Know Your Lore: Sargeras and speculation on the next expansion
Planes and planets, demons and mortals -- we've covered the gamut of the Warcraft universe in the past few weeks, including rampant speculation. With BlizzCon 2011 not too far away, people are already talking about what may or may not be announced, including whether or not we'll see news about the next Warcraft expansion and what that expansion could be.
Beyond all of that, however, we have the matter of identifying who exactly the real bad guy of this expansion is. Is it Deathwing? Is it the Old Gods? We don't know, and we won't know until we're closer to the expansion's end and dealing with Deathwing personally -- but whether Deathwing will be the final boss of this expansion is something that's still up in the air. Matthew Rossi wrote an interesting article last week questioning whether Cataclysm has too much potential content, and it's an excellent question. Given all we've seen of the expansion so far and the sheer amount of plot threads that have yet to be addressed, it makes one wonder exactly what else will be revealed in the months to come.

But let's hit pause on that thought for a moment and take a good long look at supposedly the biggest bad guy of Warcraft to date: Sargeras, leader of the Burning Legion. A former Titan, Sargeras supposedly has powers equal to or even surpassing those that created Azeroth as we know it today. As leader of the Burning Legion, Sargeras represents pure, unadulterated evil and chaos, along with a fervent wish to send the whole universe into a dark spiral that the former Titan assumes is the natural order of the universe. That said, we have yet to see the Dark Titan in game, although he has been addressed in lore.
The first appearance of Sargeras on Azeroth took place during the War of the Ancients. Sargeras was attempting to gain access to the world of Azeroth -- and more particularly, the Well of Eternity -- in the hopes of using its magical powers for his own purposes. He was foiled, sent back into the Twisting Nether from which he came, by Malfurion Stormrage. Needless to say, the Dark Titan likely has no love at all for the night elves and even less love for Azeroth. The next several thousands years were spent on ways of enacting his revenge.
He almost had that revenge with Aegwynn. Aegwynn was the one of the last Guardians of Tirisfal -- a mage imbued with the powers of the most powerful magic wielders Azeroth had to offer. The Guardians were created in order to defend Azeroth against Burning Legion attacks, and Aegwynn was one of the last of a very long line of Guardians. Fiercely independent and stubborn to a fault, Aegwynn also held the prestigious position of being the only creature known to date to face off against Sargeras and live.
Here's where the laws of the Warcraft cosmos come into play. What Aegwynn was fighting wasn't actually Sargeras; it was an avatar of Sargeras, a creature that existed on the Material Plane, connected with the real Sargeras in the Twisting Nether. So when Aegwynn "killed" this Sargeras, she wasn't really killing Sargeras -- and the essence of Sargeras was released from the avatar when it was destroyed. That essence planted itself in Aegwynn and waited.Aegwynn confronted the demons, and with help from the noble dragons, eradicated them. Yet, as the last demon was banished from the mortal world, a great storm erupted throughout the north. An enormous dark visage appeared in the sky above Northrend. Sargeras, the demon king and lord of the Burning Legion, appeared before Aegwynn and bristled with hellish energy. He informed the young Guardian that the time of Tirisfal was about to come to an end and that the world would soon bow before the onslaught of the Legion.
The proud Aegwynn, believing herself to be a match for the menacing god, unleashed her powers against Sargeras' avatar. With disconcerting ease, Aegwynn battered the demonlord with her powers and succeeded in killing his physical shell. Fearing that Sargeras' spirit would linger on, Aegwynn locked the ruined husk of his body within one of the ancient halls of Kalimdor that had been blasted to the bottom of the sea when the Well of Eternity collapsed. -- Aegwynn and the Dragon Hunt
Years later, when it came time to pass her powers on to another Guardian, stubborn Aegwynn refused to do so, instead having a child with Stormwind's court conjuror, Nielas Aran. She had the child, named him Medivh, and left him with his father, content with the knowledge that his powers would naturally awaken and he could assume the role of Guardian in due time -- with no meddling from the Council of Tirisfal.

