WoW Rookie: A raid rookie's lexicon of raiding language

Breaking into the raid scene can be intimidating for a new player, especially one who's not done anything like 10-man or 25-man raiding. We can hope that 5-man dungeons provide a basic idea of the general dynamics: healers heal, tanks tank, and damagers damage.
Most experienced raiders use language that a new player won't find in the game interface. Words like "tank" have a relatively obvious meaning, but phrases like "void zone" can be a little tougher to interpret when a new player first encounters them. This raider's lexicon has been built through 6 years of WoW raiding, and decades of MMO playing before Azeroth become an MMO.
This guide is intended to help new raiders get an idea what the heck everyone else is talking about. Be warned that most raids also have their own internal lexicon, too; we can't tell you what everyone is saying, but hopefully we'll get you caught up on the most basic stuff.
- Add phase: Enemy mobs that are not the main raid boss appear during an "add phase." These additional enemies usually need tanked and killed, though sometimes they merely need to be kited.
- Alt runs: Many heavy WoW players have multiple characters. While they consider one character their main focus, they have "alts" on the side. "Alt runs" are intended to get those secondary characters loot and achievements from the raid. Alt runs are usually fairly competent, since people have already completed the raid on their main characters.
- Burn phase: A phase during which everyone's damage needs to be as high as possible, usually because a raid wipe is coming if you don't get the boss dead before the end.
- Chain Lightning: Like many pieces of jargon, "chain lightning" is a specific ability that has become generalized to refer to any effect which jumps from one player to other nearby players.
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Council fight: A raid encounter in which multiple characters share a singular health pull. Fights are designed this way, in part, to force the raid to deal with the entirety of the council's abilities, without being able to simply burn down the most difficult council member immediately. - Don't Stand In Fire (DSIF): Many raids have environmental effects which you shouldn't stand in; otherwise, you'll take a great deal of damage. DSIF is usually an admonishment to raiders to stay out of these effects.
- Enrage timer: Many raid bosses have an "enrage timer." Simply put, this is the upper limit of time you have to kill the boss or everyone in the raid will die. This usually keeps over-competent tanks and healers from managing a boss forever, taking 30 minutes to kill the enemy.
- Exploding raid member: Many debuffs during a raid encounter mean the sufferer is "exploding." The affected member does damage to anyone within range. If you hear that a "person is exploding," that means get away from them.
- Off tank: A secondary tank, usually responsible for additional enemies or as a back up.
- Must Have Cheevos: Often a phrase used in building a PUG raid, "must have cheevos" means you must already have killed the boss in order to be included with the raid. This can lead to a Catch-22 of circular logic where you can't kill the boss the first time on your own because you must have cheevos to get in raids.
- Patchwerk: Patchwerk is a boss in the old Naxxramas raid. While there were some tank and healer tricks, the DPS were free to simply unload their maximum potential on the boss. No movement or environmental awareness was required. As such, Patchwerk has become synonymous with "DPS test."
- Raid Lock: If you get halfway through a raid dungeon, you have the option to "extend your lock" through the next week. This allows you to pick up where you left off the following week. Without such extension, each dungeon resets (becomes fresh) every Tuesday.
- Shard it: Sharding an item simply means disenchanting it, usually because no one needs the item.
- Soft enrage: Like an enrage timer, a soft enrage timer means that you can't take a long time to kill the boss. This is usually a building, scaling area effect damage that will kill the raid eventually, so you need to burn the boss down before it can do so.
- Tank and Spank: A simple stand-and-fight encounter in which the tank holds a boss in place, and people kill him.
- Tanking the floor: Someone who is tanking the floor is dead. The phrase specifically implies they did something to kill themselves.
- Tank swap: Some bosses place a debuff on the tank which, if the tank takes damage while under the debuff, means the tank will die. As such, a second tank takes aggro from the boss, to allow the debuff to fade off the first tank. Many raid bosses use this "tank swap" dynamic.
- Void zone: An environmental effect on the floor which you should not stand in. Usually, when something's called a "void zone," it's a stationary effect.
Filed under: WoW Rookie, Raiding, Raid Guides






Reader Comments (Page 2 of 4)
vendeurfrancais Jun 16th 2011 3:24PM
I was healing a heroic the other day in VP, and some hunter was standing outside the tornadoes when everyone else was inside. as a result he was getting hit by a 9k lightning bolt every 3 seconds. I told him to stop standing in fire, because hey, fire generally encompasses all zones where you don't stand. instead of moving he stopped attacking to start chatting about the semantics of that statement and kept standing there. so i let him die. And then he started cursing at me, while the rest of the group was like, dude you were at fault, just run back, but instead he dropped group. didn't even have to kick him.
Brett Porter Jun 16th 2011 4:11PM
Haha! Good! I just got my hunter to heroic-ready levels earlier this week, and it took me maybe 5 seconds of near-constant damage to learn to stand inside the ring o' tornados. Not that hard. Silly hunter...
MacAndy Jun 16th 2011 4:36PM
"pro" tip that took me an embarrassingly long time to figure out:
The boss is standing in the middle of a circle(ish) on the floor. If ranged/heals stand on the edge of that circle spread out around it, they don't have to move in or out to avoid the tornado damage - just a little side to side to avoid the tornadoes as they move from inner position to outer position.
I only point it out because the last couple of pugs I did there were folks who didn't know about it
jayare187 Jun 17th 2011 10:53AM
We refer to anything that your required to move out of as "Noob Juice".
Astoreth Jun 16th 2011 3:26PM
People actually say 'cheevos'??? I usually see it abbreviated 'achi(s)'.
