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Reader Comments (Page 1 of 1)
6-15-2011 @ 8:30PM
Fletcher said...
A major problem with Vashj'ir, to me, was just how superfluous it feels. Hyjal will get you to revered with the Guardians of Hyjal, and you need to do it to open up the Molten Front in 4.2 ... Vashj'ir will give you a little Earthen Ring rep, rep you can just as easily get in Deepholm. For questing efficiency, it's better (and entirely possible) to skip Vashj'ir entirely ... maybe do the first part so you have underwater breathing and the mount, and can get to the Earthen Ring quartermaster for the tabard.
At the end of the day, Hyjal and Deepholm are zones you *have* to do; since Therazane's quartermaster is your only access to shoulder enchants, and is locked away at the end of the zone's quests; and as stated, if you want to enjoy 4.2's questing experience you have to do about 2/3rds of Hyjal.
And yes, I hate Budd and his fellow miscreants with the fury of a thousand sunwells.
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6-15-2011 @ 8:33PM
Iirdan said...
I don't hate them, they simply shouldn't have been included beyond ZA. I loved the Indiana Jones vibe they brought to ZA, but it didn't need to be brought back to Cataclysm.
6-16-2011 @ 9:57AM
DarkWalker said...
I see it differently: I liked seeing Budd in Vash'jir. But his quests should never be required to finish the zone.
Cataclysm suffers too much from this. It's on-rails questing. Which, for me, means I'm not willing to repeat the experience (to level up alts, for example). Cataclysm deprived WoW of most of it's replay value for me.
I sincerely liked the old questing experience better, in special WotLK's one, where I think Blizzard found the sweet spot between story progression and questing choice; from the point of view of leveling alts, even the Vanilla questing experience, with all the dumb quests and the Fedex quests that would take the player across the world and back - multiple times - felt better than the Cataclysm one for me. And I hate travel time.
6-16-2011 @ 1:01PM
GormanGhaste said...
I have to strongly agree with DarkWalker. It's ridiculous to make every single quest in a zone part of a huge quest chain, especially if they are totally unrelated. I think Blizzard has admitted they swung too far in this direction.