But Medivh wasn't left to his own devices. His apprentice, Khadgar, and the orc emissary, Garona, both sensed that something wasn't quite right with the Guardian. When they discovered his treachery, they went to King Llane with the news. Though Llane was unwilling to believe that his longtime friend would be capable of such a thing, Anduin Lothar believed Khadgar and Garona's story. Together, they traveled to Karazhan and ended up killing Medivh, releasing Medivh's spirit from Sargeras' grasp.
But what about Sargeras? Where did he go? In Warcraft III, the orc Gul'dan sees Sargeras -- or at least a vision of Sargeras, in the tomb where Aegwynn had placed his avatar's body years before. So Sargeras isn't exactly dead -- and by the rules that we've seen so far in regards to the Warcraft cosmos, it's entirely likely his spirit was just sent back to the Twisting Nether. Kil'jaeden and Archimonde, his two trusted lieutenants, have certainly been busy; Archimonde's unsuccessful attempt to gain control of the new Well of Eternity in Warcraft III is well documented.

This leaves Sargeras' whereabouts in contention, however. Kil'jaeden was obviously acting on the Sunwell because Sargeras was somehow unable to do so. So a little tinfoil hat theory here: Perhaps Sargeras didn't move on the Sunwell because keeping in constant contact with a mortal shell for so long, having his spirit tied to the Material Plane for so long, weakened him. He isn't dead -- oh, no. But it's a distinct possibility he has been whiling his time since the days of Medivh's death, simply regaining his strength.
This theory is almost validated during the final moments of the Battle for the Undercity on the Horde side of the equation. In Sylvanas' chamber, Varimathras opens countless portals to the Twisting Nether, clearly in the process of summoning someone. He mentions that "the Master is near" -- and that "Master" chimes in with, "You have failed me, Varimathras!" when the summoning destabilizes. Varimathras falls, but we're left with the distinct impression that Varimathras' "Master" may very well have been Sargeras. Was Varimathras trying to summon Sargeras to Azeroth, or was he trying to orchestrate Kil'jaeden's return? It seems more likely that Sargeras was the target. If it had been Kil'jaeden, wouldn't his voice have been recognizable after the battle at the Sunwell?
New expansions
This leaves us with a few possibilities for the next expansion, considering the fact that Cataclysm is full of plot threads that could also be used for a new expansion as well. So let's take a look at a few possible scenarios.
The Emerald Dream The Emerald Dream exists as another version of Azeroth, before the days of the night elves, before mortals started interfering with the natural course of things, and before the Old Gods made an appearance. It's a backup copy of Azeroth -- but it's the Azeroth before the Sundering. It's one giant, massive continent. Imagine Kalimdor and the Eastern Kingdoms smushed together with Northrend perched on top, and you've got a vague idea of the size of the Emerald Dream.
The Emerald Dream still has its problems. The Old Gods that contaminated the Emerald Dream created the Emerald Nightmare. While the Emerald Nightmare was addressed in the novel Stormrage, there is still a corner of the Emerald Dream that has not been cleansed, which means it's still under Old God influence. This corner is called the Rift of Aln, which is also the name of one of the Cataclysm music tracks. Coincidence? If the Old Gods aren't the major villains of this expansion, they would certainly be a good contender for the next; the Emerald Dream would be a logical place for them to continue their assault on Azeroth, something we mortals need to put a halt to.
Why it's a contender First, we've got the size and scope of potential new areas from a design standpoint. It would certainly be large enough to level through, and it would certainly present more than enough "new" landscapes that are eerie echoes of the Azeroth we know today. Second, this would present us with another direct assault on the Old Gods, and if they aren't addressed by Cataclysm's end, it's a certainty that we will have to deal with them at some point after we take care of Deathwing. Their presence on Azeroth is far too widespread to ignore.
