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Reader Comments (Page 1 of 1)
6-17-2011 @ 2:32AM
thedoctor2031 said...
"Yet once you start eliminating data -- "oh that's a gimmick fight" or "oh, someone is inflating their meters by attacking an irrelevant target" -- you risk skewing the results." I agree so heartily with this statement. People don't seem to realize that ALL fights are gimmick fights. Classes with quick dps cool downs may be able to use them every single exposed head phase, melee might not always get the full benefit of a power generator, if you do more damage at low health you may excel during chimaeron, melee might suffer during atramedes air phase, if you can DoT multiple targets in halfus your dps might skyrocket, same with double DoTting twin dragons and council. So many different things in every fight can change dps just through the mechanics. You HAVE to include it all, because really, what fights are tank and spanks anymore?
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