Know Your Lore: Magic is...

For the past several weeks we've discussed magic in the World of Warcraft setting. We've talked about where it comes from and the various ways it manifests in the universe. We've talked about druidic, shamanistic, fel, arcane, shadow and the magic of the Holy Light. We've even talked about subsets of arcane such as necromancy. This week, things veer off into the speculative.
We've seen that there are different ways to achieve the same thing. Kel'Thuzad, a magus of Dalaran, learned necromancy from the Lich King. The Lich King gained his necromantic powers from Kil'jaeden, an eredar and second in command of the Burning Legion, which makes heavy use of fel magics, and the Lich King himself was originally Ner'zhul, a former shaman. Meanwhile, it was Ner'zhul's former studen Gul'dan who took demonic secrets from Kil'jaeden and developed Horde necromancy and invented the first death knights. Meanwhile, the mage Naberius developed his own form of the ritual of undeath that created liches with no help from any of them.
Likewise, we've seen that the naaru can tap into powers of the Light and also of shadow, just as priests can. And yet warlocks tap a similar shadowy power despite having no connection at all to the Light that fuels the naaru life cycle. Indeed, warlocks tap arcane magic to fuel their shadowy arms, even as priests tap the Light and its opposite. What does all of this mean? Ironically enough, a broken who became the first shaman of the draenei may well have stumbled upon the answer.
Everything that is, is alive. And magic? Magic is.
So if it lives
Consider for a moment the general hallmarks of a living thing. Living things grow, consume, and reproduce. Now consider magic and its role in the maintenance of Azeroth. The presence of the Well of Eternity was no accident, it was created by the Titans in the first place. Azeroth was shaped and molded. A primordial tap that draws the pure arcane magic that dwells throughout the universe -- the entire great, dark beyond -- was placed in the center of the only continent that existed at that time. Kalimdor was formed with the Well at its heart. Why was this done?
The Well drove change and growth. The Well created the primordial silithid that were twisted into the aqir and which, left untouched by the Old Gods, might well have fully developed into sentient beings. The Well created the kaldorei. The Well makes things change. Magic, as it is drawn into Azeroth by the Well, acts as a catalyst that drives forward frantic, furious, frenetic alteration on a scale undreamt of on other worlds. Worlds like Argus and Draeneor lived at a much slower pace, their native life taking thousands upon thousands of years to grow and change. On Azeroth, life bloomed and burst forth into new forms. Exposed to magic, beings become dependent on it; they cling to it; they even suffer if it is lost. Look at the high elves and their blood elf cousins, and compare them to their night elven ancestors. Then consider humanity and the Vrykul.
If the curse of flesh is really a creation of the Old Gods, why does it seem to so perfectly suit the Titans' plan for Azeroth and resemble so closely the effect magic has on those who wield it? We know it was the Titans who put the Well there. We know the Well has much the same effect on beings as the curse of flesh does. We know that the Well, not C'thun, created the original silithid who were twisted by the Old God.
Flesh not cursed but rather curses fleshed
Consider this possible scenario: There is no curse of flesh. More exactly, it's not a curse. After all, if the Old Gods created it to make assimilation easier, why would they empower anyone to remove it and make assimilation harder?
If the curse is instead the end result of the effect of magic exposure, the Old Gods would certainly not mind drawing magic out of beings rendered more dynamic, more chaotic, more godlike by its presence. Magic creates change, it drives forth the evolution of life on Azeroth, it is the engine for the Titan's creation, and it threatens the Old Gods. Indeed, it threatens other powerful entities as well. Even as they hunger for magic, the creatures of the Burning Legion seem to need to twist it into fel in order to properly make use of it. And Sargeras found a human gifted with magic to be a powerful tool.
Consider why Sargeras, a Titan (if an insane one), would seek the Well of Eternity when he almost certainly took part in making it (or at least is aware of its creation). The Well draws magic from the cosmos, not from the nether. It's magic that is inherent to the material that makes up Azeroth and everything around it, its entire universe. The Well is the creation of the Titans, but the magic is not. The magic is universal. The magic is everywhere. Humans can dig a well, but they didn't create water. Likewise, the Titans dug the Well, but they didn't make the magic it draws upon. The magic predated them. The magic predated everything. And it is the magic that is making Azeroth into what it will ultimately become.
And suddenly Nobundo understood... something seemingly so simple, yet a concept that had completely eluded his mind: there were countless worlds beyond. This much he had known, as his people had traveled to many worlds before settling on Draenor. But what Nobundo had failed to comprehend was that the power of the elements stretched far beyond as well. Each world had its own elements, its own powers to call upon.
