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6-17-2011 @ 5:52PM
Coming from a hard core and casual raiding guilds, I find 25 man much easier then 10 man raids for progression. Reason, loot. You gear up much faster than 10 man guilds. I have ran antramedes (10man) since cata release on my hunter and still no bow. Whereas my warrior has every piece drop in my 25 man. As far as solo healing, I would love to see Nef, Alkir, or Chogall solo healed.
6-17-2011 @ 9:45PM
Nef and Al'akir would be difficult purely due to logistics. Cho'gall nearly not as bad, but you have the issue of Worship RNG. With a highly skilled group, you could probably pull it off. Although, solo heal is probably a bit off. I don't think any of them would be possible, save Atramedes and possibly Maloriak, without a shadow priest in the raid -- which, if your second healer is a priest, is kind of on hand in a sense. Really though, I don't think there's that big of a disparity between 10 and 25 normal modes in terms of healing. Keep in mind that guilds were doing this content in mostly blues, so doing it with heroic raiding gear is rather trivial. The only reason that 10-man raids are probably going to be easier to downsize the numbers of healers is purely due to the logistics of the raid style. It's far easier to avoid splash damage and chain damage effects in that raid setting than in 25. Couple that with reduced overall ability damage and it significantly reduces raid damage. Further, while each player has more individual responsibility in a 10-man raid, there's also a lower risk of emergency situations occurring on multiple people at once. For example, on twin dragons, it's highly unlikely you'll run into an instance where three people are caught in a bad breath situation, while that's far more plausible in 25. (Although, realistically, it shouldn't be happening to anyone.) The other side of it is that there's far more of a dramatic effect by cutting out a single healer in 10-man instead of 25. Having an extra DPS in 10's accounts for far more than having an extra in 25's. Half of being able to solo heal any content isn't the raw healing output of the healer, but the ridiculous DPS output of the raid.
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