops from the likes of Cho'gall?
rward1214 Jun 11th 2011 1:42AM
You still need a token from Cho'gall or Nef to get the 4 piece set.
KayQue Jun 10th 2011 9:43PM
Mana costs aren't going up, unless you're a paladin. I find the changes they are planning for paladin healing interesting, but I find myself wishing that they would just leave us alone once in a while.
tim Jun 11th 2011 6:52AM
{EAV_BLOG_VER:bac624c6c5f9ed35}
Theresa Jun 11th 2011 1:29PM
I'm horribly bad at remembering to use clicky trinkets, especially when the damage is high. I usually end up binding throughput trinkets into macros for my biggest heals and regen trinkets into macros for my most-used heals, simply because even if they're not up at the best times at least they're getting used.
With regards to the current raid tier, I'm just not feeling it. I'm in a guild that has been around since BC as one of the best on the server, but this time around we're just not interested enough to even try for the hardmodes. Its not that we don't have the ability, many people on our roster are the same high quality raiders from previous expansions, there's just nothing in the current tiers to really hold our interest. We've only killed Al'akir once, same with heroic Halfus. We haven't even attempted it since our first kills even though the fights are easy.
The most fun I've had healing this tier was way back a week or two after Cata came out when we killed the boss in BH and Magmaw. At that point our gear was so very bad that I worked more for those kills than I did for any HM kill in ICC. I'd like to see some more difficult kills that aren't just redone versions of the same bosses we've already killed. I don't care if they nerf them later and everyone facerolls them, I just want some challenge that doesn't feel like the second verse of a very repetitive song.
Devonellah Jun 11th 2011 2:38PM
This expansion was somewhat painful by I had as much fun as I could. Right now, I still don't have my Tier 11 shoulders which I want very much! I think this is the first time it's been virutally impossible the get the gear I wanted.
That being said, I still enjoyed myself, most of my pains come from the people I raid with and how they treat me. I am definitely looking forward to Firelands. The new Tier looks great, and I can't wait to get into it; and can't wait for that "Refreshing" feeling that Matticus is talking about. It sounds like a drink of fresh water, and I could really use some fresh water right about now!
:-)
jouissance Jun 13th 2011 9:24AM
re: The clicky trinkets
If you use Vuhdo, there is an option that it just uses the trinket whenever it is on cooldown, and you can choose whether it does it out of combat too and with hots or not.
or, you know, you can macro it in with a spell to a keybind :)
Soodough Jun 14th 2011 8:31AM
When you say we won't be using "mana neutral spells" anymore, do you think this is spelling the end of smite casting? That would make me sad.
darthbima Jun 15th 2011 10:04AM
Hey there,
appreciate the heads up, but as a mage where HIT cap is imperative and high, these nice replacement pieces are gonna be tough to justify. the extra will prove beneficial no doubt but replacing our epic or heroic items will make us sacrifice almost 200+ hit points. UUUGGGHHHH!!! don't know if it'll be worth it. would appreciate your input on that mahn.
thanks
darth
newsbox Jun 15th 2011 10:08AM
that second sentence should read: "the extra intellect ..."