Beyond that is the vast amount of potential for story threads -- threads like the tie between the Emerald Dream, the Titans, and the Aspects. It could be the jumping-off point for us to at last meet Azeroth's creators. At the very least, potentially we would see the return of Algalon the Observer and what he's been up to since we left him in Ulduar to contemplate the strength of the mortals of this world. It's not just the Emerald Dream -- it's the Titans' backup copy of Azeroth, so a tie-in between the two isn't out of place.

In addition, there's the matter of a curious quest chain in Ashenvale in which a sick child is saved, and more importantly, a satyr is redeemed and restored to his former night elven self. Avrus Illwhisper, a satyr from the Felmusk clan, seeks forgiveness and redemption. The satyr were originally creations of the Burning Legion -- night elves twisted into a corrupted form back during the War of the Ancients. If a satyr can be restored and redeemed, what does that mean in regards to the rest of the Burning Legion's armies? Is there a way to cure them as well?
Why it's a contender Our first expansion was out of this world; our second was closer to home; and the third expansion was closer still. Perhaps it's simply time we traveled into the stars again and had a space adventure. But more importantly, Velen stated himself that there was a conflict coming that would make the battles we're fighting right now in Azeroth look absolutely meaningless in comparison. If that doesn't sound like a seed planted for a potential expansion, I don't know what does.
The Burning Legion has been a thorn in Azeroth's side since the War of the Ancients, a War that we will revisit in the Caverns of Time. Perhaps we'll see some sort of hint as to the true scope of the Burning Legion's powers there and decide it's high time to stop reacting to Legion invasions, instead taking the fight to them. In addition, this gives us potential for more draenei lore, something that has been sadly absent even from the days of The Burning Crusade. And it also puts into place a possible run-in with Sargeras, who is one of the few major villains we have yet to address.

But other than that one moment of confrontation, Azshara is nowhere to be seen. She is the leader of the naga just as she was the leader of the night elves before her transformation -- and that transformation was at the hands of the Old Gods. Already an unbelievably skilled sorceress in her own right before her watery transformation, Azshara is doubtless one of the more potentially devastating threats Azeroth has yet to contend with. But if Deathwing fails in the Old Gods' mission -- whatever that mission may be -- it could very well fall to Azshara to take over where Deathwing left off.
Why it's a contender See, here's the thing -- if Deathwing really is the final boss of Cataclysm, we still have the Old Gods to clean up once Deathwing is gone. It is obvious from the rampant growth of strange tentacles all over post-Cataclysm Azeroth that the Old Gods have more of a presence now than ever. In the goblin starting area of the Lost Isles, we see naga allied and presumably led by a servant of an Old God. In Vash'jir, we see the naga summoning servants of the Old Gods as allies. There is a definite tie between these two races, and killing Deathwing is only the tip of the iceberg as far as Azeroth's problems go. If we deal with Azshara, we are continuing on what appears to be our mission to eventually eliminate the Old Gods altogether.
Cataclysm-ic lore overload
But two out of these three possible contenders for expansions are branching directly off information we already have in Cataclysm, which is why Matthew Rossi's article was so on the money. Cataclysm has brought so many new plot points -- the troubling situation with Sylvanas and the Val'kyr, the continuing and increasingly bloody conflict between Alliance and Horde, the rise of the Twilight Cult, the increased presence of Old God influence, Deathwing's emergence, the rise of Elemental lords gone rogue, the potential for more Emerald Nightmare action introduced in the Stormrage novel, the continuing issue of the Infinite Dragonflight, the struggle of the Blue Dragonflight as it deals with the loss of its leader ... The list goes on and on. And on, and on.
Cataclysm has firmly put the lore of Warcraft at the core of the expansion, whether those playing it realize that or not. Each zone with its own story, and the overarching story linking it all. But has Blizzard gone overboard and introduced too much lore? Or were some of these elements deliberately seeded in to be addressed in future expansions? I've only listed potential expansions based on what we've seen in game to date. There's the distinct possibility that the next expansion will deal with a subject we've never even seen addressed in Warcraft lore before. The proposition is an uneasy one; if we are dealing with all new lore in the new expansion, what happens to all the story threads left behind?