And there was more. Out here in the void was another element, one that seemed to bind the worlds together, one composed of unspeakable energy. If he could call upon this one--but he knew immediately that he was far too inexperienced at this stage of his journey to commune with this mysterious new element. This was just a glimpse, a gift of understanding...
This mysterious new element is magic itself. Beyond arcane, beyond the Light or shadow, beyond nature, beyond the elements lies the primordial cosmic force that demands the ever growing complexity and sophistication of life. This principle is what Dylan Thomas called "the force that through the green fuse drives the flower." It is creation and destruction at once. The Old Gods and demons of the Burning Legion, which cannot create it, twist and defile it in order to make use of it, but even this act of corruption suits magic because it creates new kinds of magic despite their inability to do so. Magic grows, changes, reproduces by using them. Magic uses the Titans, uses Azeroth, uses every living thing to create more growth, more change, and in so doing, reproduces itself. Is the real architect of the curse of flesh not the Titans, not the Old Gods, but rather magic itself?
So too through the fuse drives our green age
When the High Elves first taught the short-lived humans the arcane arts, they were amazed at how quickly they took to the magic. When the orcs first learned magical arts from the demons of the Burning Legion, they quickly mastered them. Gul'dan invented whole new kinds of magic. Humans and orcs grasp and wield magic with alacrity even though they are at a great disadvantage in terms of how long they can live to study. Is this what magic wants? Does it seek to create short-lived, rapidly changing beings who will work the magic with a sense of purpose and urgency? Is that what the curse of flesh is ultimately all about?
The life cycle of the naaru goes from light to shadow because both are part of each other. Light casts shadows. Shadows are cast by light. Take as a microcosm for the universe, that great power that binds the worlds together and which is composed of unspeakable energy needs worlds to bind together; needs beings to interact with it. For without the universe and its unfathomable complexity; without the change that drives forth all worlds, it has no purpose and indeed no existence. Without a cosmos, how can one know that there is a power behind and throughout the cosmos? Without finite life, there is nothing to measure the infinite against. Magic needs magicians. Without the green fuse to drive the flower through; without the Well to seethe and sparkle within; without life to change it and wield it, the magic has no contrast to show that it exists.
Ultimately, the Old Gods, the demons of the Legion, the eternals and loa and other unfathomable beings all exist because magic exists. They drink it, eat it, and in so doing are ultimately serving its purpose and spreading it, changing it, making it more complex and in its way more alive. Even the Titans, with their vast creations, can only channel magic, not create it. In their Halls of Origination they had two watchers whose entire purpose was acknowledging the role chaos and magic played in their creation, Isiset and Setesh. Before Azeroth existed, magic did. Those that come to learn magic seem always to feel a need for more of it, and often become unable to countenance doing without it. Illidan, Kael'thas, and those that wield magic often seek it out wherever they can find it. Did Malygos sense this about magic -- that it ultimately had a will and a purpose of its own? Was his real goal not to protect magic from mortal hands but rather to try and keep magic in check?
If everything that is, is alive, then we must acknowledge that magic is.
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.
Filed under: Analysis / Opinion, Lore, Know your Lore






Reader Comments (Page 1 of 2)
RS Jun 15th 2011 4:12PM
Wow, that's deep. First we the lich king plane of existence, now magic is alive.
Good read, and for as existential as it is to me, I actually understood it.
I just want to kill some gnomes..
MisterRik Jun 15th 2011 4:26PM
That was incredibly poetic. Well done!
Omacron Jun 15th 2011 4:31PM
Yes, but what about magnets?
ferninii Jun 15th 2011 7:05PM
Magnets are bullshit. XD
Chrior Jun 15th 2011 7:30PM
Magnets are...a Digitalism music ;)
Jeremy Jun 15th 2011 4:34PM
You, sir, are a scholar and a poet. I almost skipped this article and then I saw the line "Everything that is, is alive. And magic? Magic is."
It was these kinds of existential debates that used to keep us up till the wee hours of the morning in college; thank you for a thought provoking read.
Wallahalla Jun 15th 2011 4:37PM
Mind, blown. This is what's great about World of Warcraft. The depth of the story that, however unintended by the writers, developers and producers, is.
A friend of mine asked me once why I play WoW (or any other MMORPG). I responded with a question. I asked if he enjoyed reading novels, fiction books. His response was obviously yes; I replied, imagine being a character in an epic novel, imagine being able to actively participate in the story, that's why I play. Seemed like a good answer to me, and reading well written, well thought out articles like this make that thought all the more relevant to me.
