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6-15-2011 @ 11:18PM
I wonder about this too. It makes sense to me that having one item with a huge wad of Hit/Spirit is more valuable than its calculated value would suggest. Alone, yeah it's only worth so much, but given that a big chunk of Hit/Spirit in one spot can free up a number of other pieces to be reforged into other stats, it stands to reason that evaluating a trinket's value is better done with that in mind.That said, the hit has to come from somewhere, and if you can swipe it from mastery (as things stand now) you can equip "better" trinkets because you don't need the Hit/Spirit any more.
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