It's a lot of interesting questions and a lot of interesting speculation -- we'll have to wait and see until October, and hopefully BlizzCon 2011 will provide some answers. In the meantime, all we can do is wonder what's going to come next and whether all the threads in Cataclysm will be tied in a tidy bow come expansion's end.
For more information on related subjects, please look at these other Know Your Lore entries:
- War of the Ancients
- Stormrage and the Emerald Nightmare, part 1 and part 2
- The Council of Tirisfal and the Last Guardian
- The Prophet Velen, the light and the darkness
- The Old Gods
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.
Filed under: Lore, Know your Lore
Patch 5.2 interview with Dave Kosak
Inside an old alt's vault
The latest patch 5.2 news
All of the latest Mists of Pandaria news





Reader Comments (Page 3 of 5)
Azizrael Jun 12th 2011 5:35PM
I'm going with Super Outland Adventures 2.0 for the next expansion.
The end boss doesn't have to be Sargeras though.
jlapolt Jun 12th 2011 5:51PM
I'm sorry if this was already posted before, but I have a question. Where the hell are the GOOD Titans? We see this trend in a lot of other stories and media, Evil running rampant and always active and involved, and the good guy equivalents are afk? Sargeras is running around trying to continually destroy the world, can we mortals get a little help? Maybe a nice Titan will come out and nefariously give us all candy and ice cream and gold?!?!?
Artificial Jun 12th 2011 8:03PM
No. The titans are going to return to Azeroth and decide the experiment has failed, and try to implement the reboot where they destroy all of Azeroth and start over from scratch. They representing the ultimate boss of WoW. Sargeras will be peanuts compared to the battle against the titans.
Eldoron Jun 12th 2011 8:11PM
Nope, by that time Algalon would talk to them and tell them that this world is far better than the other ones they created with earthen, vrykul and mechagnomes with robotic obedience.
PS. Jlapolt, that's what I said about logic. In a story written by men, don't look for it. We're not getting any help because the writers decided so.
Artificial Jun 12th 2011 8:15PM
Uh, sure. And after they fall out of their seats laughing, they'll send Algalon somewhere to have his head examined. He's obviously been corrupted...
Eldoron Jun 12th 2011 8:26PM
Or not :)
Quasi Jun 13th 2011 1:07AM
Why are mommy and daddy always fighting?
Nagaina Jun 13th 2011 7:55AM
What makes you think there ARE any "good" Titans? From where I'm stting, the Titans as presented thus far are pretty much the "order" side of the Order v. Chaos quarrel -- and, as highly orderly beings, have countenanced the murder, or, excuse me, "reorigination" of billions of sentient beings and whole star-systems that failed to meet their expectations. And who's to say that the Old Gods were, at the beginning, anywhere near as evil as the Titans and their constructs would like us to believe? How pissed would YOU be after being imprisoned in a world that you were in the process of making by the anal-retentive minions of Order?
We may need to think outside the box on the whole issue of whether or not we WANT to see the Titans. At all. Ever.
connor.carleton Jun 12th 2011 6:07PM
I would just like to point out that I read about the old gods on wowwiki.com
Check this out http://www.wowwiki.com/Old_God
Scroll down to N'zath. He is supposed to make an appearance in cataclysm.
If you scroll down even further down to the section about cataclysm we find this little chunk of information
"In Blizzcon 2010's Quests and Lore panel, Chris Metzen revealed that the third named Old God, which is to be revealed in Cataclysm, will be called N'Zath. It was mentioned that he may be the mastermind behind the corruption of the Emerald Dream. Metzen also implied that this Old God may be the one "signing Deathwing's checks". "
I created a thread about this in the WoW forums a couple months ago stating Deathwing may not be the last boss of the expansion, much like how Illidan was the poster-boy of TBC, but Sunwell came after him.