Vrykerion Jun 15th 2011 4:46PM
The unintentional stuff is usually the BEST stuff. I've found that to be true in movies, comics, games, art, writing and D&D.
The trick is when someone points out something unintended, being able to take credit for it without sounding like you full of it. :P
Cbeefman Jun 15th 2011 5:00PM
dude, that's deeeeeeeep
and weirdly coincidental because just this morning i remembered a heated debate i had with a lecturer about how everything in the world is "alive" and plays a part in everything
I was arguing that while i appreciate that everything impacts other things, not everything does so deliberately. while the presence of a rock in a river impacts the path of said river, the rock did not go there on it's own will where as a tree root would have placed itself there on purpose
GPKing Jun 15th 2011 4:58PM
What about thermoses?
You put hot stuff in and it stays hot. You put cold stuff in and it stays cold.
How does it know?
Cbeefman Jun 15th 2011 5:18PM
if you're not trolling then the answer is, it doesnt know
i sometimes ask people a simple question about hot vs cold. When you put ice in your drink, is the ice cooling the drink or is the drink warming the ice?
my answer is the drink is warming the ice because there is no such thing as "cold" energy, cold is merely the absence of heat and at all times, nature is attempting to maintain balance.
Therefore, the thermos is only trying to prevent/delay that balance from happening by putting barriers (insulation)
ryan.ferris Jun 15th 2011 5:54PM
Q: What do you have in your thermos?
A: A Popsicle and 3 cups of tea.
Harvoc Jun 15th 2011 9:04PM
Well, I remember from science class that when you put an ice cube into a drink, the ice is absorbing heat energy from the surrounding drink, thus heating up the ice cube and turning it into water while cooling down the drink because it's draining the heat.
Paul Jun 15th 2011 5:12PM
I'm a little confused. I thought that Kel'Thuzad studied necromancy at his own accord, and it was his ability with necromatic magic that caught the attention of the Lich King/Ner'zhul. Admittedly I am trying to remember the short story that was released with level 60 Naxx came out, which I haven't read since that time, so I may be mistaken.
arawn.chernobog Jun 15th 2011 5:21PM
Friendship is Magic!
DeathPaladin Jun 15th 2011 6:22PM
Dear Princess Celestia,
Today I learned that friends can provide support in even the toughest of times that would allow somepony to overcome any obstacle that stands in their way.
Your faithful servant,
Twilight Sparkle
P.S. Could you tank Blackwing Descent for us?
Angrycelt Jun 15th 2011 9:20PM
As the father of 5 year old twin girls, I totally understood that. Then again, they also watch Clone Wars with me so it all balances out.
vocenoctum Jun 15th 2011 5:29PM
Of note, while they dropped Shadow among the elements, they still have Life as a volatile. This ties in well enough with the idea of life as the Fifth Element (hee hee) and yet still distinct from Light/Shadow.
I think the reason the "curse of flesh" is a curse, is that the state of Life causes the freedom of thought that comes with it and this freedom means the Old Ones can sink their tentacles into your mind. And of course, it means there are some that willingly serve the Badness of various sorts. It was for this purpose that the Titans set Unbending Guardians of stone, metal and whatnot to watch over the evolution of the rest.
So they failed. The dragons? Also failed, they suck at their jobs. The Bronze flight can time travel to an extent at the least, so did the titans lack that ability to at least perceive time and see that they would fail? Or does the Chaos inherent in the Old Ones muddle time-perception? Or are we simply putting too much faith in the Titans.
Wallahalla Jun 15th 2011 5:33PM
If you'd like to delve deeper into this fun discussion (cough: argument), I think that the coolest part about the story involving Nobundo is the true meaning of "alive." If you choose to use the definition that modern science uses then no, rocks, wind, fire, etc. are not alive. However; Nobundo seems to have a different appreciation for the word (which may have a non-literal translation from Draenei). Words are only a practical expression of a concept that we use in order to communicate ideas. For words and language to be useful, we need to agree upon the meaning of these words, but in philosophy, poetry and literature we can play around with the meanings. I believe that in this case, something that is "alive" is simply something that has meaning or a purpose. Thus, instead of saying "everything that is, is alive" we could say "everything that is, has a purpose." It sort of falls in line with WoW's shamanistic ideals as well.
Anyways, its just another way to look at the word and maybe a different way to understand why things that may not actually be alive have life.
Kasila Jun 15th 2011 5:49PM
This is oddly like the premise Kate Griffin puts forth in her urban fantasy books:
"Life is magic. Where there is life there is magic."