GhostWhoWalks Jun 16th 2011 4:00PM
While it's probably not a common term, the casual raiding I did with my last guild started using the phrase "Zerg him". The idea was that the boss was almost dead, but a tank or healer was down and trying to finish the fight defensively would result in a wipe; the phrase was the signal to all raid members to throw survival to the wind, blow all cooldowns, and DPS the hell out of the boss in a suicidal last-ditch attempt to finish him off before we wiped. More often than not, it worked.
GhostWhoWalks Jun 16th 2011 5:06PM
What...I don't...how did this end up as a reply?
wutsconflag Jun 16th 2011 5:11PM
Have never heard it shortened like that, but then I guess I'm lucky I don't have to pug all that often.
snuf42 Jun 16th 2011 6:11PM
Cheevos is more common in the realm of Xbox Live, but it shows up in WoW sometimes too.
Revynn Jun 16th 2011 6:40PM
I hate the term "cheevo(s)" to be honest. It sounds like a breakfast cereal.
My server typically just says achievement (or some hideously misspelled version thereof) or shortens it to "achieves".
jonham013 Jun 16th 2011 7:46PM
I prefer Cheivies.
Skarn Jun 17th 2011 1:48AM
I despise the term "cheevos." Some of the WoW Insider writers like it. We agree to disagree. They likely take great pleasure in annoying me.
I call 'em achieves for short.
Krytture Jun 16th 2011 3:27PM
I never really hear a boss called just "Patchwerk" or DPS Test, usually its Gearcheck. "Like Patchwerk"
Krytture Jun 16th 2011 3:36PM
Not all Gearchecks, (Patchwerk, DPS Test) are just about DPS, a lot of the time its to check everyones gear.
Can the healers keep everyone alive through endless Raid Damage, while the DPS burn as fast as they can, and can the tank hold threat and take the beating being placed on him?
Any of those fail when everyone is doing their job perfectly, and, you might have a Gear issue.
And its not just to prevent you from going any further. Its to prevent you from getting to the next boss and wiping endlessly, and getting sick of it and gquitting. Because the next boss is harder, and its really good to know if its gear or skill thats wiping you.
The Gearcheck boss lets you know if your even capable of beating the next guy. Regardless of skill.
The Dewd Jun 16th 2011 4:30PM
I've seen people refer to different fights as DPS Checks, Healer Checks, etc. DPS Checks are usually also a "DPS race" where you have to be able to do enough damage before the boss' hard-enrage mechanic kicks in. Healer checks usually seem to be more about being able to keep the tank(s) alive through the damage the boss does long enough for the dps to kill it - without running out of mana until just before the boss dies.
As Krytture said, though, it's largely about gating your progress without actually gating it. Not being able to survive boss X, even with luck, is a good way to keep you from running into boss Y before your entire raid is ready.
Revynn Jun 16th 2011 7:05PM
@ Krytture
- "Not all Gearchecks, (Patchwerk, DPS Test) are just about DPS, a lot of the time its to check everyones gear."
To be fair, Patchwerk was a gear check for everyone. Tanks got hit -hard- when it was content (10k every second on a tank with maybe 25k HP at most?) so they needed the health pool and mitigation to be able to take that kind of damage. Healers needed to be able to heal through it as long as possible and DPS needed to be able to beat the enrage timer.
Patchwerk was the ultimate definition of a "gear check", but I believe the article is right in that a "Patchwerk style fight" is more indicative of one absent of environmental dangers and movement, rather than a gear check. We've had plenty of gear checks over the years, but there has only ever really been one Patchwerk.
pancakes Jun 17th 2011 2:24AM
I saw "patchwerk" being used to mean stationary boss a lot more before they introduced training dummies. People would talk about their DPS on a patchwerk-style fight to refer to their single target damage, without having to worry about movement or raid damage.
It was often used this way to refer to numbers generated from spreadsheets, because there's not really a way to factor in reaction time or RNG into a spreadsheet.
Now, people will refer to damage on dummies instead, since they're obviously much easier to access for a DPS check. I'm guessing that's why so many people haven't heard the term.
Charlie Jun 16th 2011 3:35PM
I DPS the hell out of the floor a lot more often than I like
Lloren Jun 16th 2011 4:34PM
I get what you're saying there, but I can also say that the context of a word is everything. I use a lot of language that could get me in some serious trouble if I used it at the wrong time or around the wrong people. If one of my friends calls me a "fa**ot" and it's obviously in jest and I call him/her something equally offensive back again completely in jest, then nobody was actually offended assuming both parties were aware of the jest. The problem comes in using language like this in public venues where you never know who is listening/watching/etc and who might not find it so amusing. It's just like sexual harassment in the workplace. When is sexual harassment sexual harassment? When the person who is uncomfortable says that it is.
Bynde Jun 16th 2011 4:36PM
Randy -
Here's the difference. I can call my friends 'F@gs" becasue they are my friends. I can call my Mom a b1tch becasue she's my Mom. I love her, I love my friends, they love me back. You have no such relationship with me or my friends or my Mother...so yes, if you call my Mom a 'B1tch" I am going to take offense.
Do you have girlfriend/boyfriend? Or spouse? If you do do you have any little pet names for them like 'honeybuns' or 'angle face'? If you do, would you not be offended if I, not knowing your spouse started to refer to her as "honeybuns'? Simply because I heard you use the term?
Do you see what I am getting at here? Those people who have relationships with other people CAN call them whatever they want. And it's ok. Becasue they've agreed its' ok between them. I can call my Sister a whore....and she'd laugh. You call my sister a whore and you lose some teeth.
Not trying to be a dick here but this PC thing is not so much "PC' as it is familiarity and trust and relationships.
It's not PC to simply refuse to call people names that offend them. It's a much older concept called "manners".