Someone did point out that Blizzard felt they made a mistake by doing that though, and therefore he believed that Deathwing will be the last boss.
My guess is that he is, more than likely, the last boss, and we will get some sort of late dungeon launches/events to start the next expac off.
Eldoron Jun 12th 2011 6:09PM
Man, I love lore (and KYL) but not when it comes to illogical stuff. First, don't look at lore as if it was the Bible. It was written by humans, stitched together, several things were added years and years later just to fulfill a goal. Don't examine it like a perfect thing, because it's far from that. In that sense, it contains several illogical things which were only recognized as logical because the writers said so.
Apart from that, no offense but I've read some really silly things here. How come Sargeras couldn't just enter Azeroth without a powerful portal backed up with the power of the Well of Eternity? How come his avatar, which must have been great and powerful surely, could? Then, KJ also couldn't enter Azeroth, though we've seen him on Outland?
Also, I've been thinking about an Emerald dream xpac... but why would they make one? They closed the storyline in a book (by Knaak :( The corruptor of the dream, the tool of the Old Gods is defeated.
Argus? Hm... it'd be like Burning Crusade 2. A different world with heavy presence of the Legion. I think we've seen the Legion too recently for that. Also, it seems to me that Blizzard doesn't like to create totally out-of-source things when it comes to WoW. Surely we have alot of territories, but almost all of them had backstory in the previous games. Even Outland was only the portion of Draenor which we could see on maps in Warcraft 2: Beyond the dark portal. Some of the new territories of Cataclysm seem new, the only thing we had about them was their names sometimes (like Uldum or
Sargeras... weakened? Getting back strength? We're talking about a former Titan here, beings who can travel in space like ships (most likely), him being the most powerful given his new powers after his change of alignments.
Demons of the Burning Legion redeemed? Come on... This sounds like a Disney story. Satyrs may change because originally they were night elves. Demons were originally... demons. You know, Sargeras's job was to hunt them down. When he became evil, he just freed the ones he banished into the Twisting nether, binding their will to his. Nothing more. Demons are evil by nature. I doubt we could change the Nathrezim into ordinary whatever-they-are by the power of Light, or whatever else.
Yeah, now let the hating begin cause I dared to say I don't agree with something...
staffan.johansson Jun 12th 2011 7:06PM
"Also, it seems to me that Blizzard doesn't like to create totally out-of-source things when it comes to WoW. Surely we have alot of territories, but almost all of them had backstory in the previous games."
Well, the way I see it is that the seeds are being planted now so that when we do go to Argus, we will already have some background on it so it doesn't feel like it was created out of whole cloth. Same with the South Seas, really - we've seen the Southsea Buccaneers all through the game, and we know the Goblins are from there, so if we go to the South Seas in a future XPac its existence will already have been established.
"Demons of the Burning Legion redeemed? Come on... This sounds like a Disney story. Satyrs may change because originally they were night elves. Demons were originally... demons."
Not all of them. Just like satyrs were created from night elves, eredar were created from draenei (though it's more correct to say that man'ari eredar were created from regular eredar, and after that the regular eredar changed their name to draenei). And who's to say that the same doesn't go for mo'arg, sayaad, or shivarra? The nathrezim (dreadlords) are probably beyond redemption (given that they were sort of responsive for corrupting Sargeras to begin with), but we really don't know much about most of the demon races.
Eldoron Jun 12th 2011 7:52PM
Wowpedia: "Sargeras was called upon to defeat and imprison the hordes of demons native to the Twisting Nether, so that their evil would not contaminate the titans' vision of order. Sargeras went about his task devoutly for countless millennia."
I'm not using Wowpedia as a source but a place where all sources have been gathered. We only know about Sargeras what we've been told (obviously).
So this says that demons existed long before the Burning Legion.
You *might* say that, for instance, the mo'arg are a similar case like satyrs, but then what, and more importantly, whose taint would you remove? Something even bigger evil that created demons out of peaceful races in the first place, millenia before Sargeras? That's a long shot... You see, Sargeras and the Burning Legion's power turned night elves into satyrs, but as I said, demons existed BEFORE the Burning Legion, and before Sargeras turned evil, so what makes anyone think they were corrupted by anything?
Artificial Jun 12th 2011 8:12PM
The hating won't come from the fact that you disagreed, it will come from your rampant disagreement with the facts. Too many inaccuracies in what you posted, not to mention a lot of utterly illogical points, some of them laughably so (no offense, but much of what you said was completely silly -- being that travel in space cannot be weakened? lol...)
Eldoron Jun 12th 2011 8:16PM
I'm listening. Oh, was that it? I expected something longer, a real argument, not something like "you're wrong, because that's my subjective personal opinion, lol"
"Too many inaccuracies in what you posted"
Could you tell us some? Some quotes of my post, that's all I'm asking.
"not to mention a lot of utterly illogical points, some of them laughably so"
Hmm strange that you use the same argument against me I used against the illogical and laughable points... of the article
Artificial Jun 12th 2011 8:20PM
Nothing strange about that. I find pots calling kettles black amusing.
Eldoron Jun 12th 2011 8:22PM
Hmm ok, thanks kid, really enlightening arguments
Artificial Jun 12th 2011 8:43PM
I won't quote your post because it's pretty much the entire post, but let's see... blatant contradictions of facts: they did not close the storyline for the Emerald Dream in a book, indeed what happens in the book makes it a big loose end. Argus wouldn't be out of source, save that it's never actually appeared in the games, just been mentioned. Each and every single WoW product to be released to date has included in it at least some areas that were only previously mentioned in previous lore. Some of them have been pretty much entirely stuff that never appeared before. There's absolutely no logic at all behind scoffing at some being as having been weakened by pointing out how powerful it was -- that just makes no sense at all. Only something with no power cannot be weakened. Demons were not all originally demons. In fact, we don't know that any demons were ever originally demons, although we don't know that they weren't, either. We do know that the major ones are former Eredar no different from the draenei, peers of Valen, and Sargeras himself is a former titan. Everything else you said is just personal opinion (stories of redemption being "Disney" for example, rather than say, "Biblical" which is the classic way to term redemption stories, although really "mythical" would be more appropriate as they've been a staple of stories long before there was a Bible). About the only thing you said that wasn't just plain wrong or just plain personal taste was where you questioned why it's hard for major demons to enter Azeroth without help. That's a good question, but not knowing the answer doesn't make it "illogical", it just makes it "unexplained".
Your repeated use of "illogical" is therefore in error. The word has a specific meaning, referring to contradictions in logic. It doesn't mean "I don't understand that" or "I don't care for that" or even "that's implausible". It means a rule of logic is broken, and none of the things you object to do (e.g. again, no matter how powerful something is, there's no *logical* contradiction to it becoming weaker -- it might be hard to accomplish this, but it's not illogical to say it happened). You keep using the word right and left in posts, but even where you point out things that are questionable, you have yet to point out one single logical contradiction. Stop using "illogical" to mean "stuff I don't care for", it's an annoying abuse of the word.
tkocz Jun 13th 2011 6:19AM
@Eldoron
"First, don't look at lore as if it was the Bible. It was written by humans, stitched together, several things were added years and years later just to fulfill a goal. Don't examine it like a perfect thing, because it's far from that. In that sense, it contains several illogical things which were only recognized as logical because the writers said so.
"
So... You mean; look at it EXACTLY like as if it were the bible then? ^^
Sorcha Jun 13th 2011 7:59AM
^^ that
Guttsu Jun 13th 2011 1:16PM
^
Tkocz beat me to it.
Sounds like a pretty accurate description of the Bible.